Player Matchup

Danzaburou
Danzaburou
DcampiouX7
Danzaburou
Level 24
God Stats
4W - 3L
1,411 SR
Queue Stats
5W - 5L
1,386 Elo+
Solo
Ravana
Ravana
Fifa-king-20-19_
Ravana
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
134W - 69L
1,617 Elo+
Solo
Fenrir
Fenrir
itissparta98
Fenrir
Level 23
God Stats
9W - 7L
1,638 SR
Queue Stats
70W - 86L
1,519 Elo+
Solo
Persephone
Persephone
jorgeapm
Persephone
Level 28
God Stats
3W - 4L
1,388 SR
Queue Stats
27W - 39L
1,307 Elo+
Solo
Ymir
Ymir
willing-lustre3
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,209 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,407 Elo+

VS

Team Averages
Level 19
1,566 SR
1,478 Elo+
Janus
Janus
CherokeeChief97
Janus
Level 29
God Stats
10W - 23L
1,318 SR
Queue Stats
252W - 288L
1,359 Elo+
Solo
Loki
Loki
FortniteLover999
Loki
Level 4
God Stats
4W - 8L
1,706 SR
Queue Stats
12W - 10L
1,627 Elo+
Solo
Tyr
Tyr
NihiIus 9
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,539 Elo+
Solo
Jormungandr
Jormungandr
ProtoCeb-EX
Jormungandr
Level 17
God Stats
2W - 1L
1,598 SR
Queue Stats
4W - 3L
1,503 Elo+
Solo
Amaterasu
Amaterasu
TexanBLUPC
Amaterasu
Level 21
God Stats
2W - 4L
1,706 SR
Queue Stats
23W - 32L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DcampiouX7
Danzaburou
18
1 / 7 / 8
11,969
479
11,227
16,744
6,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 7 / 7
14,445
578
25,103
24,057
15,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
20
8 / 5 / 8
13,475
539
18,447
23,989
19,400
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
jorgeapm
Persephone
19
5 / 5 / 10
13,392
536
15,391
16,119
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
7,047
282
41
1,632
689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
11,585
463
7,763
16,067
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 6 / 5
13,598
544
14,580
20,810
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 7 / 8
12,769
511
26,846
33,596
31,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ProtoCeb-EX
Jormungandr
3
0 / 0 / 0
5,239
210
0
0
0
Amaterasu
TexanBLUPC
Amaterasu
15
4 / 5 / 3
10,704
428
12,249
21,766
18,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
24
Kills
25
25
Deaths
24
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Danzaburou
DcampiouX7
Danzaburou
1
7
8
0.71
W
10
7
7
1.93
L
10
6
5
2.08
L
9
7
8
1.86
L
Jormungandr
ProtoCeb-EX
Jormungandr
0
0
0
0
L
Amaterasu
TexanBLUPC
Amaterasu
4
5
3
1.1
W
Fenrir
8
5
8
2.4
W
Persephone
jorgeapm
Persephone
5
5
10
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,209
Damage
61,438
82,541
Taken
92,239
47,367
Mitigated
60,546
21,728
Healing
22,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,763
806
0
3,612
16,067
4,043
896
4,635
10,947
69,253
0
W
Danzaburou
DcampiouX7
Danzaburou
11,227
3,387
0
1,875
16,744
6,074
3,251
1,902
14,750
0
61,250
W
25,103
6,689
0
7,412
24,057
15,316
2,022
1,233
22,765
0
102,295
L
14,580
5,824
0
5,956
20,810
7,214
2,337
3,029
17,197
0
91,832
L
26,846
6,710
0
8,692
33,596
31,171
859
4,407
27,935
0
86,630
L
Jormungandr
ProtoCeb-EX
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
TexanBLUPC
Amaterasu
12,249
5,394
0
4,445
21,766
18,118
714
2,553
18,684
0
44,304
W
Fenrir
18,447
4,979
0
7,314
23,989
19,400
0
1,707
22,154
0
83,839
W
Persephone
jorgeapm
Persephone
15,391
1,418
452
4,243
16,119
5,888
554
2,238
13,738
76,804
0
W
41
0
0
432
1,632
689
0
234
1,366
1,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,328
Gold Earned
53,895
501
Minions Killed
446
0
Camps Cleared
0
1,816,848
Distance Traveled
1,756,442
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,585
463
125
5
0
450,098
0
W
Danzaburou
11,969
479
101
4
0
369,830
0
W
Ravana
14,445
578
146
6
0
462,400
4
L
Loki
13,598
544
137
5
0
426,281
0
L
Tyr
12,769
511
112
4
0
428,707
0
L
Jormungandr
5,239
210
0
0
0
0
0
L
Amaterasu
10,704
428
72
3
0
451,356
1
W
Fenrir
13,475
539
117
5
0
466,541
0
W
Persephone
13,392
536
135
5
0
429,515
2
W
Ymir
7,047
282
2
0
0
88,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role