Player Matchup

Anhur
Anhur
BWP7340
Anhur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 42L
1,581 Elo+
Solo
Sol
Sol
Heliptio
Sol
Level 144
God Stats
19W - 9L
1,746 SR
Queue Stats
283W - 222L
1,629 Elo+
Solo
Mulan
Mulan
kuper_2399
Mulan
Level 143
God Stats
15W - 15L
1,383 SR
Queue Stats
87W - 51L
1,698 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,636 Elo+

VS

Team Averages
Level 118
1,494 SR
1,591 Elo+
Discordia
Discordia
Aqua Fanta
Discordia
Level 99
God Stats
127W - 113L
1,609 SR
Queue Stats
147W - 148L
1,591 Elo+
Party 1
Bastet
Bastet
DIL-TRIL
Bastet
Level 127
God Stats
1W - 1L
1,287 SR
Queue Stats
57W - 52L
1,486 Elo+
Solo
Ymir
Ymir
Eternal Hijack
Ymir
Level 129
God Stats
17W - 13L
1,587 SR
Queue Stats
140W - 96L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BWP7340
Anhur
7
1 / 6 / 0
4,730
788
1,119
6,450
1,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 1 / 0
3,787
631
585
872
257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
8
1 / 5 / 0
4,439
740
3,730
6,859
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aqua Fanta
Discordia
9
3 / 1 / 7
5,712
952
3,179
3,062
697
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
DIL-TRIL
Bastet
9
5 / 1 / 7
5,918
986
5,260
4,825
1,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 0 / 5
5,790
965
2,203
3,399
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
12
12
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aqua Fanta
Discordia
3
1
7
6.5
L
Anhur
BWP7340
Anhur
1
6
0
0.17
W
Bastet
DIL-TRIL
Bastet
5
1
7
8.5
W
4
0
5
6.5
L
0
1
0
0
L
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,434
Damage
10,642
14,181
Taken
11,286
6,911
Mitigated
5,267
1,660
Healing
2,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aqua Fanta
Discordia
3,179
214
0
340
3,062
697
572
0
2,947
14,810
0
L
Anhur
BWP7340
Anhur
1,119
276
0
420
6,450
1,822
0
2,905
3,545
0
8,398
W
Bastet
DIL-TRIL
Bastet
5,260
1,127
0
980
4,825
1,324
0
689
3,972
0
15,202
W
2,203
517
0
937
3,399
3,246
92
260
2,941
6,516
0
L
585
251
0
173
872
257
0
432
440
2,017
187
L
Mulan
3,730
504
0
1,067
6,859
4,832
0
2,101
4,758
0
8,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,956
Gold Earned
17,420
34
Minions Killed
58
2
Camps Cleared
4
216,701
Distance Traveled
358,615
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,712
952
26
4
1
112,893
1
L
Anhur
4,730
788
16
3
0
96,532
1
W
Bastet
5,918
986
20
3
3
131,465
1
W
Ymir
5,790
965
12
2
0
114,257
2
L
Sol
3,787
631
2
0
1
29,754
1
L
Mulan
4,439
740
16
3
1
90,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role