Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CPT X Abody
Nox
Level 156
God Stats
1W - 6L
1,094 SR
Queue Stats
242W - 251L
1,455 Elo+
Solo
Anubis
Anubis
Fakeiam
Anubis
Level 88
God Stats
4W - 1L
1,670 SR
Queue Stats
184W - 150L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
Gamaclees
Sun Wukong
Level 144
God Stats
1W - 3L
1,537 SR
Queue Stats
48W - 37L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
oo Januus oo
Sylvanus
Level 68
God Stats
1W - 5L
1,122 SR
Queue Stats
506W - 520L
1,422 Elo+
Party 1
Team Averages
Level 111
1,385 SR
1,495 Elo+

VS

Team Averages
Level 123
1,564 SR
1,462 Elo+
Nu Wa
Nu Wa
CptYiokosTheDog
Nu Wa
Level 129
God Stats
2W - 1L
1,503 SR
Queue Stats
33W - 26L
1,468 Elo+
Solo
Sylvanus
Sylvanus
DYURASEL
Sylvanus
Level 109
God Stats
4W - 1L
1,311 SR
Queue Stats
194W - 176L
1,517 Elo+
Solo
Ganesha
Ganesha
Ironhammer5590
Ganesha
Level 129
God Stats
4W - 2L
1,544 SR
Queue Stats
63W - 82L
1,419 Elo+
Party 3
Bellona
Bellona
LoliDestroyer96
Bellona
Level 102
God Stats
4W - 1L
1,897 SR
Queue Stats
130W - 129L
1,478 Elo+
Solo
Neith
Neith
chili_royal
Neith
Level 148
God Stats
5W - 4L
1,566 SR
Queue Stats
507W - 527L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
2 / 5 / 9
9,548
637
11,280
9,468
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 5 / 11
9,616
641
12,683
13,726
5,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Fakeiam
Anubis
18
5 / 4 / 9
10,230
682
21,349
18,452
9,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Gamaclees
Sun Wukong
18
7 / 2 / 7
10,517
701
17,596
20,364
16,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
oo Januus oo
Sylvanus
16
2 / 4 / 10
10,397
693
7,670
18,342
18,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 12
10,947
730
19,589
7,527
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
DYURASEL
Sylvanus
18
4 / 2 / 11
11,017
734
16,598
23,889
17,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 5 / 11
10,068
671
7,552
22,447
29,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 6 / 11
12,200
813
14,248
22,436
25,370
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 3 / 9
11,139
743
17,189
17,016
7,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
74
18
Kills
20
20
Deaths
18
46
Assists
54
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
5
9
1.3
L
2
5
11
1.5
W
3
2
12
4.5
W
Sylvanus
DYURASEL
Sylvanus
4
2
11
4.75
L
Anubis
Fakeiam
Anubis
5
4
9
2.38
L
Sun Wukong
Gamaclees
Sun Wukong
7
2
7
5.25
W
0
5
11
1.1
W
7
6
11
2.08
W
6
3
9
3.5
L
Sylvanus
oo Januus oo
Sylvanus
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,578
Damage
75,176
80,352
Taken
93,315
53,566
Mitigated
83,267
41,413
Healing
51,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
11,280
1,304
2,142
1,548
9,468
3,714
660
5,254
4,203
21,736
620
L
12,683
709
1,832
1,620
13,726
5,678
0
8,055
5,671
30,003
0
W
19,589
3,653
0
653
7,527
2,863
1,505
3,684
3,843
50,083
0
W
Sylvanus
DYURASEL
Sylvanus
16,598
3,129
16,728
14,581
23,889
17,845
1,861
15,022
8,867
35,266
0
L
Anubis
Fakeiam
Anubis
21,349
657
2,162
7,934
18,452
9,339
170
8,837
9,615
40,157
0
L
Sun Wukong
Gamaclees
Sun Wukong
17,596
2,617
1,262
8,281
20,364
16,622
0
12,026
8,338
0
37,682
W
7,552
237
1,431
3,077
22,447
29,948
688
12,844
9,603
26,471
0
W
14,248
2,535
3,309
2,608
22,436
25,370
498
9,966
12,470
5,445
21,747
W
17,189
4,956
1,947
6,741
17,016
7,241
552
10,846
6,170
0
44,480
L
Sylvanus
oo Januus oo
Sylvanus
7,670
2,339
9,095
5,537
18,342
18,213
0
11,636
6,706
14,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,308
Gold Earned
55,371
179
Minions Killed
189
0
Camps Cleared
0
1,271,873
Distance Traveled
1,398,797
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,548
637
26
2
0
227,097
0
L
Nox
9,616
641
50
3
0
275,931
4
W
Nu Wa
10,947
730
56
4
0
278,229
0
W
Sylvanus
11,017
734
60
4
0
275,822
5
L
Anubis
10,230
682
54
4
0
254,019
1
L
Sun Wukong
10,517
701
34
2
0
296,910
0
W
Ganesha
10,068
671
1
0
0
280,554
0
W
Bellona
12,200
813
21
1
0
271,156
0
W
Neith
11,139
743
51
3
0
293,036
0
L
Sylvanus
10,397
693
15
1
0
217,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role