Player Matchup

Chaac
Chaac
ChrisYahweh
Chaac
Level 113
God Stats
281W - 335L
1,367 SR
Queue Stats
640W - 662L
1,428 Elo+
Solo
Ne Zha
Ne Zha
JuanDaLaguna
Ne Zha
Level 105
God Stats
13W - 15L
1,496 SR
Queue Stats
778W - 737L
1,539 Elo+
Party 2
Hun Batz
Hun Batz
Karmaleao
Hun Batz
Level 47
God Stats
5W - 2L
1,660 SR
Queue Stats
94W - 74L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
Luaxxtreme13
Kukulkan
Level 75
God Stats
27W - 30L
1,487 SR
Queue Stats
234W - 247L
1,490 Elo+
Solo
Arachne
Arachne
themasterIAV
Arachne
Level 81
God Stats
5W - 6L
1,511 SR
Queue Stats
602W - 522L
1,581 Elo+
Party 2
Team Averages
Level 84
1,504 SR
1,515 Elo+

VS

Team Averages
Level 85
1,690 SR
1,562 Elo+
Odin
Odin
FacuGulaa
Odin
Level 125
God Stats
8W - 4L
1,750 SR
Queue Stats
372W - 356L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
Helltruck
Heimdallr
Level 112
God Stats
7W - 12L
1,417 SR
Queue Stats
319W - 290L
1,506 Elo+
Party 1
Ymir
Ymir
JoacoLopez
Ymir
Level 43
God Stats
8W - 1L
1,981 SR
Queue Stats
23W - 17L
1,558 Elo+
Party 1
Apollo
Apollo
SupremaDpollo
Apollo
Level 46
God Stats
7W - 4L
1,810 SR
Queue Stats
66W - 22L
1,788 Elo+
Solo
Janus
Janus
Wilson_nueve
Janus
Level 97
God Stats
16W - 18L
1,489 SR
Queue Stats
241W - 236L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,787
522
2,522
6,206
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
14
5 / 0 / 6
8,376
644
8,032
7,829
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Karmaleao
Hun Batz
12
2 / 1 / 4
7,066
544
6,915
7,026
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Luaxxtreme13
Kukulkan
13
3 / 1 / 7
7,919
609
5,758
3,444
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
themasterIAV
Arachne
13
8 / 0 / 4
8,209
631
8,273
9,505
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 8 / 0
6,129
471
2,673
12,274
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Helltruck
Heimdallr
9
1 / 2 / 1
5,888
453
6,041
8,967
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 1
5,392
415
2,796
8,648
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

3
0 / 1 / 0
4,193
323
868
1,279
199
Short Bow

Short Bow

+15%
Attack Speed

10
1 / 5 / 0
5,857
451
2,107
7,688
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
20
Kills
2
2
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Odin
0
8
0
0
L
Heimdallr
Helltruck
Heimdallr
1
2
1
0.75
L
0
4
1
0.13
W
Ne Zha
5
0
6
8
W
Hun Batz
Karmaleao
Hun Batz
2
1
4
4
W
Kukulkan
Luaxxtreme13
Kukulkan
3
1
7
6.5
L
0
1
0
0
L
1
5
0
0.2
W
Arachne
themasterIAV
Arachne
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,500
Damage
14,485
34,010
Taken
38,856
18,472
Mitigated
16,211
14,982
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,522
447
0
2,339
6,206
5,663
674
684
5,522
0
21,455
L
Odin
2,673
264
0
1,522
12,274
6,214
0
717
11,005
4,111
31,515
L
Heimdallr
Helltruck
Heimdallr
6,041
3,646
0
1,910
8,967
2,241
109
1,152
7,719
0
31,487
L
2,796
372
241
1,964
8,648
5,468
0
1,273
7,294
7,934
0
W
Ne Zha
8,032
2,964
0
3,631
7,829
5,620
254
1,065
6,722
0
52,735
W
Hun Batz
Karmaleao
Hun Batz
6,915
2,782
0
3,122
7,026
2,187
428
1,270
5,732
0
37,890
W
Kukulkan
Luaxxtreme13
Kukulkan
5,758
150
0
856
3,444
1,221
900
588
2,816
38,738
0
L
868
716
0
515
1,279
199
0
0
1,093
0
4,245
L
2,107
0
0
1,400
7,688
2,089
0
2,217
5,095
30,510
0
W
Arachne
themasterIAV
Arachne
8,273
5,297
0
5,034
9,505
3,781
0
2,076
7,357
0
58,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,357
Gold Earned
27,459
395
Minions Killed
234
0
Camps Cleared
0
1,285,344
Distance Traveled
947,007
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,787
522
33
3
0
197,249
3
L
Odin
6,129
471
86
7
0
240,639
2
L
Heimdallr
5,888
453
59
5
0
229,885
4
L
Ymir
5,392
415
14
1
0
206,926
3
W
Ne Zha
8,376
644
106
8
0
265,273
0
W
Hun Batz
7,066
544
70
5
0
309,933
1
W
Kukulkan
7,919
609
94
7
0
226,021
0
L
Apollo
4,193
323
11
1
0
32,099
1
L
Janus
5,857
451
64
5
0
237,458
6
W
Arachne
8,209
631
92
7
0
286,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role