Player Matchup

Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Abysmalparmesan
Bacchus
Level 14
God Stats
47W - 43L
1,358 SR
Queue Stats
293W - 312L
1,564 Elo+
Solo
Medusa
Medusa
Angelswráth
Medusa
Level 20
God Stats
18W - 9L
1,821 SR
Queue Stats
75W - 67L
1,656 Elo+
Solo
Baba Yaga
Baba Yaga
MonteCristo776
Baba Yaga
Level 25
God Stats
9W - 13L
1,524 SR
Queue Stats
93W - 86L
1,587 Elo+
Party 1
Pele
Pele
gkuhn04
Pele
Level 25
God Stats
10W - 18L
1,320 SR
Queue Stats
70W - 79L
1,525 Elo+
Solo
Team Averages
Level 22
1,505 SR
1,567 Elo+

VS

Team Averages
Level 10
1,582 SR
1,601 Elo+
Tyr
Tyr
 
Tyr
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlIhinGardiyani
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Ullr
Ullr
IICreepII
Ullr
Level 5
God Stats
3W - 7L
1,637 SR
Queue Stats
20W - 17L
1,769 Elo+
Solo
Hel
Hel
MagicalAcorn
Hel
Level 27
God Stats
0W - 1L
1,775 SR
Queue Stats
4W - 6L
1,499 Elo+
Solo
Merlin
Merlin
Norminthesolo
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 0 / 1
7,015
702
6,584
5,100
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 6
5,593
559
1,744
5,036
3,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
11
7 / 0 / 0
7,019
702
5,600
3,958
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baba Yaga
MonteCristo776
Baba Yaga
10
1 / 1 / 2
5,912
591
1,587
4,303
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
gkuhn04
Pele
10
1 / 1 / 0
5,919
592
444
5,199
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 1 / 0
4,296
430
1,195
4,607
3,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 5 / 0
4,027
403
505
5,023
920
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
4
0 / 3 / 0
3,736
374
903
3,071
399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
4,194
419
1,051
4,309
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 0
5,753
575
3,522
6,086
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
1
2
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
1
4.5
L
Tyr
 
Tyr
0
1
0
0
W
0
0
6
3
L
0
5
0
0
W
Medusa
7
0
0
7
L
Ullr
0
3
0
0
L
0
1
0
0
W
Baba Yaga
MonteCristo776
Baba Yaga
1
1
2
2
L
1
3
0
0.33
W
Pele
gkuhn04
Pele
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
7,176
23,596
Taken
23,096
9,161
Mitigated
8,988
10,688
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,584
4,997
0
2,803
5,100
1,526
0
1,418
3,632
0
44,215
L
Tyr
 
Tyr
1,195
224
0
423
4,607
3,008
0
288
4,319
0
13,054
W
1,744
312
60
1,682
5,036
3,386
0
661
4,336
16,981
0
L
505
260
0
1,300
5,023
920
69
279
4,744
0
7,783
W
Medusa
5,600
1,935
0
1,883
3,958
1,176
715
663
3,295
0
40,069
L
Ullr
903
371
0
268
3,071
399
0
525
2,546
0
8,812
L
1,051
60
500
1,792
4,309
2,496
0
746
3,563
8,180
0
W
Baba Yaga
MonteCristo776
Baba Yaga
1,587
278
0
1,981
4,303
1,227
196
1,339
2,837
27,106
0
L
3,522
478
0
573
6,086
2,165
0
1,493
4,593
36,421
0
W
Pele
gkuhn04
Pele
444
34
0
2,279
5,199
1,846
0
353
4,766
0
39,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
22,006
327
Minions Killed
153
0
Camps Cleared
0
1,017,706
Distance Traveled
739,956
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,015
702
89
9
0
202,250
2
L
Tyr
4,296
430
30
3
0
176,019
1
W
Bacchus
5,593
559
34
3
0
214,883
3
L
Neith
4,027
403
20
2
0
135,161
0
W
Medusa
7,019
702
82
8
0
177,212
3
L
Ullr
3,736
374
24
2
0
84,531
0
L
Hel
4,194
419
12
1
0
184,065
1
W
Baba Yaga
5,912
591
49
5
0
192,315
4
L
Merlin
5,753
575
67
7
0
160,180
0
W
Pele
5,919
592
73
7
0
231,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role