Player Matchup

Baron Samedi
Baron Samedi
Dragonlaks
Baron Samedi
Level 23
God Stats
9W - 6L
1,613 SR
Queue Stats
40W - 29L
1,603 Elo+
Party 2
Arachne
Arachne
Eiizel
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,454 Elo+
Party 2
Hel
Hel
Sm1t3Pl4y3r
Hel
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,512 Elo+
Solo
Thor
Thor
Sundboii
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,578 Elo+
Solo
Mercury
Mercury
iAteTehPie2
Mercury
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,766 Elo+
Solo
Team Averages
Level 12
1,523 SR
1,582 Elo+

VS

Team Averages
Level 12
1,565 SR
1,596 Elo+
Thor
Thor
Asphotis
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIIStupidGameIII
Morgan Le Fay
Level 7
God Stats
3W - 2L
1,825 SR
Queue Stats
16W - 12L
1,541 Elo+
Solo
Heimdallr
Heimdallr
KrisRib
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,687 Elo+
Party 1
Cerberus
Cerberus
Rushlive
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,687 Elo+
Party 1
Arachne
Arachne
creepp1
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dragonlaks
Baron Samedi
13
6 / 3 / 8
8,131
542
9,466
10,370
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Eiizel
Arachne
13
4 / 4 / 3
8,585
572
5,835
7,939
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 10
6,407
427
4,933
9,177
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
10
2 / 4 / 8
6,570
438
6,214
9,538
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
iAteTehPie2
Mercury
15
11 / 2 / 6
9,115
608
11,224
13,134
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 4 / 1
7,833
522
5,077
8,358
7,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
IIIStupidGameIII
Morgan Le Fay
12
2 / 7 / 3
7,429
495
8,363
10,338
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
KrisRib
Heimdallr
10
1 / 6 / 6
6,609
441
8,295
10,881
3,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Rushlive
Cerberus
11
4 / 3 / 5
6,724
448
8,922
11,661
7,379
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
creepp1
Arachne
11
5 / 3 / 4
7,386
492
4,913
9,242
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
23
Kills
15
15
Deaths
23
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
3
4
1
0.88
W
Baron Samedi
Dragonlaks
Baron Samedi
6
3
8
3.33
W
Arachne
Eiizel
Arachne
4
4
3
1.38
L
Morgan Le Fay
IIIStupidGameIII
Morgan Le Fay
2
7
3
0.5
L
Heimdallr
KrisRib
Heimdallr
1
6
6
0.67
L
Cerberus
Rushlive
Cerberus
4
3
5
2.17
W
0
2
10
2.5
W
Thor
2
4
8
1.5
L
Arachne
creepp1
Arachne
5
3
4
2.33
W
Mercury
iAteTehPie2
Mercury
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,672
Damage
35,570
50,158
Taken
50,480
22,650
Mitigated
26,370
19,195
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,077
1,478
0
760
8,358
7,962
748
271
8,087
0
40,333
W
Baron Samedi
Dragonlaks
Baron Samedi
9,466
1,590
836
3,782
10,370
4,215
0
5,159
5,211
36,508
0
W
Arachne
Eiizel
Arachne
5,835
3,345
0
1,804
7,939
3,596
459
0
7,939
0
36,804
L
Morgan Le Fay
IIIStupidGameIII
Morgan Le Fay
8,363
147
0
1,590
10,338
3,742
0
4,142
6,196
45,081
0
L
Heimdallr
KrisRib
Heimdallr
8,295
3,833
0
1,803
10,881
3,517
812
2,844
8,037
0
38,707
L
Cerberus
Rushlive
Cerberus
8,922
887
0
2,751
11,661
7,379
312
4,965
6,696
20,886
0
W
4,933
383
5,151
5,407
9,177
6,171
0
3,213
5,964
19,167
0
W
Thor
6,214
1,800
0
403
9,538
3,396
0
4,134
5,404
0
21,744
L
Arachne
creepp1
Arachne
4,913
2,835
0
3,182
9,242
3,770
0
2,177
7,065
0
30,742
W
Mercury
iAteTehPie2
Mercury
11,224
6,609
0
1,812
13,134
5,272
164
4,779
8,355
0
66,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
35,981
324
Minions Killed
325
0
Camps Cleared
0
1,511,057
Distance Traveled
1,191,585
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,833
522
91
6
0
226,441
3
W
Baron Samedi
8,131
542
62
4
0
284,213
0
W
Arachne
8,585
572
84
6
0
272,835
0
L
Morgan Le Fay
7,429
495
76
5
0
222,455
4
L
Heimdallr
6,609
441
65
4
0
216,341
1
L
Cerberus
6,724
448
35
2
0
249,091
1
W
Hel
6,407
427
30
2
0
275,980
3
W
Thor
6,570
438
36
2
0
313,473
1
L
Arachne
7,386
492
58
4
0
277,257
3
W
Mercury
9,115
608
112
7
0
364,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role