Player Matchup

Osiris
Osiris
Diamond III
Treschok
Osiris
Diamond III
Level 87
God Stats
3W - 5L
1,630 SR
Queue Stats
215W - 116L
1,951 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond I
kevinklon
Cu Chulainn
Diamond I
Level 126
God Stats
67W - 31L
1,770 SR
Queue Stats
559W - 213L
2,202 MMR
Party 2
Scylla
Scylla
Diamond I
xBeatTheBeast-_-
Scylla
Diamond I
Level 144
God Stats
146W - 76L
1,776 SR
Queue Stats
759W - 344L
2,133 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,725 SR
2,095 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 91
1,693 SR
1,867 MMR
Nemesis
Nemesis
Platinum V
Deeerockt
Nemesis
Platinum V
Level 104
God Stats
0W - 2L
1,586 SR
Queue Stats
58W - 64L
1,819 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
Steven_Alex_Schm
Jormungandr
Gold IV
Level 123
God Stats
8W - 11L
1,747 SR
Queue Stats
37W - 37L
1,689 MMR
Party 1
Nike
Nike
Diamond III
Wullings
Nike
Diamond III
Level 46
God Stats
6W - 4L
1,745 SR
Queue Stats
95W - 67L
2,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Treschok
Osiris
14
6 / 4 / 5
11,559
680
18,316
18,745
15,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
kevinklon
Cu Chulainn
15
6 / 4 / 6
12,020
707
18,962
22,103
18,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 2 / 10
10,992
647
12,081
11,513
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SolThothFenrirPersephoneYmir

VS

Bans
Morgan Le FayTiamatArtioBaron SamediKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deeerockt
Nemesis
15
4 / 4 / 3
11,149
656
12,983
22,359
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Steven_Alex_Schm
Jormungandr
14
3 / 5 / 2
10,138
596
12,939
13,396
9,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
14
3 / 6 / 6
10,709
630
15,131
23,215
19,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
10
10
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Deeerockt
Nemesis
4
4
3
1.38
L
Jormungandr
Steven_Alex_Schm
Jormungandr
3
5
2
0.8
W
Osiris
Treschok
Osiris
6
4
5
2.13
L
Nike
3
6
6
1
W
Cu Chulainn
kevinklon
Cu Chulainn
6
4
6
2.25
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,359
Damage
41,053
52,361
Taken
58,970
36,563
Mitigated
39,392
20,685
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Deeerockt
Nemesis
12,983
3,204
0
4,554
22,359
11,150
0
6,802
14,201
446
36,288
L
Jormungandr
Steven_Alex_Schm
Jormungandr
12,939
3,524
0
1,746
13,396
9,100
0
5,825
6,772
36,635
0
W
Osiris
Treschok
Osiris
18,316
6,221
0
6,891
18,745
15,504
619
4,639
12,817
0
34,237
L
Nike
15,131
1,365
0
4,584
23,215
19,142
20
3,613
17,671
0
36,580
W
Cu Chulainn
kevinklon
Cu Chulainn
18,962
3,407
1,005
9,016
22,103
18,039
311
5,398
15,239
8,264
40,155
W
12,081
326
0
3,773
11,513
3,020
1,152
3,903
6,947
42,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,571
Gold Earned
31,996
165
Minions Killed
161
8
Camps Cleared
4
951,339
Distance Traveled
880,389
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,149
656
48
3
2
307,399
3
L
Jormungandr
10,138
596
66
4
2
285,068
7
W
Osiris
11,559
680
39
2
1
331,494
3
L
Nike
10,709
630
47
3
0
287,922
3
W
Cu Chulainn
12,020
707
67
4
3
301,861
2
W
Scylla
10,992
647
59
3
4
317,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role