Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ConfusedMichaela
Loki
Level 123
God Stats
17W - 22L
1,503 SR
Queue Stats
120W - 138L
1,414 Elo+
Solo
Discordia
Discordia
Exochaos
Discordia
Level 131
God Stats
1W - 3L
1,696 SR
Queue Stats
82W - 78L
1,520 Elo+
Party 1
Vulcan
Vulcan
Gaxity
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
polishplaya101
Danzaburou
Level 75
God Stats
10W - 12L
1,545 SR
Queue Stats
110W - 95L
1,453 Elo+
Solo
Team Averages
Level 85
1,549 SR
1,441 Elo+

VS

Team Averages
Level 126
1,580 SR
1,487 Elo+
Izanami
Izanami
BMASTER72409
Izanami
Level 116
God Stats
2W - 1L
1,618 SR
Queue Stats
66W - 60L
1,430 Elo+
Solo
Fenrir
Fenrir
GudanGarann
Fenrir
Level 124
God Stats
4W - 3L
1,414 SR
Queue Stats
158W - 129L
1,485 Elo+
Solo
Aphrodite
Aphrodite
MufFiN_MaN_34
Aphrodite
Level 150
God Stats
4W - 0L
1,859 SR
Queue Stats
45W - 30L
1,655 Elo+
Solo
Nike
Nike
RogueMessiah22
Nike
Level 103
God Stats
4W - 6L
1,481 SR
Queue Stats
27W - 30L
1,393 Elo+
Solo
Merlin
Merlin
rekyhn
Merlin
Level 139
God Stats
25W - 32L
1,527 SR
Queue Stats
338W - 357L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 4
6,603
660
1,767
8,205
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 6
6,796
680
5,085
6,181
3,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Exochaos
Discordia
13
5 / 0 / 3
8,086
809
8,492
3,343
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Gaxity
Vulcan
12
3 / 3 / 1
7,023
702
4,584
4,223
1,644
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
polishplaya101
Danzaburou
13
0 / 5 / 6
6,963
696
8,100
8,972
3,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BMASTER72409
Izanami
16
2 / 2 / 4
8,779
878
3,502
7,736
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
2 / 2 / 0
7,229
723
1,787
9,238
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
MufFiN_MaN_34
Aphrodite
14
2 / 1 / 7
8,028
803
7,862
9,141
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 1
8,665
867
3,468
10,893
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
rekyhn
Merlin
15
3 / 2 / 5
8,630
863
8,512
4,633
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
8
Kills
13
13
Deaths
9
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
4
0.67
W
Izanami
BMASTER72409
Izanami
2
2
4
2
L
0
2
6
1.5
L
Discordia
Exochaos
Discordia
5
0
3
6.5
L
Vulcan
Gaxity
Vulcan
3
3
1
1.17
W
Fenrir
2
2
0
1
W
Aphrodite
MufFiN_MaN_34
Aphrodite
2
1
7
5.5
W
4
2
1
2.25
L
Danzaburou
polishplaya101
Danzaburou
0
5
6
0.6
W
Merlin
rekyhn
Merlin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
25,131
30,924
Taken
41,641
14,708
Mitigated
18,965
3,737
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,767
120
0
1,166
8,205
5,531
0
4,336
3,751
10,993
0
W
Izanami
BMASTER72409
Izanami
3,502
2,178
0
2,121
7,736
3,230
3,396
2,215
5,521
0
37,688
L
5,085
819
0
325
6,181
3,124
0
2,824
3,137
0
18,239
L
Discordia
Exochaos
Discordia
8,492
668
0
885
3,343
1,111
0
1,807
1,432
23,303
0
L
Vulcan
Gaxity
Vulcan
4,584
1,652
0
0
4,223
1,644
0
2,237
1,892
14,234
0
W
Fenrir
1,787
376
823
3,619
9,238
3,618
0
3,003
6,235
0
10,764
W
Aphrodite
MufFiN_MaN_34
Aphrodite
7,862
1,015
4,339
6,046
9,141
4,177
998
3,578
5,563
22,611
0
W
3,468
157
0
2,081
10,893
6,074
0
3,974
6,919
722
17,276
L
Danzaburou
polishplaya101
Danzaburou
8,100
3,623
0
1,361
8,972
3,298
0
4,619
4,169
0
29,178
W
Merlin
rekyhn
Merlin
8,512
104
0
783
4,633
1,866
482
2,548
2,085
27,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
41,331
173
Minions Killed
260
4
Camps Cleared
9
772,341
Distance Traveled
904,633
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,603
660
7
1
0
131,261
3
W
Izanami
8,779
878
116
12
2
174,772
3
L
Loki
6,796
680
27
3
0
166,258
0
L
Discordia
8,086
809
45
5
3
157,258
2
L
Vulcan
7,023
702
36
4
0
140,847
1
W
Fenrir
7,229
723
25
3
3
189,344
2
W
Aphrodite
8,028
803
38
4
2
196,988
2
W
Nike
8,665
867
20
2
0
171,286
2
L
Danzaburou
6,963
696
58
6
1
176,717
2
W
Merlin
8,630
863
61
6
2
172,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role