Player Matchup

Hera
Hera
Envy_Jozh
Hera
Level 26
God Stats
3W - 0L
1,475 SR
Queue Stats
12W - 10L
1,396 Elo+
Solo
Zeus
Zeus
SaltyCooki3
Zeus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 39L
1,683 Elo+
Solo
Gilgamesh
Gilgamesh
elfactor73
Gilgamesh
Level 26
God Stats
21W - 10L
1,662 SR
Queue Stats
129W - 121L
1,362 Elo+
Solo
Arachne
Arachne
luiz_e_pedro
Arachne
Level 26
God Stats
1W - 1L
1,872 SR
Queue Stats
15W - 15L
1,397 Elo+
Solo
Bellona
Bellona
mohammadjhn
Bellona
Level 5
God Stats
2W - 4L
1,243 SR
Queue Stats
121W - 153L
1,502 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,468 Elo+

VS

Team Averages
Level 12
1,506 SR
1,462 Elo+
Sobek
Sobek
AzazeI13
Sobek
Level 18
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 8L
1,342 Elo+
Solo
Anubis
Anubis
Black0ps2021
Anubis
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
18W - 16L
1,571 Elo+
Solo
Mercury
Mercury
DazedNebula9506
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,190 Elo+
Solo
Ah Puch
Ah Puch
JazminM32
Ah Puch
Level 3
God Stats
2W - 1L
1,709 SR
Queue Stats
2W - 1L
1,621 Elo+
Solo
Izanami
Izanami
liss-eml
Izanami
Level 6
God Stats
1W - 7L
1,286 SR
Queue Stats
32W - 40L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
1 / 0 / 0
4,702
522
2,205
4,408
861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
7 / 0 / 0
6,481
720
5,794
3,517
867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
elfactor73
Gilgamesh
10
3 / 1 / 0
5,805
645
4,271
4,727
1,185
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Arachne
luiz_e_pedro
Arachne
6
1 / 1 / 5
4,970
552
1,629
5,367
1,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
mohammadjhn
Bellona
7
0 / 0 / 0
4,536
504
416
2,148
754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AzazeI13
Sobek
5
0 / 2 / 0
4,126
458
746
5,830
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
8
1 / 3 / 0
4,521
502
2,085
4,332
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
3,983
443
978
4,123
1,077
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
JazminM32
Ah Puch
9
1 / 2 / 0
5,079
564
2,167
5,108
2,551
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
liss-eml
Izanami
6
0 / 2 / 0
4,227
470
2,645
4,452
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
12
Kills
2
2
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
AzazeI13
Sobek
0
2
0
0
L
Anubis
1
3
0
0.33
L
0
3
0
0
W
Hera
1
0
0
1
L
Ah Puch
JazminM32
Ah Puch
1
2
0
0.5
W
7
0
0
7
W
Gilgamesh
elfactor73
Gilgamesh
3
1
0
3
L
Izanami
liss-eml
Izanami
0
2
0
0
W
Arachne
luiz_e_pedro
Arachne
1
1
5
3.5
W
Bellona
mohammadjhn
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
8,621
20,167
Taken
23,845
4,743
Mitigated
9,914
6,822
Healing
4,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AzazeI13
Sobek
746
168
0
1,142
5,830
2,908
368
1,293
4,407
7,663
0
L
Anubis
2,085
0
83
848
4,332
1,869
0
2,638
1,694
12,439
0
L
978
482
0
0
4,123
1,077
0
1,166
2,957
0
11,048
W
Hera
2,205
207
0
1,945
4,408
861
189
368
4,040
20,756
0
L
Ah Puch
JazminM32
Ah Puch
2,167
124
0
1,346
5,108
2,551
0
0
5,108
17,763
0
W
5,794
1,267
0
1,551
3,517
867
56
850
2,361
36,582
0
W
Gilgamesh
elfactor73
Gilgamesh
4,271
1,511
0
1,779
4,727
1,185
734
1,714
3,013
0
27,283
L
Izanami
liss-eml
Izanami
2,645
1,489
0
1,220
4,452
1,509
597
2,560
1,680
0
21,732
W
Arachne
luiz_e_pedro
Arachne
1,629
1,331
0
1,421
5,367
1,076
0
1,542
3,775
0
14,224
W
Bellona
mohammadjhn
Bellona
416
25
0
126
2,148
754
244
168
1,980
0
11,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
21,936
227
Minions Killed
134
0
Camps Cleared
0
881,242
Distance Traveled
795,177
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,126
458
7
1
0
156,206
3
L
Anubis
4,521
502
19
2
0
158,230
1
L
Mercury
3,983
443
23
3
0
157,792
0
W
Hera
4,702
522
33
4
0
167,681
0
L
Ah Puch
5,079
564
36
4
0
167,398
2
W
Zeus
6,481
720
69
8
0
178,044
2
W
Gilgamesh
5,805
645
62
7
0
185,769
1
L
Izanami
4,227
470
49
5
0
155,551
3
W
Arachne
4,970
552
31
3
0
171,762
0
W
Bellona
4,536
504
32
4
0
177,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role