Player Matchup

Sylvanus
Sylvanus
Faffy Waffle o
Sylvanus
Level 145
God Stats
42W - 32L
1,532 SR
Queue Stats
336W - 306L
1,504 Elo+
Party 2
Fenrir
Fenrir
LowkeyLuckyLoki
Fenrir
Level 109
God Stats
34W - 25L
1,543 SR
Queue Stats
202W - 184L
1,475 Elo+
Party 2
Neith
Neith
alviros
Neith
Level 121
God Stats
1W - 1L
1,487 SR
Queue Stats
157W - 167L
1,403 Elo+
Solo
Aphrodite
Aphrodite
i_Melodic_i
Aphrodite
Level 88
God Stats
89W - 83L
1,514 SR
Queue Stats
223W - 271L
1,378 Elo+
Solo
Anubis
Anubis
vYeti_-
Anubis
Level 121
God Stats
15W - 14L
1,356 SR
Queue Stats
282W - 298L
1,405 Elo+
Solo
Team Averages
Level 117
1,486 SR
1,433 Elo+

VS

Team Averages
Level 92
1,408 SR
1,421 Elo+
Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BozhyyNosochek
Sol
Level 69
God Stats
10W - 7L
1,273 SR
Queue Stats
256W - 278L
1,407 Elo+
Solo
Sobek
Sobek
dazed_adverb5
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,376 Elo+
Party 1
Mercury
Mercury
killerx34
Mercury
Level 89
God Stats
0W - 2L
1,296 SR
Queue Stats
180W - 189L
1,435 Elo+
Solo
Kukulkan
Kukulkan
lampard1911
Kukulkan
Level 116
God Stats
0W - 2L
1,473 SR
Queue Stats
28W - 38L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 0 / 2
8,051
671
8,440
7,039
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 4 / 3
7,706
642
3,797
9,341
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
alviros
Neith
12
4 / 2 / 4
7,194
600
7,153
7,627
2,364
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
i_Melodic_i
Aphrodite
11
2 / 3 / 5
7,105
592
7,319
9,139
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
vYeti_-
Anubis
13
4 / 2 / 3
7,795
650
4,528
6,205
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 2 / 0
7,216
601
4,796
11,107
5,176
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 3
6,737
561
5,994
8,641
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 6 / 3
6,120
510
4,736
13,362
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
killerx34
Mercury
11
4 / 3 / 2
6,800
567
3,891
8,896
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
lampard1911
Kukulkan
11
1 / 4 / 1
6,338
528
3,727
5,585
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
11
11
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
L
3
3
3
1.5
W
Sylvanus
2
0
2
3
W
6
4
3
1.88
W
Neith
alviros
Neith
4
2
4
3
L
2
6
3
0.58
W
Aphrodite
i_Melodic_i
Aphrodite
2
3
5
1.5
L
Mercury
killerx34
Mercury
4
3
2
1.67
L
Kukulkan
lampard1911
Kukulkan
1
4
1
0.38
W
Anubis
vYeti_-
Anubis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
23,144
39,351
Taken
47,591
18,228
Mitigated
22,556
19,524
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,796
1,320
0
6,614
11,107
5,176
0
6,964
4,143
48,002
0
L
5,994
2,213
0
2,982
8,641
2,248
34
1,447
7,194
33,930
0
W
Sylvanus
8,440
3,077
257
4,258
7,039
3,835
506
3,694
3,345
45,084
9,431
W
3,797
590
0
3,447
9,341
4,251
0
911
8,430
0
49,712
W
Neith
alviros
Neith
7,153
2,705
154
2,232
7,627
2,364
1,802
5,707
1,920
0
36,102
L
4,736
263
48
3,950
13,362
10,105
0
5,396
7,966
21,795
0
W
Aphrodite
i_Melodic_i
Aphrodite
7,319
1,253
2,172
4,960
9,139
4,517
785
5,480
3,659
31,460
0
L
Mercury
killerx34
Mercury
3,891
1,485
0
2,385
8,896
3,442
0
1,957
6,939
0
35,620
L
Kukulkan
lampard1911
Kukulkan
3,727
244
0
435
5,585
1,585
429
3,421
2,164
37,356
0
W
Anubis
vYeti_-
Anubis
4,528
49
0
2,044
6,205
3,261
642
3,461
2,744
46,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,851
Gold Earned
33,211
432
Minions Killed
339
0
Camps Cleared
0
1,125,247
Distance Traveled
1,111,735
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,216
601
112
9
0
185,929
3
L
Sol
6,737
561
57
5
0
216,093
1
W
Sylvanus
8,051
671
118
10
0
221,891
2
W
Fenrir
7,706
642
80
7
0
257,743
2
W
Neith
7,194
600
70
6
0
220,205
0
L
Sobek
6,120
510
30
3
0
224,449
3
W
Aphrodite
7,105
592
62
5
0
223,452
0
L
Mercury
6,800
567
66
6
0
273,259
2
L
Kukulkan
6,338
528
74
6
0
212,005
3
W
Anubis
7,795
650
102
9
0
201,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role