Player Matchup

Neith
Neith
ByMisaki
Neith
Level 5
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 9L
1,667 Elo+
Party 2
Sol
Sol
ExodusChikito
Sol
Level 7
God Stats
6W - 2L
1,782 SR
Queue Stats
13W - 21L
1,296 Elo+
Party 2
Ares
Ares
iAmTheFakeTobi
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,179 Elo+
Party 2
Team Averages
Level 10
1,674 SR
1,381 Elo+

VS

Team Averages
Level 36
1,566 SR
1,479 Elo+
Hel
Hel
AngstyFish
Hel
Level 87
God Stats
9W - 18L
1,481 SR
Queue Stats
95W - 114L
1,465 Elo+
Solo
Cupid
Cupid
SuperEdgeLord
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,486 Elo+
Party 1
Neith
Neith
XxLeanBackxX
Neith
Level 5
God Stats
2W - 3L
1,717 SR
Queue Stats
8W - 14L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ByMisaki
Neith
13
1 / 6 / 12
10,722
631
4,851
9,766
3,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
12 / 4 / 3
13,891
817
21,385
14,865
5,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 6 / 11
10,962
645
7,472
16,398
18,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
11,903
700
10,120
14,103
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 9 / 12
10,261
604
7,795
16,489
6,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 5 / 7
11,600
682
16,879
14,898
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
16
Kills
16
16
Deaths
16
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
2
10
5.5
W
Neith
ByMisaki
Neith
1
6
12
1.17
W
12
4
3
3.38
L
1
9
12
0.78
L
9
5
7
2.5
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,708
Damage
34,794
41,029
Taken
45,490
26,734
Mitigated
18,697
7,861
Healing
20,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,120
1,095
8,971
8,256
14,103
6,468
637
6,389
7,714
54,818
0
W
Neith
ByMisaki
Neith
4,851
1,324
0
529
9,766
3,071
1,010
3,239
6,527
0
26,108
W
21,385
3,894
0
6,655
14,865
5,451
1,452
3,573
11,292
58,782
0
L
7,795
4,626
446
1,430
16,489
6,220
444
11,898
4,591
0
27,450
L
16,879
11,632
0
1,384
14,898
6,009
472
10,879
4,019
0
44,870
W
7,472
359
0
677
16,398
18,212
540
3,910
12,488
14,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
33,764
145
Minions Killed
194
2
Camps Cleared
10
792,131
Distance Traveled
853,094
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,903
700
96
6
8
342,161
3
W
Neith
10,722
631
45
3
0
238,410
2
W
Sol
13,891
817
85
5
2
290,913
2
L
Cupid
10,261
604
39
2
0
258,023
0
L
Neith
11,600
682
59
3
2
252,910
0
W
Ares
10,962
645
15
1
0
262,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role