Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GothVampireHoe
Poseidon
Level 157
God Stats
1W - 2L
1,181 SR
Queue Stats
190W - 168L
1,577 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpîcyAîolî
Ah Muzen Cab
Level 157
God Stats
9W - 5L
1,595 SR
Queue Stats
690W - 610L
1,593 Elo+
Solo
Sylvanus
Sylvanus
TacuChi
Sylvanus
Level 156
God Stats
1W - 2L
1,387 SR
Queue Stats
75W - 79L
1,621 Elo+
Solo
Da Ji
Da Ji
matthewboss11
Da Ji
Level 148
God Stats
51W - 42L
1,685 SR
Queue Stats
357W - 373L
1,531 Elo+
Solo
Team Averages
Level 153
1,470 SR
1,565 Elo+

VS

Team Averages
Level 125
1,596 SR
1,690 Elo+
Nike
Nike
ASK3TILL
Nike
Level 123
God Stats
0W - 4L
1,518 SR
Queue Stats
369W - 347L
1,699 Elo+
Party 1
Ne Zha
Ne Zha
Chivalric
Ne Zha
Level 152
God Stats
0W - 4L
1,331 SR
Queue Stats
152W - 162L
1,636 Elo+
Solo
Heimdallr
Heimdallr
Daiquiirii
Heimdallr
Level 104
God Stats
32W - 16L
1,836 SR
Queue Stats
166W - 66L
1,834 Elo+
Solo
Geb
Geb
NeonVoltage
Geb
Level 123
God Stats
4W - 1L
1,499 SR
Queue Stats
344W - 312L
1,647 Elo+
Solo
Tiamat
Tiamat
Sadklaus
Tiamat
Level 122
God Stats
1W - 2L
1,794 SR
Queue Stats
222W - 199L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 4
7,234
556
7,387
11,050
7,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
15
5 / 2 / 3
8,614
663
6,111
6,939
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SpîcyAîolî
Ah Muzen Cab
13
2 / 1 / 1
7,465
574
4,651
5,658
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
TacuChi
Sylvanus
14
0 / 1 / 2
7,895
607
8,055
10,143
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 1 / 1
7,898
608
4,445
7,689
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
1 / 1 / 1
7,012
539
5,612
11,840
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Chivalric
Ne Zha
13
3 / 3 / 2
7,403
569
3,906
9,675
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Daiquiirii
Heimdallr
13
2 / 1 / 1
7,513
578
5,216
6,280
2,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 3
5,931
456
3,172
9,176
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Sadklaus
Tiamat
10
0 / 6 / 2
6,298
484
3,532
8,104
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
6
6
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
4
3
L
Nike
1
1
1
1.5
L
Ne Zha
Chivalric
Ne Zha
3
3
2
1.33
L
Heimdallr
Daiquiirii
Heimdallr
2
1
1
2.5
W
Poseidon
5
2
3
3.25
L
0
2
3
0.75
L
Tiamat
Sadklaus
Tiamat
0
6
2
0.17
W
Ah Muzen Cab
SpîcyAîolî
Ah Muzen Cab
2
1
1
2.5
W
Sylvanus
TacuChi
Sylvanus
0
1
2
1
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,649
Damage
21,438
41,479
Taken
45,075
20,669
Mitigated
22,828
17,769
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,387
1,480
1,317
2,398
11,050
7,835
0
3,124
7,816
8,194
31,648
L
Nike
5,612
648
0
3,994
11,840
9,140
0
6,553
5,285
1,062
38,294
L
Ne Zha
Chivalric
Ne Zha
3,906
950
0
3,661
9,675
3,220
0
2,360
7,177
0
47,509
L
Heimdallr
Daiquiirii
Heimdallr
5,216
2,922
0
2,233
6,280
2,013
0
153
6,127
0
53,837
W
Poseidon
6,111
500
0
750
6,939
2,162
0
2,193
4,400
61,829
0
L
3,172
1,311
0
2,447
9,176
4,934
0
1,826
7,272
13,546
0
L
Tiamat
Sadklaus
Tiamat
3,532
596
0
1,698
8,104
3,521
56
3,373
4,441
37,054
0
W
Ah Muzen Cab
SpîcyAîolî
Ah Muzen Cab
4,651
2,251
0
2,979
5,658
2,789
201
349
5,309
0
44,633
W
Sylvanus
TacuChi
Sylvanus
8,055
2,221
347
6,160
10,143
5,473
989
439
8,910
43,981
9,639
W
4,445
1,158
0
3,818
7,689
2,410
0
609
7,066
0
48,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
34,157
540
Minions Killed
435
0
Camps Cleared
0
1,329,541
Distance Traveled
1,283,887
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,234
556
61
5
0
321,076
0
L
Nike
7,012
539
105
8
0
266,118
2
L
Ne Zha
7,403
569
94
7
0
256,297
2
L
Heimdallr
7,513
578
122
9
0
255,029
5
W
Poseidon
8,614
663
151
12
0
262,456
3
L
Geb
5,931
456
31
2
0
269,994
6
L
Tiamat
6,298
484
83
6
0
236,449
4
W
Ah Muzen Cab
7,465
574
106
8
0
260,128
1
W
Sylvanus
7,895
607
126
10
0
218,852
2
W
Da Ji
7,898
608
96
7
0
267,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role