Player Matchup

Aphrodite
Aphrodite
Aiouka
Aphrodite
Level 89
God Stats
3W - 0L
1,496 SR
Queue Stats
7W - 5L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
DernSure
Danzaburou
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 19L
1,696 Elo+
Party 1
Gilgamesh
Gilgamesh
Intezaar
Gilgamesh
Level 87
God Stats
5W - 2L
1,943 SR
Queue Stats
29W - 16L
1,696 Elo+
Party 1
Cabrakan
Cabrakan
Mudabune
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,512 Elo+
Party 1
Scylla
Scylla
Plastic
Scylla
Level 140
God Stats
73W - 15L
1,925 SR
Queue Stats
209W - 60L
1,752 Elo+
Party 1
Team Averages
Level 118
1,673 SR
1,641 Elo+

VS

Team Averages
Level 101
1,590 SR
1,481 Elo+
Cernunnos
Cernunnos
Aikomas
Cernunnos
Level 124
God Stats
2W - 2L
1,553 SR
Queue Stats
113W - 97L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Keyrøn
Nu Wa
Level 86
God Stats
12W - 7L
1,622 SR
Queue Stats
253W - 249L
1,387 Elo+
Solo
Thoth
Thoth
shaolinb13
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,328 Elo+
Solo
Susano
Susano
ДухРагнара
Susano
Level 120
God Stats
11W - 4L
1,718 SR
Queue Stats
165W - 143L
1,571 Elo+
Party 2
Odin
Odin
ЛовиБога
Odin
Level 108
God Stats
6W - 5L
1,558 SR
Queue Stats
64W - 57L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aiouka
Aphrodite
19
1 / 2 / 33
11,224
1,020
9,419
10,156
10,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DernSure
Danzaburou
19
7 / 2 / 28
12,152
1,105
28,725
10,842
5,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Intezaar
Gilgamesh
20
10 / 1 / 29
13,359
1,214
16,194
17,064
25,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Mudabune
Cabrakan
20
9 / 4 / 28
13,311
1,210
15,653
16,022
28,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Plastic
Scylla
20
28 / 3 / 17
15,507
1,410
36,056
14,803
7,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aikomas
Cernunnos
17
1 / 7 / 7
10,676
971
15,049
22,588
8,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Keyrøn
Nu Wa
17
4 / 10 / 3
10,927
993
15,335
18,828
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
17
1 / 19 / 7
10,447
950
7,292
27,083
8,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 16 / 4
11,022
1,002
17,142
26,195
10,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 3 / 8
11,190
1,017
6,728
16,725
19,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
41
55
Kills
12
12
Deaths
55
135
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aikomas
Cernunnos
1
7
7
0.64
W
Aphrodite
Aiouka
Aphrodite
1
2
33
8.75
W
Danzaburou
DernSure
Danzaburou
7
2
28
10.5
W
Gilgamesh
Intezaar
Gilgamesh
10
1
29
24.5
L
Nu Wa
Keyrøn
Nu Wa
4
10
3
0.55
W
Cabrakan
Mudabune
Cabrakan
9
4
28
5.75
W
Scylla
Plastic
Scylla
28
3
17
12.17
L
Thoth
1
19
7
0.24
L
4
16
4
0.38
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,047
Damage
61,546
68,887
Taken
111,419
76,839
Mitigated
53,515
20,793
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aikomas
Cernunnos
15,049
9,003
0
2,846
22,588
8,347
0
12,298
10,088
0
44,360
W
Aphrodite
Aiouka
Aphrodite
9,419
1,873
5,485
4,651
10,156
10,175
0
2,990
7,166
30,659
0
W
Danzaburou
DernSure
Danzaburou
28,725
16,558
0
3,575
10,842
5,320
0
4,258
6,584
0
59,528
W
Gilgamesh
Intezaar
Gilgamesh
16,194
4,574
0
2,159
17,064
25,269
0
6,543
10,521
0
27,929
L
Nu Wa
Keyrøn
Nu Wa
15,335
2,603
104
137
18,828
6,440
0
10,766
7,951
36,571
0
W
Cabrakan
Mudabune
Cabrakan
15,653
2,265
0
849
16,022
28,873
0
4,212
11,524
25,997
0
W
Scylla
Plastic
Scylla
36,056
3,995
0
4,074
14,803
7,202
0
4,664
10,139
60,081
0
L
Thoth
7,292
1,711
0
33
27,083
8,803
0
14,186
12,811
22,056
0
L
17,142
4,917
0
1,690
26,195
10,456
0
14,921
11,022
0
31,234
L
6,728
951
0
769
16,725
19,469
0
8,130
8,419
193
25,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,553
Gold Earned
54,262
207
Minions Killed
193
6
Camps Cleared
8
995,051
Distance Traveled
931,444
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,676
971
43
4
2
179,981
0
W
Aphrodite
11,224
1,020
50
5
1
206,406
0
W
Danzaburou
12,152
1,105
72
7
3
184,309
2
W
Gilgamesh
13,359
1,214
15
1
1
222,307
1
L
Nu Wa
10,927
993
23
2
1
172,190
0
W
Cabrakan
13,311
1,210
10
1
0
180,766
0
W
Scylla
15,507
1,410
60
5
1
201,263
3
L
Thoth
10,447
950
28
3
1
172,886
0
L
Susano
11,022
1,002
52
5
3
193,361
1
L
Odin
11,190
1,017
47
4
1
213,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role