Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AkuaChan
Chernobog
Level 108
God Stats
2W - 1L
1,777 SR
Queue Stats
57W - 45L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
Bendizz
Zhong Kui
Level 109
God Stats
2W - 2L
1,598 SR
Queue Stats
69W - 57L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
LuckyLupus
Erlang Shen
Level 157
God Stats
1W - 2L
1,201 SR
Queue Stats
203W - 206L
1,406 Elo+
Solo
Heimdallr
Heimdallr
choripollo
Heimdallr
Level 106
God Stats
2W - 2L
1,109 SR
Queue Stats
114W - 125L
1,428 Elo+
Solo
Team Averages
Level 126
1,437 SR
1,462 Elo+

VS

Team Averages
Level 74
1,421 SR
1,391 Elo+
Yemoja
Yemoja
SimitrioGames
Yemoja
Level 84
God Stats
0W - 1L
1,109 SR
Queue Stats
48W - 51L
1,423 Elo+
Solo
Hachiman
Hachiman
SorenFox
Hachiman
Level 48
God Stats
1W - 1L
1,657 SR
Queue Stats
23W - 31L
1,259 Elo+
Party 1
Da Ji
Da Ji
ThuperHawt
Da Ji
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,336 Elo+
Party 1
Ymir
Ymir
TillerMarkets
Ymir
Level 129
God Stats
1W - 5L
1,339 SR
Queue Stats
418W - 407L
1,440 Elo+
Solo
Heimdallr
Heimdallr
xFenrissx
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 64L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 1 / 10
8,221
747
2,789
7,584
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
AkuaChan
Chernobog
16
7 / 3 / 5
9,959
905
13,403
8,962
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Bendizz
Zhong Kui
14
0 / 2 / 14
8,565
779
14,786
9,950
7,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
LuckyLupus
Erlang Shen
16
3 / 2 / 13
9,823
893
10,642
20,873
18,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
choripollo
Heimdallr
18
9 / 2 / 7
10,334
939
20,146
10,620
5,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
7,660
696
4,468
12,931
13,400
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
SorenFox
Hachiman
13
1 / 4 / 1
7,301
664
10,313
11,727
4,831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
16
4 / 3 / 5
8,434
767
9,972
17,033
12,169
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 6
7,270
661
5,887
16,807
23,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
xFenrissx
Heimdallr
14
2 / 5 / 4
8,234
749
9,860
12,794
6,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
19
Kills
10
10
Deaths
19
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
10
5
W
Chernobog
AkuaChan
Chernobog
7
3
5
3.17
W
Zhong Kui
Bendizz
Zhong Kui
0
2
14
3.5
W
Erlang Shen
LuckyLupus
Erlang Shen
3
2
13
4.75
L
2
3
6
1.67
L
Hachiman
SorenFox
Hachiman
1
4
1
0.38
L
Da Ji
4
3
5
2.17
L
1
4
6
1
W
Heimdallr
choripollo
Heimdallr
9
2
7
6.25
L
Heimdallr
xFenrissx
Heimdallr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,766
Damage
40,500
57,989
Taken
71,292
42,926
Mitigated
60,797
33,015
Healing
31,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,789
749
8,913
3,655
7,584
6,462
562
2,610
4,974
7,005
0
W
Chernobog
AkuaChan
Chernobog
13,403
5,639
82
1,253
8,962
5,103
2,015
1,370
7,592
0
33,131
W
Zhong Kui
Bendizz
Zhong Kui
14,786
968
3,039
3,079
9,950
7,768
1,257
1,856
8,094
24,398
0
W
Erlang Shen
LuckyLupus
Erlang Shen
10,642
964
550
9,238
20,873
18,240
348
2,626
18,247
6,142
15,456
L
4,468
2,288
17,328
5,317
12,931
13,400
513
4,947
7,984
10,876
0
L
Hachiman
SorenFox
Hachiman
10,313
8,843
0
1,570
11,727
4,831
102
3,565
8,162
0
21,628
L
Da Ji
9,972
2,709
1,326
3,244
17,033
12,169
0
5,827
11,206
0
20,185
L
5,887
1,425
0
0
16,807
23,855
216
4,241
12,566
11,678
0
W
Heimdallr
choripollo
Heimdallr
20,146
10,648
377
2,829
10,620
5,353
821
1,893
8,727
0
34,742
L
Heimdallr
xFenrissx
Heimdallr
9,860
2,938
1,365
1,702
12,794
6,542
729
2,028
10,765
0
18,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,902
Gold Earned
38,899
109
Minions Killed
83
0
Camps Cleared
0
1,152,990
Distance Traveled
1,077,775
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,221
747
10
1
0
200,386
3
W
Chernobog
9,959
905
45
4
0
188,584
0
W
Zhong Kui
8,565
779
12
1
0
297,599
0
W
Erlang Shen
9,823
893
17
2
0
239,785
0
L
Yemoja
7,660
696
5
0
0
173,063
0
L
Hachiman
7,301
664
26
2
0
239,706
0
L
Da Ji
8,434
767
30
3
0
201,688
0
L
Ymir
7,270
661
2
0
0
214,375
0
W
Heimdallr
10,334
939
25
2
0
226,636
0
L
Heimdallr
8,234
749
20
2
0
248,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role