Player Matchup

Hachiman
Hachiman
DeweyRoacherson
Hachiman
Level 9
God Stats
22W - 27L
1,518 SR
Queue Stats
156W - 196L
1,497 Elo+
Solo
Merlin
Merlin
POPITO243
Merlin
Level 28
God Stats
10W - 4L
1,481 SR
Queue Stats
113W - 107L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
ThePresident200
Gilgamesh
Level 17
God Stats
10W - 14L
1,247 SR
Queue Stats
33W - 39L
1,281 Elo+
Solo
Loki
Loki
bvb09qro
Loki
Level 8
God Stats
4W - 4L
1,423 SR
Queue Stats
23W - 28L
1,518 Elo+
Solo
Guan Yu
Guan Yu
wenehutjr
Guan Yu
Level 26
God Stats
3W - 2L
1,728 SR
Queue Stats
26W - 28L
1,490 Elo+
Solo
Team Averages
Level 18
1,479 SR
1,458 Elo+

VS

Team Averages
Level 21
1,523 SR
1,439 Elo+
Merlin
Merlin
ChromeoGang
Merlin
Level 27
God Stats
20W - 23L
1,544 SR
Queue Stats
90W - 84L
1,533 Elo+
Solo
Ullr
Ullr
Corblak
Ullr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,441 Elo+
Solo
Chaac
Chaac
FragrantLemuer
Chaac
Level 13
God Stats
1W - 1L
1,294 SR
Queue Stats
19W - 22L
1,517 Elo+
Solo
Thanatos
Thanatos
Medirubiin
Thanatos
Level 28
God Stats
24W - 18L
1,546 SR
Queue Stats
87W - 97L
1,435 Elo+
Solo
Khepri
Khepri
Passmethefun121
Khepri
Level 15
God Stats
1W - 1L
1,730 SR
Queue Stats
14W - 19L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 3 / 5
9,524
454
6,090
10,914
3,220
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
POPITO243
Merlin
19
4 / 1 / 1
11,478
547
9,686
8,936
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ThePresident200
Gilgamesh
16
3 / 4 / 3
9,631
459
3,559
12,089
5,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
19
4 / 0 / 5
10,846
516
9,207
9,808
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
wenehutjr
Guan Yu
16
7 / 2 / 8
10,658
508
15,767
20,405
18,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 2 / 2
9,947
474
11,886
11,968
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Corblak
Ullr
17
2 / 2 / 0
10,127
482
8,499
13,607
5,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 2
9,149
436
9,225
16,770
14,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Medirubiin
Thanatos
14
4 / 4 / 0
9,142
435
7,122
10,955
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 6 / 2
7,539
359
2,308
12,310
9,059
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
10
10
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
2
2
1.5
L
Ullr
Corblak
Ullr
2
2
0
1
W
Hachiman
2
3
5
1.5
L
2
6
2
0.5
L
Thanatos
Medirubiin
Thanatos
4
4
0
1
W
Merlin
POPITO243
Merlin
4
1
1
4.5
L
0
6
2
0.17
W
Gilgamesh
ThePresident200
Gilgamesh
3
4
3
1.13
W
Loki
4
0
5
6.5
W
Guan Yu
wenehutjr
Guan Yu
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,309
Damage
39,040
62,152
Taken
65,610
34,444
Mitigated
38,272
27,318
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,886
675
365
3,106
11,968
4,728
239
3,885
7,983
78,854
0
L
Ullr
Corblak
Ullr
8,499
1,733
0
1,372
13,607
5,165
339
3,212
10,069
0
75,999
W
Hachiman
6,090
3,467
0
4,446
10,914
3,220
750
2,381
8,359
0
43,971
L
9,225
1,803
0
6,059
16,770
14,385
331
2,920
13,014
10,244
33,008
L
Thanatos
Medirubiin
Thanatos
7,122
3,464
91
7,176
10,955
4,935
0
105
10,685
0
61,182
W
Merlin
POPITO243
Merlin
9,686
555
0
3,864
8,936
3,562
1,846
2,795
5,881
101,714
0
L
2,308
208
0
209
12,310
9,059
48
3,551
8,497
11,444
0
W
Gilgamesh
ThePresident200
Gilgamesh
3,559
1,114
410
3,820
12,089
5,971
1,984
1,743
9,949
0
33,183
W
Loki
9,207
1,246
0
6,030
9,808
3,568
0
2,095
7,500
0
92,512
W
Guan Yu
wenehutjr
Guan Yu
15,767
2,218
1,169
7,579
20,405
18,123
141
6,835
12,527
13,021
37,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,137
Gold Earned
45,904
561
Minions Killed
471
0
Camps Cleared
0
1,933,045
Distance Traveled
1,799,480
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,947
474
146
7
0
363,138
5
L
Ullr
10,127
482
145
7
0
396,973
3
W
Hachiman
9,524
454
77
4
0
343,251
0
L
Chaac
9,149
436
56
3
0
362,555
1
L
Thanatos
9,142
435
109
5
0
278,996
0
W
Merlin
11,478
547
190
9
0
362,246
6
L
Khepri
7,539
359
15
1
0
397,818
0
W
Gilgamesh
9,631
459
67
3
0
353,528
0
W
Loki
10,846
516
161
8
0
483,754
7
W
Guan Yu
10,658
508
66
3
0
390,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role