Player Matchup

Loki
Loki
DaKingSta69
Loki
Level 29
God Stats
36W - 27L
1,559 SR
Queue Stats
87W - 107L
1,248 Elo+
Solo
Bellona
Bellona
DarKnight_P1
Bellona
Level 28
God Stats
20W - 6L
1,831 SR
Queue Stats
309W - 296L
1,520 Elo+
Solo
Medusa
Medusa
GlucoseGuru
Medusa
Level 26
God Stats
2W - 0L
1,431 SR
Queue Stats
3W - 2L
1,400 Elo+
Solo
Arachne
Arachne
antho_FRA_24
Arachne
Level 28
God Stats
29W - 23L
1,408 SR
Queue Stats
72W - 78L
1,349 Elo+
Solo
Ymir
Ymir
tumulto-diagonal
Ymir
Level 9
God Stats
15W - 9L
1,810 SR
Queue Stats
37W - 44L
1,522 Elo+
Solo
Team Averages
Level 24
1,608 SR
1,408 Elo+

VS

Team Averages
Level 26
1,454 SR
1,421 Elo+
Artio
Artio
InSaNiTy-_ALFA_-
Artio
Level 25
God Stats
1W - 9L
1,306 SR
Queue Stats
81W - 61L
1,383 Elo+
Solo
Neith
Neith
PND_OmegaK
Neith
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
116W - 76L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
i-KzH
Tsukuyomi
Level 27
God Stats
41W - 42L
1,504 SR
Queue Stats
220W - 276L
1,393 Elo+
Solo
Merlin
Merlin
jacoob_pt
Merlin
Level 25
God Stats
6W - 14L
1,310 SR
Queue Stats
130W - 120L
1,443 Elo+
Solo
Mulan
Mulan
kibals77
Mulan
Level 26
God Stats
6W - 11L
1,420 SR
Queue Stats
12W - 18L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 10
13,008
542
10,058
12,366
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DarKnight_P1
Bellona
20
17 / 2 / 1
14,828
618
20,760
19,891
23,163
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
19
7 / 10 / 5
12,527
522
16,836
17,795
5,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
antho_FRA_24
Arachne
20
9 / 5 / 3
13,412
559
11,472
18,518
8,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 11
12,401
517
11,856
21,022
26,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 4
10,852
452
6,911
20,392
9,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
19
9 / 6 / 5
12,642
527
24,872
20,767
8,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
i-KzH
Tsukuyomi
16
4 / 12 / 1
10,937
456
12,718
21,372
8,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
jacoob_pt
Merlin
16
2 / 7 / 3
10,992
458
10,792
16,255
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
kibals77
Mulan
15
1 / 10 / 2
9,907
413
3,363
15,841
13,058
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
43
Kills
21
21
Deaths
43
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
Bellona
DarKnight_P1
Bellona
17
2
1
8.75
W
Medusa
7
10
5
0.95
L
5
8
4
0.88
L
Neith
9
6
5
1.92
W
Arachne
antho_FRA_24
Arachne
9
5
3
2.1
L
Tsukuyomi
i-KzH
Tsukuyomi
4
12
1
0.38
L
Merlin
jacoob_pt
Merlin
2
7
3
0.5
L
Mulan
kibals77
Mulan
1
10
2
0.2
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,982
Damage
58,656
89,592
Taken
94,627
70,289
Mitigated
46,005
18,493
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,058
688
0
1,390
12,366
6,089
0
1,906
10,460
0
85,371
W
Bellona
DarKnight_P1
Bellona
20,760
10,874
0
5,602
19,891
23,163
894
2,916
16,975
417
85,820
W
Medusa
16,836
9,550
0
3,156
17,795
5,596
3,979
3,940
13,855
0
65,335
L
6,911
1,992
314
4,707
20,392
9,671
0
3,503
16,889
30,631
0
L
Neith
24,872
11,814
0
7,294
20,767
8,559
924
2,714
18,053
0
106,367
W
Arachne
antho_FRA_24
Arachne
11,472
8,394
0
7,415
18,518
8,839
2,215
1,860
16,658
0
107,275
L
Tsukuyomi
i-KzH
Tsukuyomi
12,718
3,423
0
3,449
21,372
8,408
0
1,574
19,798
0
78,002
L
Merlin
jacoob_pt
Merlin
10,792
732
0
140
16,255
6,309
1,221
2,962
13,293
73,248
0
L
Mulan
kibals77
Mulan
3,363
363
0
2,097
15,841
13,058
0
1,520
14,321
0
44,371
W
11,856
1,667
0
930
21,022
26,602
0
7,266
13,756
48,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,176
Gold Earned
55,330
579
Minions Killed
545
0
Camps Cleared
0
2,321,765
Distance Traveled
1,952,214
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,008
542
142
6
0
513,086
0
W
Bellona
14,828
618
134
6
0
442,691
4
W
Medusa
12,527
522
94
4
0
419,349
0
L
Artio
10,852
452
47
2
0
425,130
1
L
Neith
12,642
527
162
7
0
380,065
5
W
Arachne
13,412
559
144
6
0
491,072
3
L
Tsukuyomi
10,937
456
121
5
0
401,753
2
L
Merlin
10,992
458
133
6
0
370,760
2
L
Mulan
9,907
413
82
3
0
374,506
2
W
Ymir
12,401
517
65
3
0
455,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role