Player Matchup

Pele
Pele
DpLgDobleH__
Pele
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 306L
1,311 Elo+
Party 1
Chiron
Chiron
FlawLess Pitou
Chiron
Level 127
God Stats
11W - 11L
1,483 SR
Queue Stats
164W - 182L
1,450 Elo+
Solo
Athena
Athena
TruncatedLake68
Athena
Level 103
God Stats
1W - 4L
1,242 SR
Queue Stats
45W - 45L
1,433 Elo+
Solo
Horus
Horus
iorweth_elf
Horus
Level 119
God Stats
7W - 10L
1,563 SR
Queue Stats
285W - 252L
1,490 Elo+
Solo
Zeus
Zeus
servus_idile4356
Zeus
Level 68
God Stats
9W - 6L
1,556 SR
Queue Stats
108W - 171L
1,322 Elo+
Party 1
Team Averages
Level 101
1,469 SR
1,401 Elo+

VS

Team Averages
Level 59
1,380 SR
1,361 Elo+
Nemesis
Nemesis
FaTe Pingu
Nemesis
Level 55
God Stats
7W - 4L
1,477 SR
Queue Stats
205W - 225L
1,302 Elo+
Party 2
Ullr
Ullr
KING_OF_DEMONS-5
Ullr
Level 56
God Stats
1W - 4L
1,215 SR
Queue Stats
575W - 608L
1,413 Elo+
Solo
Discordia
Discordia
Mango_Gamma_VoiD
Discordia
Level 59
God Stats
3W - 5L
1,251 SR
Queue Stats
223W - 253L
1,309 Elo+
Party 2
Odin
Odin
MrV091259
Odin
Level 68
God Stats
50W - 38L
1,498 SR
Queue Stats
315W - 340L
1,436 Elo+
Solo
Geb
Geb
Mr_K_killjoy
Geb
Level 58
God Stats
2W - 2L
1,459 SR
Queue Stats
266W - 327L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,327
422
2,921
12,250
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 2 / 2
7,246
483
10,158
7,679
2,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 2
7,450
497
4,769
9,814
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 0
7,537
502
8,720
12,170
8,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 7 / 0
7,295
486
5,017
8,665
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FaTe Pingu
Nemesis
14
8 / 0 / 4
8,469
565
9,086
8,965
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 3
6,675
445
2,704
8,738
2,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
16
7 / 1 / 4
9,457
630
7,803
6,805
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
13
2 / 1 / 3
7,646
510
7,156
9,427
7,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 3
6,267
418
5,998
12,563
7,819
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
17
17
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Nemesis
FaTe Pingu
Nemesis
8
0
4
10
L
3
2
2
2
W
0
2
3
0.75
W
Discordia
7
1
4
9
W
Odin
2
1
3
3.5
W
0
3
3
0.5
L
2
1
2
3
L
1
2
0
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,585
Damage
32,747
50,578
Taken
46,498
27,002
Mitigated
24,259
12,103
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,921
1,010
45
777
12,250
4,543
0
2,963
9,163
0
34,208
W
Nemesis
FaTe Pingu
Nemesis
9,086
4,335
0
1,927
8,965
4,167
0
2,903
5,650
0
51,795
L
10,158
5,140
380
2,775
7,679
2,493
545
3,327
4,352
0
38,918
W
2,704
1,139
604
3,450
8,738
2,745
434
2,250
6,488
0
40,367
W
Discordia
7,803
987
0
1,133
6,805
2,432
132
3,012
3,471
72,175
0
W
Odin
7,156
938
290
3,323
9,427
7,096
0
1,544
7,028
8,126
30,382
W
5,998
866
145
4,414
12,563
7,819
0
1,717
10,846
23,032
0
L
4,769
1,074
0
2,384
9,814
9,086
101
2,057
7,757
27,282
0
L
8,720
2,885
234
5,010
12,170
8,984
0
3,199
8,949
8,436
31,131
L
5,017
740
0
498
8,665
1,896
0
4,548
3,780
31,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
38,514
329
Minions Killed
422
0
Camps Cleared
0
1,326,030
Distance Traveled
1,486,814
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,327
422
68
5
0
319,969
1
W
Nemesis
8,469
565
69
5
0
364,354
2
L
Chiron
7,246
483
74
5
0
237,526
1
W
Ullr
6,675
445
93
6
0
280,885
0
W
Discordia
9,457
630
139
9
0
294,786
4
W
Odin
7,646
510
86
6
0
293,094
6
W
Geb
6,267
418
35
2
0
253,695
1
L
Athena
7,450
497
27
2
0
289,150
5
L
Horus
7,537
502
81
5
0
237,423
2
L
Zeus
7,295
486
79
5
0
241,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role