Player Matchup

Chaac
Chaac
BabyDaisy
Chaac
Level 29
God Stats
2W - 6L
1,300 SR
Queue Stats
27W - 59L
1,205 Elo+
Solo
Terra
Terra
DaRkTitanX62
Terra
Level 159
God Stats
2W - 2L
1,701 SR
Queue Stats
29W - 66L
1,458 Elo+
Solo
He Bo
He Bo
Dh5v
He Bo
Level 148
God Stats
3W - 9L
1,833 SR
Queue Stats
185W - 187L
1,552 Elo+
Solo
Izanami
Izanami
Shadow Phnx1126
Izanami
Level 38
God Stats
0W - 1L
1,634 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 94
1,617 SR
1,429 Elo+

VS

Team Averages
Level 71
1,819 SR
1,473 Elo+
Eset
Eset
AlfredoLinguini
Eset
Level 119
God Stats
6W - 1L
1,739 SR
Queue Stats
15W - 14L
1,643 Elo+
Party 1
Heimdallr
Heimdallr
DaveNSW
Heimdallr
Level 24
God Stats
4W - 0L
1,983 SR
Queue Stats
17W - 20L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
MssMinnie
Tsukuyomi
Level 53
God Stats
1W - 0L
1,835 SR
Queue Stats
2W - 3L
1,150 Elo+
Solo
Erlang Shen
Erlang Shen
PixelGadget
Erlang Shen
Level 89
God Stats
2W - 1L
1,719 SR
Queue Stats
15W - 14L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BabyDaisy
Chaac
11
0 / 5 / 3
6,660
740
3,233
10,743
9,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 4 / 2
7,908
879
6,239
9,267
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

He Bo
Dh5v
He Bo
12
1 / 2 / 1
6,956
773
5,006
6,844
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 1
7,193
799
3,194
7,730
2,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,346
1,038
10,300
6,118
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
DaveNSW
Heimdallr
14
3 / 0 / 4
8,185
909
8,000
6,284
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
MssMinnie
Tsukuyomi
12
0 / 3 / 4
7,226
803
3,082
7,397
3,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
PixelGadget
Erlang Shen
14
5 / 2 / 6
8,620
958
6,785
5,907
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
15
15
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Chaac
BabyDaisy
Chaac
0
5
3
0.3
L
3
4
2
1
W
Heimdallr
DaveNSW
Heimdallr
3
0
4
5
L
He Bo
Dh5v
He Bo
1
2
1
0.75
W
Tsukuyomi
MssMinnie
Tsukuyomi
0
3
4
0.67
W
Erlang Shen
PixelGadget
Erlang Shen
5
2
6
4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,672
Damage
28,167
34,584
Taken
25,706
21,755
Mitigated
12,493
7,495
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,300
1,491
596
3,054
6,118
2,435
1,132
2,978
2,972
37,469
0
L
Chaac
BabyDaisy
Chaac
3,233
435
0
1,305
10,743
9,669
0
2,802
7,694
0
12,026
L
6,239
543
1,461
1,925
9,267
7,202
0
5,021
4,011
21,981
0
W
Heimdallr
DaveNSW
Heimdallr
8,000
3,075
0
2,359
6,284
2,724
951
3,015
3,179
0
32,865
L
He Bo
Dh5v
He Bo
5,006
50
0
1,340
6,844
2,319
38
1,409
5,365
26,747
0
W
Tsukuyomi
MssMinnie
Tsukuyomi
3,082
653
0
83
7,397
3,303
596
4,035
3,362
0
13,557
W
Erlang Shen
PixelGadget
Erlang Shen
6,785
3,732
0
1,253
5,907
4,031
61
1,507
4,197
0
21,132
L
3,194
2,350
0
1,464
7,730
2,565
215
887
6,801
0
19,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
33,377
134
Minions Killed
170
8
Camps Cleared
7
697,598
Distance Traveled
700,767
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,346
1,038
70
8
1
179,331
3
L
Chaac
6,660
740
26
3
2
160,051
1
L
Terra
7,908
879
28
3
1
171,090
2
W
Heimdallr
8,185
909
60
7
3
172,866
3
L
He Bo
6,956
773
40
4
4
203,457
0
W
Tsukuyomi
7,226
803
18
2
0
157,672
0
W
Erlang Shen
8,620
958
22
2
3
190,898
0
L
Izanami
7,193
799
40
4
1
163,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role