Player Matchup

Neith
Neith
Jorazon
Neith
Level 11
God Stats
1W - 2L
1,482 SR
Queue Stats
7W - 4L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
Nahkakehveli
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,681 Elo+
Party 1
Susano
Susano
RipuloivaHemuli
Susano
Level 16
God Stats
0W - 1L
1,646 SR
Queue Stats
15W - 6L
1,633 Elo+
Party 1
He Bo
He Bo
TibeTron
He Bo
Level 46
God Stats
4W - 4L
1,463 SR
Queue Stats
126W - 85L
1,621 Elo+
Party 1
Ymir
Ymir
davf591
Ymir
Level 12
God Stats
4W - 2L
1,685 SR
Queue Stats
5W - 5L
1,609 Elo+
Party 1
Team Averages
Level 20
1,555 SR
1,611 Elo+

VS

Team Averages
Level 18
1,550 SR
1,516 Elo+
Fenrir
Fenrir
CrazyWakeUp
Fenrir
Level 29
God Stats
1W - 1L
1,209 SR
Queue Stats
21W - 13L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
ElReyDeLaYerba
Baron Samedi
Level 3
God Stats
3W - 1L
1,489 SR
Queue Stats
18W - 14L
1,460 Elo+
Solo
Chaac
Chaac
IIIStupidGameIII
Chaac
Level 8
God Stats
4W - 0L
1,792 SR
Queue Stats
16W - 12L
1,518 Elo+
Solo
Ymir
Ymir
Wocaseq
Ymir
Level 26
God Stats
28W - 21L
1,709 SR
Queue Stats
63W - 62L
1,486 Elo+
Solo
Freya
Freya
levisama69
Freya
Level 24
God Stats
23W - 22L
1,551 SR
Queue Stats
66W - 60L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jorazon
Neith
7
0 / 7 / 0
4,717
429
2,098
6,745
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Nahkakehveli
Sun Wukong
8
0 / 7 / 0
5,273
479
3,053
10,498
6,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 0
5,473
498
4,877
7,785
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
TibeTron
He Bo
9
1 / 6 / 0
5,675
516
2,486
6,668
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
davf591
Ymir
6
0 / 3 / 0
4,545
413
2,394
9,544
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 1 / 3
6,333
576
2,944
5,790
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ElReyDeLaYerba
Baron Samedi
14
7 / 0 / 5
7,914
719
7,544
4,841
2,706
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 0 / 4
6,625
602
8,264
9,599
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Wocaseq
Ymir
10
2 / 0 / 6
6,410
583
2,476
7,056
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
12
9 / 1 / 3
7,822
711
7,724
7,295
2,361
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
2
Kills
27
27
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
3
3.5
W
Baron Samedi
ElReyDeLaYerba
Baron Samedi
7
0
5
9.5
W
7
0
4
9
L
Neith
Jorazon
Neith
0
7
0
0
L
Sun Wukong
Nahkakehveli
Sun Wukong
0
7
0
0
L
1
4
0
0.25
L
He Bo
TibeTron
He Bo
1
6
0
0.17
W
Ymir
Wocaseq
Ymir
2
0
6
5
L
Ymir
davf591
Ymir
0
3
0
0
W
Freya
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,908
Damage
28,952
41,240
Taken
34,581
16,388
Mitigated
20,198
5,820
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,944
1,000
0
3,536
5,790
1,667
0
0
5,748
0
38,836
W
Baron Samedi
ElReyDeLaYerba
Baron Samedi
7,544
1,762
222
2,822
4,841
2,706
430
0
4,798
48,084
0
W
8,264
828
0
4,323
9,599
8,172
500
1,424
8,175
7,373
26,702
L
Neith
Jorazon
Neith
2,098
1,137
0
454
6,745
1,497
104
1,288
4,981
0
16,128
L
Sun Wukong
Nahkakehveli
Sun Wukong
3,053
619
0
2,546
10,498
6,094
0
6,439
4,059
0
24,213
L
4,877
933
0
2,232
7,785
2,426
0
3,638
4,107
0
32,139
L
He Bo
TibeTron
He Bo
2,486
199
0
266
6,668
2,161
0
4,691
1,977
22,463
0
W
Ymir
Wocaseq
Ymir
2,476
552
0
1,884
7,056
5,292
116
1,115
5,941
25,812
0
L
Ymir
davf591
Ymir
2,394
1,130
0
322
9,544
4,210
0
2,962
6,095
8,172
0
W
Freya
7,724
2,451
0
3,937
7,295
2,361
748
2,341
4,868
34,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
35,104
199
Minions Killed
331
0
Camps Cleared
0
1,017,932
Distance Traveled
1,109,573
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,333
576
78
7
0
272,662
5
W
Baron Samedi
7,914
719
98
9
0
205,333
1
W
Chaac
6,625
602
47
4
0
211,464
2
L
Neith
4,717
429
23
2
0
159,286
1
L
Sun Wukong
5,273
479
51
5
0
212,978
2
L
Susano
5,473
498
63
6
0
253,565
1
L
He Bo
5,675
516
52
5
0
199,926
5
W
Ymir
6,410
583
43
4
0
208,242
2
L
Ymir
4,545
413
10
1
0
192,177
3
W
Freya
7,822
711
65
6
0
211,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role