Player Matchup

Ares
Ares
IAmRewii
Ares
Level 13
God Stats
6W - 5L
1,227 SR
Queue Stats
29W - 34L
1,470 Elo+
Party 1
Cupid
Cupid
batdan
Cupid
Level 16
God Stats
10W - 7L
1,453 SR
Queue Stats
45W - 59L
1,453 Elo+
Party 1
Ra
Ra
bzolyomi
Ra
Level 68
God Stats
4W - 4L
1,545 SR
Queue Stats
89W - 96L
1,453 Elo+
Party 1
Mulan
Mulan
kankerboef11
Mulan
Level 26
God Stats
37W - 31L
1,501 SR
Queue Stats
148W - 148L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
kkhondd
Ne Zha
Level 27
God Stats
3W - 4L
1,556 SR
Queue Stats
79W - 70L
1,627 Elo+
Party 2
Team Averages
Level 30
1,456 SR
1,499 Elo+

VS

Team Averages
Level 10
1,645 SR
1,555 Elo+
Yemoja
Yemoja
Arnavutcigeri
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
ComprehendPain
Merlin
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 27L
1,554 Elo+
Solo
Thanatos
Thanatos
Karmaistheway
Thanatos
Level 3
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 2L
1,507 Elo+
Solo
Neith
Neith
Stygma3001
Neith
Level 7
God Stats
4W - 4L
1,703 SR
Queue Stats
17W - 14L
1,501 Elo+
Solo
Odin
Odin
TheAll1
Odin
Level 14
God Stats
3W - 1L
1,780 SR
Queue Stats
7W - 2L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
4 / 1 / 7
6,951
535
3,551
9,075
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
batdan
Cupid
10
5 / 0 / 8
6,628
510
5,104
4,437
1,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 9
6,536
503
3,678
8,421
2,777
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 5
6,758
520
5,402
8,575
3,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
kkhondd
Ne Zha
13
9 / 2 / 4
8,010
616
8,007
10,817
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,990
384
3,253
5,676
3,432
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
4 / 2 / 2
7,504
577
10,329
6,442
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Karmaistheway
Thanatos
7
1 / 7 / 1
5,134
395
3,081
8,422
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
10
0 / 3 / 1
5,663
436
3,123
5,488
1,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
TheAll1
Odin
10
1 / 5 / 1
5,947
457
4,552
10,673
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
6
6
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
4
2
2
2.5
W
Ares
4
1
7
7.5
L
Thanatos
Karmaistheway
Thanatos
1
7
1
0.21
L
Neith
0
3
1
0.17
L
Odin
TheAll1
Odin
1
5
1
0.3
W
Cupid
batdan
Cupid
5
0
8
9
W
1
3
9
1.83
W
3
0
5
5.5
W
Ne Zha
kkhondd
Ne Zha
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,742
Damage
24,338
41,325
Taken
36,701
18,715
Mitigated
16,470
19,186
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,253
470
246
0
5,676
3,432
0
1,610
4,066
11,736
0
L
10,329
378
0
1,245
6,442
1,902
572
1,874
4,568
44,497
0
W
Ares
3,551
341
0
2,513
9,075
6,859
271
2,603
6,307
10,198
0
L
Thanatos
Karmaistheway
Thanatos
3,081
940
0
2,452
8,422
3,004
258
1,350
7,072
0
17,883
L
Neith
3,123
1,147
49
1,677
5,488
1,543
0
1,112
4,376
0
29,910
L
Odin
TheAll1
Odin
4,552
1,849
0
2,144
10,673
6,589
162
1,283
9,390
0
14,766
W
Cupid
batdan
Cupid
5,104
3,372
651
2,502
4,437
1,370
1,765
1,644
2,733
0
28,957
W
3,678
340
2,210
3,991
8,421
2,777
134
5,556
2,342
31,959
0
W
5,402
1,993
0
2,651
8,575
3,799
302
1,466
6,616
0
29,454
W
Ne Zha
kkhondd
Ne Zha
8,007
2,444
0
4,668
10,817
3,910
0
1,695
8,976
0
50,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
29,238
284
Minions Killed
222
0
Camps Cleared
0
1,182,928
Distance Traveled
1,084,133
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,990
384
13
1
0
208,939
1
L
Merlin
7,504
577
89
7
0
221,038
2
W
Ares
6,951
535
8
1
0
245,228
2
L
Thanatos
5,134
395
31
2
0
223,093
0
L
Neith
5,663
436
59
5
0
209,124
3
L
Odin
5,947
457
30
2
0
221,939
0
W
Cupid
6,628
510
63
5
0
214,428
2
W
Ra
6,536
503
55
4
0
218,136
0
W
Mulan
6,758
520
65
5
0
258,188
2
W
Ne Zha
8,010
616
93
7
0
246,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role