Player Matchup

Hou Yi
Hou Yi
AdmiralUchiha
Hou Yi
Level 29
God Stats
5W - 3L
1,666 SR
Queue Stats
113W - 55L
1,595 Elo+
Solo
Fafnir
Fafnir
KieranWicks5
Fafnir
Level 25
God Stats
8W - 5L
1,618 SR
Queue Stats
75W - 87L
1,335 Elo+
Solo
Thanatos
Thanatos
Mouritzen96
Thanatos
Level 17
God Stats
17W - 11L
1,622 SR
Queue Stats
164W - 147L
1,570 Elo+
Party 1
Bellona
Bellona
Vanax1080
Bellona
Level 28
God Stats
7W - 3L
1,436 SR
Queue Stats
137W - 120L
1,499 Elo+
Solo
Thoth
Thoth
pm_mouritzen05
Thoth
Level 29
God Stats
1W - 4L
1,167 SR
Queue Stats
269W - 251L
1,501 Elo+
Party 1
Team Averages
Level 26
1,502 SR
1,500 Elo+

VS

Team Averages
Level 32
1,461 SR
1,585 Elo+
Awilix
Awilix
Kakerlake_Jiminy
Awilix
Level 22
God Stats
2W - 4L
1,177 SR
Queue Stats
50W - 37L
1,636 Elo+
Solo
Sobek
Sobek
Kronwalled1116
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,576 Elo+
Solo
Kukulkan
Kukulkan
Naiko-_OP
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,671 Elo+
Party 2
Heimdallr
Heimdallr
Wanted-bushido
Heimdallr
Level 90
God Stats
2W - 1L
1,416 SR
Queue Stats
12W - 9L
1,460 Elo+
Party 2
Freya
Freya
lncredibleL
Freya
Level 29
God Stats
86W - 64L
1,712 SR
Queue Stats
223W - 197L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
9,978
587
12,004
13,326
5,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
14
2 / 1 / 7
9,547
562
4,362
12,618
12,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Mouritzen96
Thanatos
15
7 / 3 / 3
9,661
568
8,222
10,667
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Vanax1080
Bellona
15
3 / 3 / 5
9,330
549
6,898
13,203
11,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 3
8,170
481
5,548
8,387
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 4
9,793
576
9,184
13,511
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 10
8,563
504
6,827
16,139
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Naiko-_OP
Kukulkan
12
4 / 1 / 1
7,781
458
5,228
5,504
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Wanted-bushido
Heimdallr
13
3 / 6 / 2
8,396
494
4,206
8,852
2,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
1 / 5 / 3
8,710
512
9,456
8,952
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
18
Kills
16
16
Deaths
18
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
7
4
4
2.25
W
Fafnir
2
1
7
5.5
L
1
2
10
3
W
Thanatos
Mouritzen96
Thanatos
7
3
3
2.83
L
Kukulkan
Naiko-_OP
Kukulkan
4
1
1
4.5
W
Bellona
Vanax1080
Bellona
3
3
5
1.83
L
Heimdallr
Wanted-bushido
Heimdallr
3
6
2
0.67
L
1
5
3
0.5
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
34,901
58,201
Taken
52,958
34,606
Mitigated
30,033
24,808
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,004
6,248
0
4,840
13,326
5,085
2,202
2,200
11,083
0
96,074
L
9,184
3,427
0
3,716
13,511
4,961
102
2,406
10,722
0
57,682
W
Fafnir
4,362
1,712
2,252
4,488
12,618
12,098
504
3,526
8,722
27,124
0
L
6,827
547
0
4,454
16,139
16,345
177
3,274
12,561
24,911
0
W
Thanatos
Mouritzen96
Thanatos
8,222
980
0
10,610
10,667
3,675
1,176
3,755
6,854
0
45,311
L
Kukulkan
Naiko-_OP
Kukulkan
5,228
720
0
1,558
5,504
1,820
521
2,167
3,293
36,746
0
W
Bellona
Vanax1080
Bellona
6,898
2,103
0
1,929
13,203
11,213
792
6,470
6,562
1,411
47,809
L
Heimdallr
Wanted-bushido
Heimdallr
4,206
2,315
257
1,423
8,852
2,749
985
573
8,222
0
41,171
L
9,456
2,793
0
2,044
8,952
4,158
616
1,084
7,850
43,871
4,692
W
5,548
73
0
689
8,387
2,535
294
3,561
4,513
45,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
43,243
461
Minions Killed
384
0
Camps Cleared
0
1,579,797
Distance Traveled
1,542,645
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,978
587
151
9
0
301,619
6
L
Awilix
9,793
576
109
6
0
360,129
0
W
Fafnir
9,547
562
37
2
0
322,602
6
L
Sobek
8,563
504
31
2
0
337,972
7
W
Thanatos
9,661
568
80
5
0
344,636
4
L
Kukulkan
7,781
458
71
4
0
231,882
4
W
Bellona
9,330
549
115
7
0
315,873
0
L
Heimdallr
8,396
494
97
6
0
296,408
0
L
Freya
8,710
512
76
4
0
316,254
5
W
Thoth
8,170
481
78
5
0
295,067
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role