Player Matchup

Tiamat
Tiamat
AngelOfChaos17
Tiamat
Level 5
God Stats
0W - 3L
1,312 SR
Queue Stats
1W - 4L
1,236 Elo+
Solo
Ares
Ares
DeathArchangelCR
Ares
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 21L
1,321 Elo+
Party 2
Cernunnos
Cernunnos
Lenny547
Cernunnos
Level 29
God Stats
2W - 5L
1,518 SR
Queue Stats
42W - 47L
1,370 Elo+
Solo
Amaterasu
Amaterasu
T3RRORBLADE
Amaterasu
Level 29
God Stats
1W - 2L
1,110 SR
Queue Stats
33W - 35L
1,394 Elo+
Party 2
Nemesis
Nemesis
dasix69
Nemesis
Level 27
God Stats
13W - 19L
1,287 SR
Queue Stats
92W - 113L
1,377 Elo+
Solo
Team Averages
Level 19
1,345 SR
1,340 Elo+

VS

Team Averages
Level 12
1,385 SR
1,336 Elo+
Janus
Janus
BradoBoy
Janus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 68L
1,401 Elo+
Solo
Ares
Ares
LordlyLight
Ares
Level 6
God Stats
1W - 1L
1,124 SR
Queue Stats
2W - 1L
1,419 Elo+
Solo
Cernunnos
Cernunnos
PangeranTempur
Cernunnos
Level 8
God Stats
9W - 7L
1,309 SR
Queue Stats
14W - 17L
1,321 Elo+
Party 1
Nemesis
Nemesis
Pepsodent21
Nemesis
Level 11
God Stats
3W - 2L
1,494 SR
Queue Stats
23W - 26L
1,329 Elo+
Party 1
Achilles
Achilles
TaringBabi
Achilles
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 34L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
9,115
434
12,700
14,505
6,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
8,040
383
2,976
11,014
9,198
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Lenny547
Cernunnos
17
7 / 3 / 2
10,825
515
10,180
10,314
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
T3RRORBLADE
Amaterasu
14
4 / 4 / 4
9,552
455
14,092
17,743
18,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
dasix69
Nemesis
13
4 / 5 / 4
9,163
436
7,390
13,146
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BradoBoy
Janus
16
2 / 3 / 2
10,278
489
12,944
12,601
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 4
9,940
473
8,693
14,247
12,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
PangeranTempur
Cernunnos
19
6 / 3 / 1
11,837
564
11,721
15,257
6,320
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Pepsodent21
Nemesis
15
5 / 5 / 3
10,476
499
6,010
17,552
7,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
TaringBabi
Achilles
17
2 / 4 / 2
10,559
503
5,502
17,320
11,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
18
Kills
19
19
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Janus
BradoBoy
Janus
2
3
2
1
L
0
4
3
0.38
L
Cernunnos
Lenny547
Cernunnos
7
3
2
2.67
W
4
3
4
2
W
Cernunnos
PangeranTempur
Cernunnos
6
3
1
2.17
W
Nemesis
Pepsodent21
Nemesis
5
5
3
1.3
L
Amaterasu
T3RRORBLADE
Amaterasu
4
4
4
1.5
W
Achilles
TaringBabi
Achilles
2
4
2
0.75
L
Nemesis
dasix69
Nemesis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,338
Damage
44,870
66,722
Taken
76,977
43,029
Mitigated
41,446
12,062
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,700
779
0
4,414
14,505
6,624
642
7,217
6,858
39,294
0
W
Janus
BradoBoy
Janus
12,944
1,627
132
3,334
12,601
4,014
482
5,924
6,137
65,778
0
L
2,976
346
0
0
11,014
9,198
119
3,183
7,745
23,429
0
L
Cernunnos
Lenny547
Cernunnos
10,180
5,657
0
2,064
10,314
3,639
335
576
9,696
0
74,041
W
8,693
1,235
0
1,053
14,247
12,596
266
3,700
10,258
39,836
0
W
Cernunnos
PangeranTempur
Cernunnos
11,721
6,182
0
6,290
15,257
6,320
1,400
2,262
12,949
0
98,437
W
Nemesis
Pepsodent21
Nemesis
6,010
3,145
0
3,167
17,552
7,074
143
2,913
14,543
0
71,468
L
Amaterasu
T3RRORBLADE
Amaterasu
14,092
4,678
0
3,142
17,743
18,109
886
4,807
12,926
5,006
41,708
W
Achilles
TaringBabi
Achilles
5,502
1,655
0
4,024
17,320
11,442
1,120
1,984
15,286
0
62,039
L
Nemesis
dasix69
Nemesis
7,390
3,246
0
2,442
13,146
5,459
0
5,038
7,860
0
39,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
53,090
366
Minions Killed
536
0
Camps Cleared
0
1,823,974
Distance Traveled
2,083,854
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,115
434
64
3
0
377,358
4
W
Janus
10,278
489
119
6
0
373,728
12
L
Ares
8,040
383
51
2
0
378,182
2
L
Cernunnos
10,825
515
123
6
0
283,581
4
W
Ares
9,940
473
52
2
0
390,254
1
W
Cernunnos
11,837
564
131
6
0
433,625
0
W
Nemesis
10,476
499
95
5
0
471,396
5
L
Amaterasu
9,552
455
61
3
0
360,136
3
W
Achilles
10,559
503
139
7
0
414,851
0
L
Nemesis
9,163
436
67
3
0
424,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role