Player Matchup

Chronos
Chronos
Bronze I
 
Chronos
Bronze I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
FalliNNNg
Ah Muzen Cab
Gold V
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
43W - 40L
1,374 MMR
Solo
Zeus
Zeus
Silver I
LeandroGamer10
Zeus
Silver I
Level 128
God Stats
2W - 2L
1,240 SR
Queue Stats
105W - 126L
1,203 MMR
Solo
Awilix
Awilix
Bronze III
SIX9INE69
Awilix
Bronze III
Level 105
God Stats
8W - 3L
1,631 SR
Queue Stats
18W - 24L
1,401 MMR
Solo
Geb
Geb
Silver I
mk4000
Geb
Silver I
Level 149
God Stats
2W - 2L
1,544 SR
Queue Stats
66W - 61L
1,265 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,483 SR
1,349 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,466 SR
1,142 MMR
Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze IV
CENTAYOUKILL
Tyr
Bronze IV
Level 75
God Stats
2W - 14L
1,430 SR
Queue Stats
332W - 372L
-252 MMR
Solo
Thanatos
Thanatos
Gold III
Rastrevas
Thanatos
Gold III
Level 147
God Stats
0W - 5L
1,400 SR
Queue Stats
150W - 153L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 2 / 2
8,223
587
5,313
6,991
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
FalliNNNg
Ah Muzen Cab
17
6 / 1 / 2
10,558
754
9,044
7,876
3,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 4
8,607
615
7,055
7,695
2,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
SIX9INE69
Awilix
14
5 / 0 / 4
9,150
654
6,470
8,305
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
mk4000
Geb
12
3 / 3 / 6
8,407
601
5,629
10,302
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetAthenaMorgan Le FayApolloGilgamesh

VS

Bans
TiamatOdinSobekCthulhuArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 3 / 0
7,179
513
2,463
4,199
1,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
 
Khepri
10
1 / 3 / 4
6,435
460
2,291
9,425
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
 
Cernunnos
10
0 / 4 / 3
6,310
451
5,176
7,719
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
7,273
520
2,278
11,256
9,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Rastrevas
Thanatos
14
5 / 4 / 2
8,018
573
8,476
13,329
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
9
9
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
2
1.5
L
Kukulkan
 
Kukulkan
2
3
0
0.67
L
Khepri
 
Khepri
1
3
4
1
L
Cernunnos
 
Cernunnos
0
4
3
0.38
L
1
5
1
0.3
W
Ah Muzen Cab
FalliNNNg
Ah Muzen Cab
6
1
2
7
W
3
3
4
1.67
L
Thanatos
Rastrevas
Thanatos
5
4
2
1.5
W
Awilix
SIX9INE69
Awilix
5
0
4
7
W
Geb
mk4000
Geb
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
20,684
41,169
Taken
45,928
22,515
Mitigated
25,807
16,582
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,313
1,839
0
2,556
6,991
2,998
4,224
1,001
5,990
37,766
4,482
L
Kukulkan
 
Kukulkan
2,463
323
0
190
4,199
1,567
350
2,622
1,577
43,468
0
L
Khepri
 
Khepri
2,291
584
599
1,621
9,425
6,795
0
5,339
4,086
11,672
0
L
Cernunnos
 
Cernunnos
5,176
2,359
0
1,207
7,719
2,464
0
3,956
3,763
0
34,652
L
2,278
164
0
2,732
11,256
9,395
0
1,624
9,632
0
43,676
W
Ah Muzen Cab
FalliNNNg
Ah Muzen Cab
9,044
4,491
0
5,451
7,876
3,755
1,480
313
7,563
0
70,781
W
7,055
1,452
38
2,536
7,695
2,620
2,234
1,426
6,269
41,364
0
L
Thanatos
Rastrevas
Thanatos
8,476
3,870
0
7,738
13,329
5,586
0
3,831
9,498
0
49,799
W
Awilix
SIX9INE69
Awilix
6,470
2,753
0
3,386
8,305
2,883
1,718
440
7,865
0
55,480
W
Geb
mk4000
Geb
5,629
1,177
0
2,615
10,302
10,259
627
1,574
8,728
29,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,945
Gold Earned
35,215
463
Minions Killed
408
0
Camps Cleared
0
1,404,085
Distance Traveled
1,286,946
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,223
587
70
5
0
280,654
4
L
Kukulkan
7,179
513
110
8
0
222,748
0
L
Khepri
6,435
460
14
1
0
247,161
3
L
Cernunnos
6,310
451
76
5
0
214,990
2
L
Tyr
7,273
520
119
9
0
299,354
3
W
Ah Muzen Cab
10,558
754
152
11
0
263,311
5
W
Zeus
8,607
615
90
6
0
249,625
3
L
Thanatos
8,018
573
89
6
0
302,693
0
W
Awilix
9,150
654
104
7
0
309,883
3
W
Geb
8,407
601
47
3
0
300,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role