Player Matchup

Chiron
Chiron
DMS Aesthetic
Chiron
Level 129
God Stats
21W - 15L
1,576 SR
Queue Stats
507W - 567L
1,456 Elo+
Solo
Hel
Hel
EliasSaiyajin
Hel
Level 126
God Stats
6W - 3L
1,660 SR
Queue Stats
138W - 143L
1,457 Elo+
Party 2
Achilles
Achilles
LUCASGZV1
Achilles
Level 79
God Stats
3W - 5L
1,628 SR
Queue Stats
68W - 75L
1,441 Elo+
Party 1
The Morrigan
The Morrigan
Power_Maschine08
The Morrigan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 163L
1,410 Elo+
Party 2
Loki
Loki
learsikun
Loki
Level 116
God Stats
7W - 9L
1,489 SR
Queue Stats
232W - 231L
1,448 Elo+
Party 1
Team Averages
Level 110
1,571 SR
1,442 Elo+

VS

Team Averages
Level 123
1,551 SR
1,487 Elo+
Odin
Odin
IIZyRoXII
Odin
Level 122
God Stats
23W - 13L
1,657 SR
Queue Stats
85W - 74L
1,478 Elo+
Party 3
Merlin
Merlin
Mephisto9977
Merlin
Level 107
God Stats
2W - 0L
1,567 SR
Queue Stats
27W - 21L
1,522 Elo+
Party 3
Tyr
Tyr
ZaitaVM
Tyr
Level 105
God Stats
12W - 9L
1,524 SR
Queue Stats
84W - 67L
1,488 Elo+
Party 3
Loki
Loki
kaitooru93
Loki
Level 123
God Stats
6W - 9L
1,508 SR
Queue Stats
211W - 208L
1,452 Elo+
Solo
Cupid
Cupid
stianak
Cupid
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
347W - 331L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,361
491
6,749
13,415
4,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 2
6,643
443
2,055
9,060
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
LUCASGZV1
Achilles
11
5 / 7 / 0
7,694
513
9,086
16,573
14,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Power_Maschine08
The Morrigan
12
1 / 4 / 4
7,547
503
4,929
8,799
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
14
3 / 3 / 2
8,168
545
6,751
8,917
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
7 / 0 / 5
7,934
529
10,187
7,711
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
13
2 / 3 / 8
7,997
533
7,901
6,712
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
14
3 / 2 / 3
8,023
535
6,463
10,595
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
7 / 1 / 3
8,913
594
7,304
9,206
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
stianak
Cupid
11
1 / 5 / 5
6,822
455
3,123
9,951
2,648
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
11
Kills
20
20
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
2
2
0.5
W
Odin
7
0
5
9.5
L
Achilles
LUCASGZV1
Achilles
5
7
0
0.71
W
Merlin
2
3
8
2
L
The Morrigan
Power_Maschine08
The Morrigan
1
4
4
0.75
W
Tyr
3
2
3
2.25
W
7
1
3
8.5
L
Loki
3
3
2
1.33
W
Cupid
stianak
Cupid
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
34,978
56,764
Taken
44,175
30,587
Mitigated
24,030
17,489
Healing
17,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,749
2,159
483
4,562
13,415
4,191
895
1,856
11,180
0
50,491
L
2,055
373
2,182
3,145
9,060
4,894
149
777
7,936
22,079
0
W
Odin
10,187
855
268
3,966
7,711
6,922
0
1,274
6,395
0
30,050
L
Achilles
LUCASGZV1
Achilles
9,086
2,378
0
2,760
16,573
14,720
0
1,865
13,692
0
30,793
W
Merlin
7,901
755
0
1,192
6,712
2,084
142
2,448
3,992
50,111
0
L
The Morrigan
Power_Maschine08
The Morrigan
4,929
921
0
1,964
8,799
2,992
0
3,250
5,408
39,007
726
W
Tyr
6,463
824
0
5,419
10,595
9,138
280
1,165
9,372
0
42,302
W
7,304
1,006
0
3,840
9,206
3,238
0
399
8,767
0
61,807
L
Loki
6,751
2,106
0
2,393
8,917
3,790
0
368
8,196
0
56,255
W
Cupid
stianak
Cupid
3,123
1,605
179
2,932
9,951
2,648
0
751
9,158
0
31,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
39,689
374
Minions Killed
408
0
Camps Cleared
0
1,360,854
Distance Traveled
1,442,567
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,361
491
97
6
0
269,729
3
L
Hel
6,643
443
32
2
0
269,565
4
W
Odin
7,934
529
45
3
0
333,057
1
L
Achilles
7,694
513
58
4
0
251,423
2
W
Merlin
7,997
533
91
6
0
275,619
3
L
The Morrigan
7,547
503
94
6
0
252,091
5
W
Tyr
8,023
535
98
7
0
290,643
2
W
Loki
8,913
594
109
7
0
352,145
2
L
Loki
8,168
545
93
6
0
318,046
1
W
Cupid
6,822
455
65
4
0
191,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role