Player Matchup

Mercury
Mercury
Hirros1210
Mercury
Level 18
God Stats
2W - 2L
1,294 SR
Queue Stats
20W - 21L
1,462 Elo+
Party 3
Ymir
Ymir
KptFilip99PL
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Onekoko
Gilgamesh
Level 44
God Stats
1W - 0L
1,229 SR
Queue Stats
6W - 2L
1,577 Elo+
Party 3
The Morrigan
The Morrigan
VannaBardot
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,731 Elo+
Party 1
Xbalanque
Xbalanque
alencek07
Xbalanque
Level 21
God Stats
2W - 0L
1,746 SR
Queue Stats
17W - 22L
1,279 Elo+
Party 1
Team Averages
Level 23
1,454 SR
1,510 Elo+

VS

Team Averages
Level 23
1,376 SR
1,337 Elo+
Guan Yu
Guan Yu
Archieee
Guan Yu
Level 14
God Stats
11W - 6L
1,207 SR
Queue Stats
165W - 172L
1,289 Elo+
Solo
Ymir
Ymir
SaintUndead
Ymir
Level 22
God Stats
3W - 4L
1,363 SR
Queue Stats
26W - 27L
1,383 Elo+
Party 2
Chiron
Chiron
SolidSnake6913
Chiron
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,304 Elo+
Party 4
Ratatoskr
Ratatoskr
Thall667
Ratatoskr
Level 29
God Stats
7W - 4L
1,515 SR
Queue Stats
80W - 84L
1,385 Elo+
Party 2
Sol
Sol
ThroughtTheWall
Sol
Level 22
God Stats
0W - 2L
1,297 SR
Queue Stats
35W - 39L
1,323 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hirros1210
Mercury
11
7 / 1 / 1
6,763
615
4,847
6,693
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 6 / 0
4,954
450
2,245
7,828
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Onekoko
Gilgamesh
9
1 / 1 / 2
5,426
493
814
3,667
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
VannaBardot
The Morrigan
14
9 / 0 / 0
8,179
744
8,057
2,851
1,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
alencek07
Xbalanque
9
0 / 3 / 2
5,247
477
4,021
5,496
1,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Archieee
Guan Yu
9
0 / 0 / 1
5,431
494
1,477
3,192
1,214
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 4 / 6
5,891
536
4,346
9,586
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
7 / 3 / 3
6,194
563
4,872
5,910
1,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Thall667
Ratatoskr
8
1 / 5 / 0
5,091
463
2,234
5,987
2,252
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 0
4,597
418
1,741
6,058
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
18
Kills
11
11
Deaths
18
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Archieee
Guan Yu
0
0
1
0.5
W
Mercury
Hirros1210
Mercury
7
1
1
7.5
W
1
6
0
0.17
W
Gilgamesh
Onekoko
Gilgamesh
1
1
2
2
L
3
4
6
1.5
L
7
3
3
2.83
L
Ratatoskr
Thall667
Ratatoskr
1
5
0
0.2
L
0
6
0
0
W
The Morrigan
VannaBardot
The Morrigan
9
0
0
9
W
Xbalanque
alencek07
Xbalanque
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,984
Damage
14,670
26,535
Taken
30,733
11,211
Mitigated
14,448
7,146
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Archieee
Guan Yu
1,477
176
0
399
3,192
1,214
0
767
2,425
0
21,661
W
Mercury
Hirros1210
Mercury
4,847
2,105
0
2,108
6,693
2,463
0
707
5,986
0
36,201
W
2,245
672
0
527
7,828
4,913
0
2,815
5,013
10,270
0
W
Gilgamesh
Onekoko
Gilgamesh
814
215
0
1,296
3,667
1,470
0
0
3,667
0
18,703
L
4,346
1,227
0
2,392
9,586
7,506
0
2,530
7,056
16,775
0
L
4,872
3,002
435
1,812
5,910
1,532
248
1,873
4,037
0
22,500
L
Ratatoskr
Thall667
Ratatoskr
2,234
182
0
1,056
5,987
2,252
0
256
5,731
0
25,046
L
1,741
664
0
742
6,058
1,944
0
3,242
2,816
14,331
1,415
W
The Morrigan
VannaBardot
The Morrigan
8,057
1,655
0
2,017
2,851
1,186
0
538
2,313
58,168
7,397
W
Xbalanque
alencek07
Xbalanque
4,021
2,337
0
1,198
5,496
1,179
0
1,797
3,699
0
24,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
27,204
291
Minions Killed
219
0
Camps Cleared
0
984,743
Distance Traveled
913,493
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,431
494
60
5
0
179,992
4
W
Mercury
6,763
615
64
6
0
241,740
1
W
Ymir
4,954
450
11
1
0
193,427
1
W
Gilgamesh
5,426
493
39
4
0
163,715
3
L
Ymir
5,891
536
27
2
0
181,203
4
L
Chiron
6,194
563
42
4
0
164,707
2
L
Ratatoskr
5,091
463
58
5
0
206,637
1
L
Sol
4,597
418
32
3
0
180,954
2
W
The Morrigan
8,179
744
122
11
0
216,422
4
W
Xbalanque
5,247
477
55
5
0
169,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role