Player Matchup

Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BabyEater20
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,338 Elo+
Party 1
Mercury
Mercury
Cooldude222742
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Solo
Baron Samedi
Baron Samedi
FL8M3W0LF5
Baron Samedi
Level 28
God Stats
2W - 2L
1,633 SR
Queue Stats
20W - 22L
1,388 Elo+
Party 1
Chronos
Chronos
ward683ratable
Chronos
Level 25
God Stats
10W - 16L
1,458 SR
Queue Stats
32W - 38L
1,484 Elo+
Solo
Team Averages
Level 23
1,518 SR
1,392 Elo+

VS

Team Averages
Level 21
1,547 SR
1,481 Elo+
Arachne
Arachne
AlwaysSneezing
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ELEGANTSCMBG
Morgan Le Fay
Level 29
God Stats
9W - 5L
1,830 SR
Queue Stats
103W - 111L
1,394 Elo+
Solo
Danzaburou
Danzaburou
SmitelessxD
Danzaburou
Level 28
God Stats
7W - 9L
1,506 SR
Queue Stats
119W - 113L
1,401 Elo+
Solo
Izanami
Izanami
killermetz65
Izanami
Level 29
God Stats
21W - 25L
1,439 SR
Queue Stats
86W - 97L
1,330 Elo+
Solo
Ymir
Ymir
very_quest69
Ymir
Level 17
God Stats
4W - 2L
1,458 SR
Queue Stats
35W - 18L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 6 / 0
8,355
557
7,688
11,550
4,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
11
0 / 7 / 1
6,421
428
1,371
11,119
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 15 / 0
5,494
366
1,789
11,938
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
FL8M3W0LF5
Baron Samedi
13
1 / 6 / 0
7,201
480
6,304
12,097
11,012
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

1
0 / 0 / 0
4,455
297
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 4
10,872
725
9,627
14,297
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ELEGANTSCMBG
Morgan Le Fay
15
7 / 1 / 6
10,058
671
10,354
7,447
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
SmitelessxD
Danzaburou
14
0 / 2 / 4
9,225
615
3,492
8,320
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
killermetz65
Izanami
15
4 / 1 / 6
10,097
673
6,578
11,728
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
6 / 1 / 6
9,258
617
5,504
8,988
6,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
3
Kills
33
34
Deaths
6
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
6
0
0.33
W
16
1
4
18
L
Scylla
0
7
1
0.07
L
0
15
0
0
W
Morgan Le Fay
ELEGANTSCMBG
Morgan Le Fay
7
1
6
10
L
Baron Samedi
FL8M3W0LF5
Baron Samedi
1
6
0
0.17
W
Danzaburou
SmitelessxD
Danzaburou
0
2
4
1
W
Izanami
killermetz65
Izanami
4
1
6
7
W
6
1
6
9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,152
Damage
35,555
46,704
Taken
50,780
22,177
Mitigated
21,647
6,426
Healing
23,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,688
486
0
2,800
11,550
4,638
1,146
2,358
9,192
47,691
0
W
9,627
6,486
0
8,934
14,297
6,176
1,231
3,458
10,839
0
76,941
L
Scylla
1,371
26
0
1,159
11,119
2,836
46
5,193
5,926
26,629
0
L
1,789
1,415
0
0
11,938
3,691
0
6,018
5,920
0
12,802
W
Morgan Le Fay
ELEGANTSCMBG
Morgan Le Fay
10,354
2,748
0
3,130
7,447
2,389
463
2,902
4,396
65,093
0
L
Baron Samedi
FL8M3W0LF5
Baron Samedi
6,304
876
0
2,467
12,097
11,012
193
2,289
9,808
39,335
0
W
Danzaburou
SmitelessxD
Danzaburou
3,492
1,127
0
2,238
8,320
3,364
1,729
5,132
3,188
0
45,011
W
Izanami
killermetz65
Izanami
6,578
5,208
0
7,885
11,728
3,356
2,484
6,002
5,726
0
67,768
W
5,504
1,884
120
850
8,988
6,362
324
2,901
6,087
32,511
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
49,510
225
Minions Killed
471
0
Camps Cleared
0
1,044,444
Distance Traveled
1,393,271
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,355
557
89
6
0
272,514
1
W
Arachne
10,872
725
105
7
0
293,232
0
L
Scylla
6,421
428
49
3
0
255,969
0
L
Mercury
5,494
366
26
2
0
265,825
0
W
Morgan Le Fay
10,058
671
109
7
0
307,374
7
L
Baron Samedi
7,201
480
61
4
0
249,530
4
W
Danzaburou
9,225
615
92
6
0
265,065
0
W
Izanami
10,097
673
116
8
0
243,354
0
W
Ymir
9,258
617
49
3
0
284,246
1
L
Chronos
4,455
297
0
0
0
606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role