Player Matchup

Cabrakan
Cabrakan
Diamond II
ElysiumDoctore
Cabrakan
Diamond II
Level 66
God Stats
3W - 2L
1,562 SR
Queue Stats
145W - 53L
2,164 MMR
Party 1
Scylla
Scylla
Diamond I
MilkCheeseCracke
Scylla
Diamond I
Level 76
God Stats
3W - 1L
1,684 SR
Queue Stats
215W - 140L
2,516 MMR
Party 1
Achilles
Achilles
Diamond I
iidreezyy
Achilles
Diamond I
Level 126
God Stats
3W - 2L
1,782 SR
Queue Stats
491W - 121L
2,213 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 89
1,676 SR
2,298 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 96
1,524 SR
2,143 MMR
Hades
Hades
Masters
MK-_-505
Hades
Masters
Level 124
God Stats
69W - 52L
1,741 SR
Queue Stats
491W - 433L
2,486 MMR
Solo
Ares
Ares
Platinum III
MrGear20
Ares
Platinum III
Level 119
God Stats
0W - 2L
1,331 SR
Queue Stats
29W - 36L
1,866 MMR
Solo
Bellona
Bellona
Diamond III
Wullings
Bellona
Diamond III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 67L
2,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
0 / 5 / 10
11,918
568
14,478
21,307
30,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 2 / 6
14,347
683
28,656
13,394
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
iidreezyy
Achilles
18
6 / 2 / 8
14,145
674
24,922
29,322
32,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
FenrirMorgan Le FayOdinGilgameshPersephone

VS

Bans
ThothArtioGuan YuGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MK-_-505
Hades
16
4 / 4 / 4
12,485
595
16,967
27,675
20,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
13
2 / 8 / 6
12,299
586
12,065
26,346
35,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Wullings
Bellona
15
3 / 2 / 6
11,662
555
19,946
27,070
27,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
14
Kills
9
9
Deaths
14
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
5
10
1
L
Hades
MK-_-505
Hades
4
4
4
1.5
W
8
2
6
5.5
L
Ares
2
8
6
0.63
L
Bellona
Wullings
Bellona
3
2
6
3
W
Achilles
iidreezyy
Achilles
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,056
Damage
48,978
64,023
Taken
81,091
69,783
Mitigated
83,232
26,261
Healing
19,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
14,478
2,156
0
6,587
21,307
30,539
600
9,472
11,228
24,169
0
L
Hades
MK-_-505
Hades
16,967
2,240
2,182
10,910
27,675
20,068
0
13,925
11,738
75,478
0
W
28,656
2,501
624
6,240
13,394
6,862
1,188
5,867
6,976
90,155
0
L
Ares
12,065
122
0
1,745
26,346
35,374
0
14,091
10,306
23,019
0
L
Bellona
Wullings
Bellona
19,946
3,935
0
4,719
27,070
27,790
0
11,949
13,204
0
41,682
W
Achilles
iidreezyy
Achilles
24,922
8,343
0
12,810
29,322
32,382
988
13,978
14,378
0
64,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
36,446
203
Minions Killed
207
11
Camps Cleared
7
1,123,203
Distance Traveled
1,088,598
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,918
568
30
1
3
354,884
3
L
Hades
12,485
595
155
7
4
323,762
1
W
Scylla
14,347
683
116
6
4
338,218
0
L
Ares
12,299
586
13
1
1
357,292
3
L
Bellona
11,662
555
39
2
2
407,544
8
W
Achilles
14,145
674
57
3
4
430,101
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role