Player Matchup

Nu Wa
Nu Wa
BIGPURRRRRR
Nu Wa
Level 68
God Stats
63W - 86L
1,460 SR
Queue Stats
409W - 429L
1,480 Elo+
Party 2
Izanami
Izanami
ChosenOneKong
Izanami
Level 98
God Stats
6W - 6L
1,521 SR
Queue Stats
119W - 133L
1,505 Elo+
Solo
Ymir
Ymir
YamirSm
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
not feefee
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,379 Elo+
Party 2
Neith
Neith
ƒüŋĸŷŦüřŧłë
Neith
Level 143
God Stats
10W - 13L
1,598 SR
Queue Stats
829W - 796L
1,443 Elo+
Solo
Team Averages
Level 75
1,516 SR
1,461 Elo+

VS

Team Averages
Level 99
1,530 SR
1,536 Elo+
Gilgamesh
Gilgamesh
MuertoCucaracha
Gilgamesh
Level 97
God Stats
12W - 8L
1,502 SR
Queue Stats
222W - 206L
1,483 Elo+
Solo
Chronos
Chronos
PiousSeeker656
Chronos
Level 155
God Stats
2W - 0L
1,551 SR
Queue Stats
44W - 51L
1,523 Elo+
Party 1
Ganesha
Ganesha
YeetChouder
Ganesha
Level 148
God Stats
6W - 6L
1,514 SR
Queue Stats
372W - 338L
1,605 Elo+
Party 1
Neith
Neith
orlandobp89
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,656 Elo+
Party 1
Mulan
Mulan
xKryptSlayer
Mulan
Level 95
God Stats
5W - 1L
1,582 SR
Queue Stats
170W - 162L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,057
506
4,327
6,910
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
10
2 / 4 / 0
5,770
577
3,778
7,338
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
YamirSm
Ymir
8
0 / 2 / 1
4,715
472
1,120
7,196
4,209
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
not feefee
Arachne
9
2 / 2 / 1
5,384
538
2,323
5,180
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 4 / 2
4,904
490
3,117
5,987
1,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MuertoCucaracha
Gilgamesh
11
7 / 3 / 3
7,022
702
3,945
6,944
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 0 / 3
6,855
686
6,332
6,693
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
YeetChouder
Ganesha
9
1 / 1 / 10
6,002
600
2,908
7,320
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 2 / 7
6,083
608
3,402
5,275
1,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 3
6,501
650
7,001
4,886
2,791
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
15
15
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Izanami
2
4
0
0.5
W
Gilgamesh
MuertoCucaracha
Gilgamesh
7
3
3
2.83
W
6
0
3
7.5
L
Ymir
YamirSm
Ymir
0
2
1
0.25
W
Ganesha
YeetChouder
Ganesha
1
1
10
6
L
Arachne
not feefee
Arachne
2
2
1
1.25
W
0
2
7
1.75
W
1
1
3
2.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,665
Damage
23,588
32,611
Taken
31,118
12,080
Mitigated
14,086
8,916
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,327
1,032
0
1,797
6,910
1,842
0
2,697
4,035
26,679
0
L
Izanami
3,778
2,191
0
1,057
7,338
2,632
0
2,534
4,741
0
41,246
W
Gilgamesh
MuertoCucaracha
Gilgamesh
3,945
702
0
2,325
6,944
3,349
0
922
6,022
415
36,944
W
6,332
1,129
0
3,669
6,693
2,225
1,497
2,571
4,122
36,996
0
L
Ymir
YamirSm
Ymir
1,120
0
0
2,471
7,196
4,209
0
614
6,566
12,906
0
W
Ganesha
YeetChouder
Ganesha
2,908
405
0
2,663
7,320
4,439
0
379
6,941
12,928
0
L
Arachne
not feefee
Arachne
2,323
1,585
0
2,105
5,180
1,739
0
1,981
3,084
0
19,810
W
3,402
1,141
0
2,095
5,275
1,282
1,176
385
4,890
0
37,544
W
7,001
700
0
1,228
4,886
2,791
307
1,190
3,696
0
38,849
L
3,117
1,279
0
1,486
5,987
1,658
0
1,010
4,945
0
16,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
32,463
246
Minions Killed
341
0
Camps Cleared
0
949,778
Distance Traveled
1,034,973
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,057
506
42
4
0
190,682
5
L
Izanami
5,770
577
93
9
0
182,293
1
W
Gilgamesh
7,022
702
64
6
0
239,935
1
W
Chronos
6,855
686
77
8
0
210,560
2
L
Ymir
4,715
472
34
3
0
187,190
3
W
Ganesha
6,002
600
2
0
0
215,295
3
L
Arachne
5,384
538
49
5
0
245,582
4
W
Neith
6,083
608
104
10
0
188,668
0
W
Mulan
6,501
650
94
9
0
180,515
3
L
Neith
4,904
490
28
3
0
144,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role