Player Matchup

Janus
Janus
AKVoid
Janus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,667 Elo+
Solo
Bakasura
Bakasura
Caidala
Bakasura
Level 29
God Stats
39W - 36L
1,597 SR
Queue Stats
145W - 150L
1,619 Elo+
Solo
Hades
Hades
PregnantMonk
Hades
Level 16
God Stats
61W - 61L
1,755 SR
Queue Stats
76W - 70L
1,721 Elo+
Solo
Artemis
Artemis
kdfromthaDot
Artemis
Level 18
God Stats
0W - 4L
1,558 SR
Queue Stats
22W - 18L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
mookiemoomoomilk
Cu Chulainn
Level 5
God Stats
1W - 2L
1,465 SR
Queue Stats
5W - 5L
1,612 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,634 Elo+

VS

Team Averages
Level 21
1,709 SR
1,708 Elo+
Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BravoTeam69
Bellona
Level 21
God Stats
4W - 4L
1,604 SR
Queue Stats
37W - 12L
1,841 Elo+
Solo
Zhong Kui
Zhong Kui
DaddyMai
Zhong Kui
Level 14
God Stats
7W - 4L
1,657 SR
Queue Stats
38W - 34L
1,638 Elo+
Solo
Skadi
Skadi
JRPGeez
Skadi
Level 26
God Stats
3W - 2L
1,897 SR
Queue Stats
227W - 142L
1,698 Elo+
Party 1
Artio
Artio
ThatFex
Artio
Level 16
God Stats
4W - 0L
1,886 SR
Queue Stats
11W - 3L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AKVoid
Janus
20
5 / 6 / 2
12,736
579
14,371
17,037
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Caidala
Bakasura
18
4 / 10 / 3
10,938
497
11,091
23,123
10,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 8 / 4
11,275
513
13,570
20,420
8,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
kdfromthaDot
Artemis
8
0 / 4 / 1
6,827
310
1,523
4,966
724
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
mookiemoomoomilk
Cu Chulainn
10
0 / 9 / 1
7,642
347
3,073
14,507
7,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
7 / 7 / 5
12,856
584
16,087
20,529
8,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
BravoTeam69
Bellona
20
11 / 0 / 3
15,698
714
17,466
18,246
26,153
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
DaddyMai
Zhong Kui
19
2 / 5 / 8
12,934
588
7,635
20,557
15,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
JRPGeez
Skadi
20
13 / 2 / 3
15,582
708
15,589
14,365
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
ThatFex
Artio
16
3 / 0 / 14
11,384
517
6,525
12,271
7,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
13
Kills
36
37
Deaths
14
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
7
5
1.36
L
Janus
AKVoid
Janus
5
6
2
1
W
Bellona
BravoTeam69
Bellona
11
0
3
12.5
L
Bakasura
Caidala
Bakasura
4
10
3
0.55
W
Zhong Kui
DaddyMai
Zhong Kui
2
5
8
1.2
W
Skadi
JRPGeez
Skadi
13
2
3
7.25
L
4
8
4
0.75
W
Artio
ThatFex
Artio
3
0
14
10
L
Artemis
kdfromthaDot
Artemis
0
4
1
0.13
L
Cu Chulainn
mookiemoomoomilk
Cu Chulainn
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
63,302
80,053
Taken
85,968
33,630
Mitigated
63,020
17,503
Healing
31,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,087
6,455
0
6,628
20,529
8,128
0
8,765
11,008
0
87,743
L
Janus
AKVoid
Janus
14,371
1,040
0
3,446
17,037
5,484
0
2,880
14,157
106,320
0
W
Bellona
BravoTeam69
Bellona
17,466
4,739
0
4,771
18,246
26,153
1,662
3,058
14,740
25,157
109,960
L
Bakasura
Caidala
Bakasura
11,091
6,799
0
5,004
23,123
10,761
0
5,739
17,384
0
61,098
W
Zhong Kui
DaddyMai
Zhong Kui
7,635
1,115
69
9,423
20,557
15,125
1,781
6,292
12,964
91,060
0
W
Skadi
JRPGeez
Skadi
15,589
6,795
0
1,865
14,365
5,971
7,455
4,056
9,923
0
176,264
L
13,570
1,906
260
4,920
20,420
8,941
739
5,568
14,852
61,304
0
W
Artio
ThatFex
Artio
6,525
774
1,760
6,545
12,271
7,643
446
6,598
5,459
26,285
0
L
Artemis
kdfromthaDot
Artemis
1,523
561
0
1,217
4,966
724
0
352
4,614
0
8,627
L
Cu Chulainn
mookiemoomoomilk
Cu Chulainn
3,073
501
154
2,502
14,507
7,720
0
2,544
11,963
0
21,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,418
Gold Earned
68,454
496
Minions Killed
777
0
Camps Cleared
0
1,628,894
Distance Traveled
2,217,586
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,856
584
112
5
0
426,459
2
L
Janus
12,736
579
188
9
0
443,022
4
W
Bellona
15,698
714
232
11
0
516,877
1
L
Bakasura
10,938
497
123
6
0
450,824
6
W
Zhong Kui
12,934
588
163
7
0
404,470
9
W
Skadi
15,582
708
230
10
0
418,169
2
L
Hades
11,275
513
124
6
0
357,002
2
W
Artio
11,384
517
40
2
0
451,611
5
L
Artemis
6,827
310
24
1
0
116,752
3
L
Cu Chulainn
7,642
347
37
2
0
261,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role