Player Matchup

King Arthur
King Arthur
SpectralDiety
King Arthur
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
142W - 146L
1,522 Elo+
Solo
He Bo
He Bo
SupDupWup
He Bo
Level 28
God Stats
4W - 1L
1,745 SR
Queue Stats
151W - 150L
1,463 Elo+
Solo
Hades
Hades
Vesund
Hades
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 164L
1,465 Elo+
Solo
Artemis
Artemis
Zackboswell1738
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,429 Elo+
Party 1
Artio
Artio
cwayn
Artio
Level 80
God Stats
8W - 5L
1,470 SR
Queue Stats
231W - 271L
1,431 Elo+
Party 1
Team Averages
Level 32
1,581 SR
1,462 Elo+

VS

Team Averages
Level 24
1,546 SR
1,495 Elo+
Anubis
Anubis
Risefromtheash
Anubis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 12L
1,503 Elo+
Party 2
Serqet
Serqet
TylerFae
Serqet
Level 29
God Stats
8W - 6L
1,361 SR
Queue Stats
163W - 156L
1,485 Elo+
Party 2
Zeus
Zeus
XxCorreBergiiixX
Zeus
Level 27
God Stats
3W - 3L
1,643 SR
Queue Stats
127W - 111L
1,449 Elo+
Solo
Izanami
Izanami
asternotes
Izanami
Level 28
God Stats
1W - 2L
1,298 SR
Queue Stats
62W - 55L
1,511 Elo+
Solo
Hades
Hades
rowley254
Hades
Level 29
God Stats
3W - 2L
1,927 SR
Queue Stats
262W - 300L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SpectralDiety
King Arthur
15
2 / 6 / 5
9,942
497
7,764
14,077
10,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
SupDupWup
He Bo
17
6 / 1 / 5
10,871
544
9,598
9,128
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Vesund
Hades
17
3 / 3 / 6
10,227
511
6,124
11,635
4,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 3
10,531
527
5,985
9,230
2,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
cwayn
Artio
16
3 / 2 / 11
10,123
506
5,649
17,085
15,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,811
491
7,366
10,997
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
TylerFae
Serqet
17
5 / 3 / 5
10,606
530
8,418
12,438
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 5 / 2
10,641
532
13,076
14,185
5,319
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
asternotes
Izanami
3
0 / 1 / 0
5,620
281
423
742
95
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hades
rowley254
Hades
15
0 / 4 / 2
9,124
456
2,678
12,260
3,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
18
Kills
14
14
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
King Arthur
SpectralDiety
King Arthur
2
6
5
0.75
W
He Bo
SupDupWup
He Bo
6
1
5
8.5
L
Serqet
TylerFae
Serqet
5
3
5
2.5
W
Hades
Vesund
Hades
3
3
6
2
L
6
5
2
1.4
W
4
2
3
2.75
L
Izanami
asternotes
Izanami
0
1
0
0
W
Artio
cwayn
Artio
3
2
11
4.25
L
Hades
rowley254
Hades
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,120
Damage
31,961
61,155
Taken
50,622
36,014
Mitigated
20,534
19,336
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,366
499
181
3,814
10,997
5,615
483
4,971
6,026
47,168
0
W
King Arthur
SpectralDiety
King Arthur
7,764
1,242
0
440
14,077
10,309
0
6,891
7,186
0
55,782
W
He Bo
SupDupWup
He Bo
9,598
814
127
4,377
9,128
2,945
526
2,407
6,447
69,343
0
L
Serqet
TylerFae
Serqet
8,418
2,294
0
2,935
12,438
5,559
0
4,722
7,716
0
78,732
W
Hades
Vesund
Hades
6,124
501
558
4,560
11,635
4,638
1,174
5,398
6,042
53,830
0
L
13,076
2,843
0
4,449
14,185
5,319
552
3,153
11,032
66,782
0
W
5,985
3,805
0
2,034
9,230
2,484
471
3,741
4,933
0
66,020
L
Izanami
asternotes
Izanami
423
355
0
0
742
95
0
177
565
0
5,847
W
Artio
cwayn
Artio
5,649
1,235
532
6,708
17,085
15,638
86
4,987
12,029
30,950
0
L
Hades
rowley254
Hades
2,678
438
0
2,967
12,260
3,946
851
8,348
3,912
46,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,694
Gold Earned
45,802
467
Minions Killed
441
0
Camps Cleared
0
1,758,094
Distance Traveled
1,411,396
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,811
491
95
5
0
278,891
0
W
King Arthur
9,942
497
112
6
0
374,298
1
W
He Bo
10,871
544
100
5
0
283,481
1
L
Serqet
10,606
530
117
6
0
433,285
0
W
Hades
10,227
511
85
4
0
368,990
4
L
Zeus
10,641
532
116
6
0
336,050
4
W
Artemis
10,531
527
139
7
0
339,865
2
L
Izanami
5,620
281
9
0
0
34,831
0
W
Artio
10,123
506
31
2
0
391,460
8
L
Hades
9,124
456
104
5
0
328,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role