Player Matchup

Izanami
Izanami
Dormdude
Izanami
Level 31
God Stats
4W - 3L
1,679 SR
Queue Stats
38W - 56L
1,377 Elo+
Solo
Nemesis
Nemesis
LilYogui
Nemesis
Level 39
God Stats
57W - 59L
1,512 SR
Queue Stats
127W - 150L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
THEDEMORIST
Gilgamesh
Level 34
God Stats
18W - 26L
1,461 SR
Queue Stats
300W - 304L
1,435 Elo+
Party 1
Ares
Ares
UrielToledo7896
Ares
Level 7
God Stats
1W - 0L
1,172 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 2
Raijin
Raijin
jacre__
Raijin
Level 18
God Stats
5W - 0L
1,883 SR
Queue Stats
34W - 20L
1,592 Elo+
Party 1
Team Averages
Level 26
1,542 SR
1,425 Elo+

VS

Team Averages
Level 19
1,535 SR
1,417 Elo+
Hachiman
Hachiman
ElSantoide
Hachiman
Level 18
God Stats
2W - 6L
1,544 SR
Queue Stats
44W - 40L
1,525 Elo+
Party 3
Hercules
Hercules
Jacob4009
Hercules
Level 18
God Stats
0W - 1L
1,537 SR
Queue Stats
16W - 20L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
NTMESIS
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,165 Elo+
Solo
Loki
Loki
Pepilloco
Loki
Level 29
God Stats
7W - 15L
1,594 SR
Queue Stats
222W - 220L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
elocoOP
Kuzenbo
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
128W - 138L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dormdude
Izanami
18
3 / 0 / 7
12,102
484
10,932
10,018
3,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
LilYogui
Nemesis
20
10 / 1 / 9
15,053
602
21,461
18,514
11,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
THEDEMORIST
Gilgamesh
20
11 / 0 / 6
13,930
557
13,638
15,680
21,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 8 / 2
10,090
404
2,572
17,991
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
jacre__
Raijin
20
13 / 0 / 3
15,362
614
18,817
17,874
9,073
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElSantoide
Hachiman
20
2 / 3 / 7
12,812
512
11,920
16,287
6,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Jacob4009
Hercules
14
0 / 9 / 0
8,937
357
5,294
21,188
16,744
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
NTMESIS
Baron Samedi
14
2 / 16 / 2
9,529
381
11,512
19,818
8,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
0 / 9 / 0
10,238
410
5,137
19,946
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
elocoOP
Kuzenbo
14
5 / 0 / 0
10,570
423
5,877
12,884
16,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
37
Kills
9
9
Deaths
37
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dormdude
Izanami
3
0
7
6.5
L
Hachiman
ElSantoide
Hachiman
2
3
7
1.83
L
Hercules
Jacob4009
Hercules
0
9
0
0
W
Nemesis
LilYogui
Nemesis
10
1
9
14.5
L
Baron Samedi
NTMESIS
Baron Samedi
2
16
2
0.19
L
Loki
0
9
0
0
W
Gilgamesh
THEDEMORIST
Gilgamesh
11
0
6
14
W
0
8
2
0.13
L
Kuzenbo
elocoOP
Kuzenbo
5
0
0
5
W
Raijin
jacre__
Raijin
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,420
Damage
39,740
80,077
Taken
90,123
61,272
Mitigated
57,667
22,928
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dormdude
Izanami
10,932
5,556
0
3,304
10,018
3,275
7,204
2,911
7,107
0
90,269
L
Hachiman
ElSantoide
Hachiman
11,920
8,310
0
7,930
16,287
6,591
838
3,884
12,357
0
124,923
L
Hercules
Jacob4009
Hercules
5,294
1,481
0
2,146
21,188
16,744
180
5,819
14,450
0
33,548
W
Nemesis
LilYogui
Nemesis
21,461
11,841
0
9,401
18,514
11,169
1,538
5,086
13,428
0
157,524
L
Baron Samedi
NTMESIS
Baron Samedi
11,512
2,184
1,003
2,109
19,818
8,514
640
5,515
13,800
43,771
0
L
Loki
5,137
527
0
4,484
19,946
8,856
782
2,223
17,060
0
81,887
W
Gilgamesh
THEDEMORIST
Gilgamesh
13,638
2,365
488
4,473
15,680
21,696
1,646
3,785
11,895
325
65,390
W
2,572
731
0
844
17,991
16,059
0
3,643
14,348
16,101
0
L
Kuzenbo
elocoOP
Kuzenbo
5,877
1,146
0
2,519
12,884
16,962
80
3,698
8,917
19,419
0
W
Raijin
jacre__
Raijin
18,817
411
34
4,384
17,874
9,073
1,755
3,704
14,170
134,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,537
Gold Earned
52,086
699
Minions Killed
492
0
Camps Cleared
0
2,492,918
Distance Traveled
2,067,059
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,102
484
157
6
0
477,872
4
L
Hachiman
12,812
512
204
8
0
457,685
4
L
Hercules
8,937
357
50
2
0
411,266
1
W
Nemesis
15,053
602
204
8
0
617,030
0
L
Baron Samedi
9,529
381
68
3
0
366,703
0
L
Loki
10,238
410
140
6
0
442,817
4
W
Gilgamesh
13,930
557
105
4
0
494,192
1
W
Ares
10,090
404
21
1
0
408,742
0
L
Kuzenbo
10,570
423
30
1
0
388,588
4
W
Raijin
15,362
614
212
8
0
495,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role