Player Matchup

Rama
Rama
Cräsh
Rama
Level 26
God Stats
7W - 2L
1,633 SR
Queue Stats
96W - 98L
1,353 Elo+
Party 3
Amaterasu
Amaterasu
DeWafYay
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,303 Elo+
Party 1
Poseidon
Poseidon
Phocron
Poseidon
Level 26
God Stats
2W - 3L
1,502 SR
Queue Stats
106W - 105L
1,353 Elo+
Party 3
Fenrir
Fenrir
SolidSnake6913
Fenrir
Level 28
God Stats
2W - 3L
1,162 SR
Queue Stats
21W - 25L
1,302 Elo+
Party 1
Ymir
Ymir
ThroughtTheWall
Ymir
Level 22
God Stats
3W - 4L
1,153 SR
Queue Stats
35W - 39L
1,315 Elo+
Party 1
Team Averages
Level 26
1,390 SR
1,325 Elo+

VS

Team Averages
Level 27
1,611 SR
1,343 Elo+
Hercules
Hercules
Gr33nSmile
Hercules
Level 28
God Stats
3W - 3L
1,690 SR
Queue Stats
84W - 92L
1,420 Elo+
Party 2
Bakasura
Bakasura
Merchite
Bakasura
Level 37
God Stats
6W - 4L
1,635 SR
Queue Stats
195W - 232L
1,360 Elo+
Party 2
Sol
Sol
MsGameKitten
Sol
Level 25
God Stats
12W - 8L
1,690 SR
Queue Stats
171W - 199L
1,331 Elo+
Party 2
Neith
Neith
lipisey
Neith
Level 22
God Stats
50W - 50L
1,349 SR
Queue Stats
417W - 472L
1,266 Elo+
Solo
Yemoja
Yemoja
nlHaWwk
Yemoja
Level 22
God Stats
6W - 5L
1,690 SR
Queue Stats
58W - 65L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cräsh
Rama
14
4 / 4 / 6
9,481
499
8,487
12,242
3,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
DeWafYay
Amaterasu
18
8 / 2 / 4
11,421
601
11,898
12,586
11,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Phocron
Poseidon
17
9 / 2 / 7
11,181
588
15,511
10,324
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
14 / 3 / 6
11,858
624
17,485
13,670
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 6 / 13
9,692
510
7,789
13,525
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gr33nSmile
Hercules
14
4 / 8 / 2
9,084
478
8,325
16,289
6,178
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
Merchite
Bakasura
14
3 / 7 / 6
9,104
479
6,671
16,584
6,313
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 11 / 4
8,589
452
5,509
18,302
5,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
lipisey
Neith
14
7 / 9 / 2
9,212
485
13,127
17,494
6,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
nlHaWwk
Yemoja
14
2 / 3 / 7
9,048
476
4,678
13,277
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
38
Kills
17
17
Deaths
38
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
Cräsh
Rama
4
4
6
1.75
W
Amaterasu
DeWafYay
Amaterasu
8
2
4
5
L
Hercules
Gr33nSmile
Hercules
4
8
2
0.63
L
Bakasura
Merchite
Bakasura
3
7
6
0.86
L
1
11
4
0.27
W
Poseidon
Phocron
Poseidon
9
2
7
6.25
W
14
3
6
5.67
W
3
6
13
1.58
L
Neith
lipisey
Neith
7
9
2
0.89
L
Yemoja
nlHaWwk
Yemoja
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,170
Damage
38,310
62,347
Taken
81,946
39,793
Mitigated
33,815
19,469
Healing
23,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Cräsh
Rama
8,487
4,434
0
4,049
12,242
3,861
1,860
1,389
10,833
0
43,597
W
Amaterasu
DeWafYay
Amaterasu
11,898
5,239
0
3,964
12,586
11,478
2,050
452
12,114
0
62,327
L
Hercules
Gr33nSmile
Hercules
8,325
3,057
0
3,824
16,289
6,178
189
4,586
11,703
0
40,213
L
Bakasura
Merchite
Bakasura
6,671
4,975
0
5,155
16,584
6,313
0
3,069
13,515
0
56,125
L
5,509
2,316
0
3,227
18,302
5,646
670
7,518
10,784
51,473
0
W
Poseidon
Phocron
Poseidon
15,511
1,758
0
3,511
10,324
3,487
840
3,597
6,647
71,321
0
W
17,485
5,173
0
5,280
13,670
8,818
346
1,831
11,709
0
68,167
W
7,789
2,311
0
2,665
13,525
12,149
857
2,977
10,446
24,540
0
L
Neith
lipisey
Neith
13,127
7,468
39
4,971
17,494
6,023
243
2,022
15,472
0
57,459
L
Yemoja
nlHaWwk
Yemoja
4,678
2,226
2,473
3,752
13,277
9,655
106
6,105
7,172
23,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,633
Gold Earned
45,037
410
Minions Killed
400
0
Camps Cleared
0
1,702,519
Distance Traveled
1,679,108
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,481
499
73
4
0
312,949
6
W
Amaterasu
11,421
601
104
5
0
379,653
2
L
Hercules
9,084
478
71
4
0
335,257
1
L
Bakasura
9,104
479
111
6
0
418,877
0
L
Sol
8,589
452
98
5
0
312,549
4
W
Poseidon
11,181
588
126
7
0
349,884
7
W
Fenrir
11,858
624
87
5
0
328,167
0
W
Ymir
9,692
510
20
1
0
331,866
0
L
Neith
9,212
485
87
5
0
274,022
0
L
Yemoja
9,048
476
33
2
0
338,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role