Player Matchup

Fenrir
Fenrir
Guvno69
Fenrir
Level 9
God Stats
19W - 17L
1,547 SR
Queue Stats
21W - 25L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kocmocik
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,619 Elo+
Solo
Bellona
Bellona
Kr0to
Bellona
Level 28
God Stats
5W - 2L
1,614 SR
Queue Stats
180W - 192L
1,468 Elo+
Solo
Heimdallr
Heimdallr
Phorone
Heimdallr
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 21L
1,238 Elo+
Solo
Pele
Pele
ninjassaxin
Pele
Level 25
God Stats
25W - 29L
1,427 SR
Queue Stats
166W - 170L
1,433 Elo+
Solo
Team Averages
Level 21
1,518 SR
1,434 Elo+

VS

Team Averages
Level 42
1,578 SR
1,474 Elo+
Ganesha
Ganesha
DJClymax
Ganesha
Level 29
God Stats
2W - 5L
1,600 SR
Queue Stats
104W - 100L
1,391 Elo+
Solo
Anhur
Anhur
Hundredth GSR
Anhur
Level 127
God Stats
1W - 0L
1,568 SR
Queue Stats
9W - 5L
1,480 Elo+
Party 1
Loki
Loki
MarkedQuasar913
Loki
Level 27
God Stats
9W - 5L
1,562 SR
Queue Stats
65W - 49L
1,567 Elo+
Solo
Hades
Hades
Straight Gurber
Hades
Level 24
God Stats
9W - 3L
1,661 SR
Queue Stats
29W - 28L
1,617 Elo+
Solo
Chaac
Chaac
xSPARTAN4209145
Chaac
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Guvno69
Fenrir
20
6 / 8 / 16
13,263
947
16,355
27,777
19,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Kocmocik
Morgan Le Fay
20
8 / 10 / 13
14,228
1,016
18,293
25,576
6,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Kr0to
Bellona
20
5 / 9 / 15
13,977
998
24,860
34,133
18,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Phorone
Heimdallr
20
5 / 7 / 18
15,057
1,076
23,794
22,938
7,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 3 / 14
14,446
1,032
17,097
19,317
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DJClymax
Ganesha
20
0 / 10 / 19
13,102
936
18,088
25,077
22,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 3 / 15
16,305
1,165
22,504
13,707
7,932
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 5 / 17
17,030
1,216
26,773
19,492
16,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
15 / 4 / 14
17,579
1,256
40,730
25,559
16,975
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 9 / 24
13,169
941
17,825
24,409
24,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
126
30
Kills
37
37
Deaths
31
76
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DJClymax
Ganesha
0
10
19
0.95
L
Fenrir
Guvno69
Fenrir
6
8
16
1.75
W
10
3
15
5.83
L
Morgan Le Fay
Kocmocik
Morgan Le Fay
8
10
13
1.45
L
Bellona
Kr0to
Bellona
5
9
15
1.39
W
12
5
17
4.1
L
Heimdallr
Phorone
Heimdallr
5
7
18
2
W
15
4
14
5.5
L
6
3
14
4.33
W
0
9
24
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,399
Damage
125,920
129,741
Taken
108,244
57,383
Mitigated
88,251
8,926
Healing
20,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DJClymax
Ganesha
18,088
1,023
775
3,408
25,077
22,976
0
4,364
20,713
32,164
0
L
Fenrir
Guvno69
Fenrir
16,355
5,188
0
289
27,777
19,919
0
14,770
13,007
0
18,835
W
22,504
13,278
0
2,378
13,707
7,932
0
3,411
10,296
0
55,394
L
Morgan Le Fay
Kocmocik
Morgan Le Fay
18,293
1,161
104
1,232
25,576
6,861
0
12,492
13,084
32,228
0
L
Bellona
Kr0to
Bellona
24,860
9,482
1,572
2,215
34,133
18,262
0
16,768
17,205
1,093
46,013
W
26,773
6,895
0
0
19,492
16,166
0
2,631
16,861
0
52,014
L
Heimdallr
Phorone
Heimdallr
23,794
10,651
0
2,816
22,938
7,494
0
7,426
15,512
0
63,688
W
40,730
1,023
1,674
7,766
25,559
16,975
0
3,198
22,361
75,926
0
L
17,097
4,586
0
698
19,317
4,847
0
7,779
11,455
0
47,223
W
17,825
6,559
0
4,771
24,409
24,202
0
5,473
18,936
741
30,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,971
Gold Earned
77,185
238
Minions Killed
253
6
Camps Cleared
12
1,404,505
Distance Traveled
1,327,808
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,102
936
1
0
1
209,235
0
L
Fenrir
13,263
947
10
1
1
281,576
0
W
Anhur
16,305
1,165
97
7
3
265,827
0
L
Morgan Le Fay
14,228
1,016
25
2
0
269,666
0
L
Bellona
13,977
998
45
3
0
287,951
2
W
Loki
17,030
1,216
46
3
3
326,885
1
L
Heimdallr
15,057
1,076
103
7
1
246,276
1
W
Hades
17,579
1,256
76
5
5
278,534
0
L
Pele
14,446
1,032
55
4
4
319,036
0
W
Chaac
13,169
941
33
2
0
247,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role