Player Matchup

Zhong Kui
Zhong Kui
Ctoffer
Zhong Kui
Level 29
God Stats
11W - 3L
1,775 SR
Queue Stats
153W - 125L
1,615 Elo+
Solo
Ares
Ares
Papibatina
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,748 Elo+
Solo
Gilgamesh
Gilgamesh
RafaSG13
Gilgamesh
Level 28
God Stats
7W - 10L
1,577 SR
Queue Stats
119W - 104L
1,666 Elo+
Party 2
Sylvanus
Sylvanus
alexnm21
Sylvanus
Level 32
God Stats
5W - 5L
1,391 SR
Queue Stats
69W - 57L
1,645 Elo+
Party 2
Neith
Neith
typertje
Neith
Level 29
God Stats
43W - 21L
1,723 SR
Queue Stats
129W - 86L
1,626 Elo+
Solo
Team Averages
Level 25
1,593 SR
1,660 Elo+

VS

Team Averages
Level 36
1,598 SR
1,677 Elo+
Cernunnos
Cernunnos
AyubTheDestroyer
Cernunnos
Level 112
God Stats
6W - 10L
1,598 SR
Queue Stats
375W - 361L
1,568 Elo+
Party 1
Eset
Eset
Lyzarath
Eset
Level 24
God Stats
0W - 1L
1,821 SR
Queue Stats
21W - 16L
1,641 Elo+
Solo
Thanatos
Thanatos
Nko003
Thanatos
Level 28
God Stats
2W - 4L
1,571 SR
Queue Stats
90W - 59L
1,678 Elo+
Solo
Odin
Odin
Zessa
Odin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,812 Elo+
Party 1
Ares
Ares
moylezee
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ctoffer
Zhong Kui
18
11 / 1 / 4
12,166
640
13,077
13,138
9,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 4 / 12
9,809
516
5,412
13,657
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
RafaSG13
Gilgamesh
16
2 / 5 / 6
11,072
583
10,859
12,855
12,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
alexnm21
Sylvanus
17
14 / 3 / 7
12,170
641
16,575
17,258
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
typertje
Neith
19
9 / 3 / 11
13,155
692
16,607
14,092
5,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
5 / 8 / 2
9,148
481
15,358
19,467
6,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
14
3 / 8 / 4
8,884
468
12,510
12,587
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Nko003
Thanatos
13
4 / 8 / 5
9,306
490
8,297
15,091
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Zessa
Odin
14
2 / 3 / 2
8,323
438
6,368
18,177
13,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
12
1 / 9 / 2
7,806
411
1,029
16,659
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
36
Kills
15
16
Deaths
36
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
5
8
2
0.75
W
Zhong Kui
Ctoffer
Zhong Kui
11
1
4
13
L
Eset
3
8
4
0.63
L
Thanatos
Nko003
Thanatos
4
8
5
0.81
W
0
4
12
1.5
W
Gilgamesh
RafaSG13
Gilgamesh
2
5
6
1
L
Odin
Zessa
Odin
2
3
2
1
W
Sylvanus
alexnm21
Sylvanus
14
3
7
5.83
L
Ares
1
9
2
0.22
W
Neith
typertje
Neith
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,530
Damage
43,562
71,000
Taken
81,981
46,229
Mitigated
38,462
28,335
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
15,358
9,617
0
3,862
19,467
6,386
66
10,802
8,665
0
62,510
W
Zhong Kui
Ctoffer
Zhong Kui
13,077
2,916
0
6,869
13,138
9,188
3,948
588
12,502
79,880
0
L
Eset
12,510
860
202
1,752
12,587
3,681
0
5,084
7,503
60,192
0
L
Thanatos
Nko003
Thanatos
8,297
1,972
0
8,950
15,091
5,972
0
5,067
10,024
0
54,625
W
5,412
577
484
3,140
13,657
9,886
945
549
13,012
19,480
0
W
Gilgamesh
RafaSG13
Gilgamesh
10,859
3,268
0
832
12,855
12,841
1,811
1,443
10,597
0
62,592
L
Odin
Zessa
Odin
6,368
1,678
0
4,991
18,177
13,483
0
4,515
13,662
0
33,268
W
Sylvanus
alexnm21
Sylvanus
16,575
4,181
3,453
7,851
17,258
8,967
1,377
6,317
10,912
50,927
11,098
L
Ares
1,029
345
0
1,038
16,659
8,940
0
8,552
8,107
7,527
0
W
Neith
typertje
Neith
16,607
6,993
0
5,706
14,092
5,347
6,856
4,642
9,308
0
105,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,372
Gold Earned
43,467
516
Minions Killed
367
0
Camps Cleared
0
1,679,266
Distance Traveled
1,488,978
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,148
481
96
5
0
275,621
1
W
Zhong Kui
12,166
640
117
6
0
326,407
2
L
Eset
8,884
468
85
4
0
318,466
9
L
Thanatos
9,306
490
97
5
0
274,391
3
W
Ares
9,809
516
25
1
0
322,092
0
W
Gilgamesh
11,072
583
120
6
0
340,066
4
L
Odin
8,323
438
78
4
0
349,323
3
W
Sylvanus
12,170
641
92
5
0
341,035
0
L
Ares
7,806
411
11
1
0
271,177
0
W
Neith
13,155
692
162
9
0
349,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role