Player Matchup

Artemis
Artemis
Guacapaul3
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Insecateub
Sylvanus
Level 158
God Stats
75W - 37L
1,801 SR
Queue Stats
403W - 301L
1,665 Elo+
Party 2
Baron Samedi
Baron Samedi
MOPDochkA
Baron Samedi
Level 26
God Stats
6W - 1L
1,723 SR
Queue Stats
128W - 116L
1,620 Elo+
Solo
Olorun
Olorun
SmillerDE
Olorun
Level 27
God Stats
7W - 2L
1,844 SR
Queue Stats
142W - 113L
1,549 Elo+
Solo
Arachne
Arachne
SuperIndigo
Arachne
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 69L
1,505 Elo+
Solo
Team Averages
Level 44
1,674 SR
1,568 Elo+

VS

Team Averages
Level 25
1,458 SR
1,588 Elo+
Hel
Hel
Axonomy
Hel
Level 18
God Stats
17W - 14L
1,902 SR
Queue Stats
54W - 45L
1,677 Elo+
Solo
Apollo
Apollo
DiabloTheDog
Apollo
Level 26
God Stats
12W - 9L
1,621 SR
Queue Stats
104W - 93L
1,647 Elo+
Solo
Da Ji
Da Ji
GloriousFreezeD
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,571 Elo+
Party 1
Achilles
Achilles
TurtleDordle
Achilles
Level 24
God Stats
0W - 6L
1,086 SR
Queue Stats
30W - 29L
1,556 Elo+
Party 1
Athena
Athena
dammsygern
Athena
Level 28
God Stats
0W - 3L
1,182 SR
Queue Stats
77W - 72L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Guacapaul3
Artemis
18
9 / 3 / 9
12,231
644
18,506
10,900
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Insecateub
Sylvanus
19
12 / 1 / 11
13,121
691
14,166
15,568
9,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
MOPDochkA
Baron Samedi
16
8 / 2 / 11
11,086
583
10,040
11,683
11,047
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
SmillerDE
Olorun
18
9 / 2 / 9
12,467
656
18,683
10,554
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
SuperIndigo
Arachne
17
11 / 4 / 9
12,238
644
16,909
18,402
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
4 / 7 / 3
9,545
502
11,114
16,488
9,585
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
13
2 / 6 / 1
8,522
449
7,798
15,239
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 13 / 3
9,196
484
9,976
19,093
7,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
TurtleDordle
Achilles
11
0 / 13 / 4
7,091
373
6,024
18,589
5,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
dammsygern
Athena
11
0 / 10 / 6
7,836
412
4,955
24,636
27,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
49
Kills
12
12
Deaths
49
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
4
7
3
0.79
L
Apollo
2
6
1
0.42
L
6
13
3
0.58
W
Artemis
Guacapaul3
Artemis
9
3
9
4.5
W
Sylvanus
Insecateub
Sylvanus
12
1
11
17.5
W
Baron Samedi
MOPDochkA
Baron Samedi
8
2
11
6.75
W
Olorun
SmillerDE
Olorun
9
2
9
6.75
W
Arachne
SuperIndigo
Arachne
11
4
9
3.88
L
Achilles
TurtleDordle
Achilles
0
13
4
0.15
L
Athena
dammsygern
Athena
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,304
Damage
39,867
67,107
Taken
94,045
38,886
Mitigated
55,210
34,399
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
11,114
1,574
2,142
5,709
16,488
9,585
0
6,850
9,638
53,473
0
L
Apollo
7,798
3,582
0
4,018
15,239
4,940
172
7,597
7,642
0
48,376
L
9,976
2,843
0
2,033
19,093
7,253
0
7,512
11,581
0
42,603
W
Artemis
Guacapaul3
Artemis
18,506
8,823
0
3,229
10,900
5,483
5,700
3,339
7,561
0
89,521
W
Sylvanus
Insecateub
Sylvanus
14,166
4,143
3,993
9,442
15,568
9,212
3,086
1,427
14,141
68,938
12,322
W
Baron Samedi
MOPDochkA
Baron Samedi
10,040
1,190
494
2,683
11,683
11,047
897
3,184
8,499
43,278
0
W
Olorun
SmillerDE
Olorun
18,683
11,350
0
4,592
10,554
4,977
3,336
3,734
6,820
71,010
5,787
W
Arachne
SuperIndigo
Arachne
16,909
9,975
0
9,966
18,402
8,167
110
4,385
14,017
0
97,714
L
Achilles
TurtleDordle
Achilles
6,024
1,725
0
2,331
18,589
5,859
0
8,761
9,828
0
22,889
L
Athena
dammsygern
Athena
4,955
1,294
0
1,623
24,636
27,573
0
9,758
14,878
23,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,143
Gold Earned
42,190
581
Minions Killed
340
0
Camps Cleared
0
1,709,745
Distance Traveled
1,533,694
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,545
502
98
5
0
316,913
10
L
Apollo
8,522
449
90
5
0
277,090
5
L
Da Ji
9,196
484
62
3
0
290,233
1
W
Artemis
12,231
644
143
8
0
274,649
1
W
Sylvanus
13,121
691
136
7
0
331,338
0
W
Baron Samedi
11,086
583
78
4
0
329,840
5
W
Olorun
12,467
656
129
7
0
356,943
6
W
Arachne
12,238
644
95
5
0
416,975
4
L
Achilles
7,091
373
47
2
0
332,854
0
L
Athena
7,836
412
43
2
0
316,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role