Player Matchup

Ymir
Ymir
Galexyy55
Ymir
Level 106
God Stats
215W - 183L
1,529 SR
Queue Stats
324W - 303L
1,509 Elo+
Solo
Izanami
Izanami
Raze_mateo09
Izanami
Level 83
God Stats
127W - 110L
1,585 SR
Queue Stats
200W - 170L
1,568 Elo+
Solo
Sylvanus
Sylvanus
TyeTanKs
Sylvanus
Level 86
God Stats
5W - 4L
1,680 SR
Queue Stats
226W - 233L
1,578 Elo+
Solo
Fenrir
Fenrir
YourOnIgnore
Fenrir
Level 80
God Stats
1W - 1L
1,734 SR
Queue Stats
51W - 49L
1,587 Elo+
Solo
Poseidon
Poseidon
feralsniper845
Poseidon
Level 140
God Stats
13W - 12L
1,584 SR
Queue Stats
604W - 616L
1,546 Elo+
Solo
Team Averages
Level 99
1,622 SR
1,558 Elo+

VS

Team Averages
Level 143
1,658 SR
1,586 Elo+
Neith
Neith
CRAZYEDDY14
Neith
Level 156
God Stats
4W - 2L
1,729 SR
Queue Stats
49W - 46L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
FoodSleepGame
Guan Yu
Level 155
God Stats
68W - 60L
1,658 SR
Queue Stats
72W - 66L
1,613 Elo+
Party 1
He Bo
He Bo
MACV SOG v009
He Bo
Level 121
God Stats
9W - 4L
1,655 SR
Queue Stats
284W - 270L
1,535 Elo+
Party 1
Khepri
Khepri
TK_BIizzard
Khepri
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
508W - 475L
1,567 Elo+
Solo
Fenrir
Fenrir
static6900
Fenrir
Level 156
God Stats
12W - 5L
1,751 SR
Queue Stats
96W - 78L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 0
7,028
586
2,683
7,491
3,736
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Raze_mateo09
Izanami
12
1 / 4 / 1
6,538
545
6,324
7,785
2,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
TyeTanKs
Sylvanus
10
1 / 0 / 1
6,055
505
2,527
4,222
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
3
0 / 0 / 0
4,153
346
200
1,846
479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
13
1 / 3 / 1
6,892
574
5,119
7,570
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,793
566
4,236
7,745
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
12
0 / 0 / 4
6,910
576
4,096
6,556
6,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 1 / 2
6,021
502
2,945
3,345
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
11
2 / 1 / 4
6,664
555
1,872
6,229
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
static6900
Fenrir
12
6 / 2 / 0
7,447
621
5,707
7,559
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Guan Yu
0
0
4
2
L
Ymir
0
3
0
0
W
0
1
2
1
L
Izanami
Raze_mateo09
Izanami
1
4
1
0.38
W
Khepri
2
1
4
4
L
Sylvanus
TyeTanKs
Sylvanus
1
0
1
1.5
L
Fenrir
0
0
0
0
L
Poseidon
1
3
1
0.5
W
Fenrir
static6900
Fenrir
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,853
Damage
18,856
28,914
Taken
31,434
10,561
Mitigated
16,097
9,671
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,236
1,901
298
5,370
7,745
2,227
587
1,065
6,680
0
46,425
W
Guan Yu
4,096
807
395
3,637
6,556
6,177
0
2,837
3,719
0
40,522
L
Ymir
2,683
1,019
0
1,799
7,491
3,736
0
0
7,491
47,265
0
W
2,945
132
0
0
3,345
1,043
0
1,260
2,085
36,920
0
L
Izanami
Raze_mateo09
Izanami
6,324
3,725
0
2,011
7,785
2,040
0
1,366
6,419
0
53,342
W
Khepri
1,872
448
0
1,968
6,229
3,286
0
2,374
3,855
15,146
0
L
Sylvanus
TyeTanKs
Sylvanus
2,527
1,069
597
1,535
4,222
2,166
0
689
3,533
20,523
0
L
Fenrir
200
0
0
1,382
1,846
479
0
736
1,110
0
5,388
L
Poseidon
5,119
595
0
2,347
7,570
2,140
0
2,090
5,480
54,814
0
W
Fenrir
static6900
Fenrir
5,707
984
0
2,454
7,559
3,364
622
2,793
4,766
0
36,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,666
Gold Earned
33,835
379
Minions Killed
370
0
Camps Cleared
0
925,116
Distance Traveled
1,108,053
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,793
566
102
9
0
213,949
5
W
Guan Yu
6,910
576
99
8
0
221,351
2
L
Ymir
7,028
586
123
10
0
209,102
2
W
He Bo
6,021
502
67
6
0
187,436
4
L
Izanami
6,538
545
103
9
0
214,861
6
W
Khepri
6,664
555
31
3
0
223,413
5
L
Sylvanus
6,055
505
35
3
0
206,349
2
L
Fenrir
4,153
346
14
1
0
53,823
0
L
Poseidon
6,892
574
104
9
0
240,981
3
W
Fenrir
7,447
621
71
6
0
261,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role