Player Matchup

Bellona
Bellona
DeadstrouckXD200
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Tyr
Tyr
Norktic
Tyr
Level 7
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Anubis
Anubis
Nuclearcat
Anubis
Level 24
God Stats
3W - 7L
1,424 SR
Queue Stats
3W - 10L
1,328 Elo+
Solo
Cthulhu
Cthulhu
Qusquse
Cthulhu
Level 62
God Stats
32W - 45L
1,498 SR
Queue Stats
189W - 195L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
Toquedivino
Baron Samedi
Level 29
God Stats
77W - 64L
1,676 SR
Queue Stats
347W - 388L
1,463 Elo+
Solo
Team Averages
Level 30
1,482 SR
1,399 Elo+

VS

Team Averages
Level 38
1,605 SR
1,394 Elo+
Olorun
Olorun
I N4rcox I
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,247 Elo+
Party 1
Ah Puch
Ah Puch
I R4G3 I
Ah Puch
Level 126
God Stats
1W - 0L
1,739 SR
Queue Stats
3W - 2L
1,414 Elo+
Party 1
Mulan
Mulan
MungDaalTrueForm
Mulan
Level 29
God Stats
9W - 8L
1,541 SR
Queue Stats
328W - 287L
1,565 Elo+
Solo
Anhur
Anhur
TornTB
Anhur
Level 28
God Stats
3W - 0L
1,812 SR
Queue Stats
36W - 16L
1,463 Elo+
Solo
Chaac
Chaac
XxMulisha420xX5
Chaac
Level 7
God Stats
9W - 10L
1,435 SR
Queue Stats
16W - 27L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 7
10,904
909
13,611
22,311
14,110
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
17
0 / 6 / 5
9,845
820
4,158
22,645
14,163
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Nuclearcat
Anubis
17
2 / 8 / 8
11,332
944
16,327
18,969
9,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Qusquse
Cthulhu
17
1 / 7 / 11
10,968
914
18,413
37,438
17,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Toquedivino
Baron Samedi
19
11 / 7 / 3
13,695
1,141
19,229
17,015
6,911
Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
I N4rcox I
Olorun
18
0 / 6 / 12
10,577
881
7,207
12,337
3,308
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
I R4G3 I
Ah Puch
20
15 / 1 / 17
15,453
1,288
36,190
11,937
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 0 / 22
15,105
1,259
29,415
16,452
21,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
TornTB
Anhur
19
7 / 5 / 10
13,048
1,087
25,204
18,260
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 5 / 18
12,340
1,028
11,989
17,716
20,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
117
17
Kills
38
38
Deaths
17
34
Assists
79
Player
Kills
Deaths
Assists
KDA
L
3
10
7
0.65
W
Olorun
I N4rcox I
Olorun
0
6
12
1
W
Ah Puch
I R4G3 I
Ah Puch
15
1
17
23.5
W
11
0
22
22
L
Tyr
0
6
5
0.42
L
Anubis
Nuclearcat
Anubis
2
8
8
0.75
L
Cthulhu
Qusquse
Cthulhu
1
7
11
0.93
L
Baron Samedi
Toquedivino
Baron Samedi
11
7
3
1.79
W
Anhur
TornTB
Anhur
7
5
10
2.4
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,738
Damage
110,005
118,378
Taken
76,702
62,036
Mitigated
54,389
18,327
Healing
22,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,611
5,876
0
297
22,311
14,110
0
9,549
12,394
0
24,069
W
Olorun
I N4rcox I
Olorun
7,207
4,105
405
2,497
12,337
3,308
0
9,187
3,150
14,750
0
W
Ah Puch
I R4G3 I
Ah Puch
36,190
2,004
0
4,933
11,937
3,532
0
9,692
2,245
60,565
0
W
29,415
4,339
0
5,558
16,452
21,419
0
8,307
8,145
10,679
42,714
L
Tyr
4,158
2,241
0
330
22,645
14,163
0
8,934
13,424
0
8,012
L
Anubis
Nuclearcat
Anubis
16,327
1,850
165
3,611
18,969
9,846
0
7,650
11,176
43,581
0
L
Cthulhu
Qusquse
Cthulhu
18,413
1,535
1,089
7,258
37,438
17,006
0
17,318
19,823
34,459
0
L
Baron Samedi
Toquedivino
Baron Samedi
19,229
789
1,144
4,433
17,015
6,911
0
5,578
11,196
49,716
0
W
Anhur
TornTB
Anhur
25,204
13,983
0
4,422
18,260
5,522
0
15,072
3,188
0
53,848
W
11,989
1,048
286
4,764
17,716
20,608
0
11,711
6,005
0
21,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,744
Gold Earned
66,523
207
Minions Killed
227
6
Camps Cleared
7
1,079,715
Distance Traveled
1,067,296
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,904
909
27
2
1
186,589
0
W
Olorun
10,577
881
12
1
0
168,263
1
W
Ah Puch
15,453
1,288
79
7
1
230,325
0
W
Mulan
15,105
1,259
46
4
5
239,710
0
L
Tyr
9,845
820
10
1
0
235,789
1
L
Anubis
11,332
944
73
6
1
202,564
1
L
Cthulhu
10,968
914
34
3
1
238,533
0
L
Baron Samedi
13,695
1,141
63
5
3
216,240
2
W
Anhur
13,048
1,087
59
5
1
204,474
0
W
Chaac
12,340
1,028
31
3
0
224,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role