Player Matchup

Nemesis
Nemesis
BillyKimber69
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,435 Elo+
Solo
Fenrir
Fenrir
Calwezzy
Fenrir
Level 24
God Stats
1W - 2L
1,727 SR
Queue Stats
13W - 13L
1,594 Elo+
Solo
Guan Yu
Guan Yu
FahxMulan
Guan Yu
Level 9
God Stats
4W - 9L
1,309 SR
Queue Stats
33W - 35L
1,506 Elo+
Solo
Agni
Agni
KharnGaming
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,626 Elo+
Solo
Zhong Kui
Zhong Kui
Mcree_1One_Trick
Zhong Kui
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,543 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,541 Elo+

VS

Team Averages
Level 25
1,525 SR
1,571 Elo+
Bastet
Bastet
Heat-Charged
Bastet
Level 27
God Stats
11W - 4L
1,315 SR
Queue Stats
112W - 64L
1,588 Elo+
Solo
Poseidon
Poseidon
YOUNGN4SNAPES95
Poseidon
Level 17
God Stats
1W - 0L
1,524 SR
Queue Stats
2W - 1L
1,616 Elo+
Solo
Chaac
Chaac
agrariantitan00
Chaac
Level 27
God Stats
2W - 1L
1,269 SR
Queue Stats
47W - 36L
1,625 Elo+
Solo
Danzaburou
Danzaburou
samfoot41
Danzaburou
Level 27
God Stats
14W - 3L
1,806 SR
Queue Stats
58W - 45L
1,514 Elo+
Party 1
Ymir
Ymir
wapiti_qc
Ymir
Level 27
God Stats
12W - 4L
1,712 SR
Queue Stats
59W - 46L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 2 / 2
5,391
490
2,794
7,243
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Calwezzy
Fenrir
9
4 / 2 / 2
6,159
560
3,931
6,273
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
FahxMulan
Guan Yu
10
1 / 2 / 1
5,496
500
3,292
6,674
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 4 / 1
6,799
618
3,119
5,602
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
10
2 / 1 / 1
5,591
508
7,205
5,539
3,823
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
6 / 2 / 1
6,972
634
2,744
7,312
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
10
1 / 6 / 3
6,328
575
4,106
6,703
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 2 / 1
6,634
603
5,948
8,547
7,497
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
samfoot41
Danzaburou
9
2 / 2 / 1
5,787
526
4,452
5,744
1,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 1 / 3
5,459
496
3,229
8,711
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
13
Kills
11
11
Deaths
13
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
2
2
1
L
Fenrir
Calwezzy
Fenrir
4
2
2
2.5
L
Guan Yu
FahxMulan
Guan Yu
1
2
1
0.75
W
Bastet
6
2
1
3.25
L
5
4
1
1.38
L
Zhong Kui
2
1
1
2.5
W
Poseidon
1
6
3
0.42
W
2
2
1
1.25
W
Danzaburou
samfoot41
Danzaburou
2
2
1
1.25
W
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,341
Damage
20,479
31,331
Taken
37,017
16,224
Mitigated
16,850
9,056
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,794
1,152
208
1,610
7,243
2,316
203
2,246
4,997
0
22,232
L
Fenrir
Calwezzy
Fenrir
3,931
1,280
0
2,933
6,273
1,947
0
591
5,638
0
23,986
L
Guan Yu
FahxMulan
Guan Yu
3,292
812
35
2,370
6,674
6,514
0
0
6,186
164
17,903
W
Bastet
2,744
614
0
854
7,312
2,083
0
1,004
6,139
0
31,924
L
3,119
132
0
670
5,602
1,624
123
2,622
2,980
24,801
0
L
Zhong Kui
7,205
1,459
0
1,230
5,539
3,823
310
1,876
3,663
31,917
0
W
Poseidon
4,106
525
0
1,370
6,703
1,704
456
2,759
3,746
34,159
0
W
5,948
1,375
0
3,687
8,547
7,497
848
708
7,269
0
38,357
W
Danzaburou
samfoot41
Danzaburou
4,452
2,059
0
1,214
5,744
1,111
411
2,238
3,506
0
29,238
W
Ymir
3,229
843
0
3,444
8,711
4,455
75
3,441
5,270
13,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,436
Gold Earned
31,180
241
Minions Killed
293
0
Camps Cleared
0
1,020,456
Distance Traveled
1,063,578
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,391
490
36
3
0
204,631
1
L
Fenrir
6,159
560
51
5
0
207,681
1
L
Guan Yu
5,496
500
45
4
0
216,321
2
W
Bastet
6,972
634
72
7
0
246,274
7
L
Agni
6,799
618
56
5
0
203,267
2
L
Zhong Kui
5,591
508
53
5
0
188,556
1
W
Poseidon
6,328
575
72
7
0
196,948
4
W
Chaac
6,634
603
81
7
0
206,871
2
W
Danzaburou
5,787
526
53
5
0
209,698
1
W
Ymir
5,459
496
15
1
0
203,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role