Player Matchup

Cthulhu
Cthulhu
Gabriel364077
Cthulhu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 26L
1,290 Elo+
Solo
Merlin
Merlin
M4RV1N_R4
Merlin
Level 23
God Stats
42W - 45L
1,464 SR
Queue Stats
115W - 115L
1,425 Elo+
Solo
Neith
Neith
killer-girl2452
Neith
Level 18
God Stats
13W - 19L
1,430 SR
Queue Stats
15W - 23L
1,461 Elo+
Solo
Tiamat
Tiamat
suneaterxd23
Tiamat
Level 24
God Stats
3W - 13L
1,244 SR
Queue Stats
6W - 21L
1,230 Elo+
Solo
Hel
Hel
walmartsfineist
Hel
Level 28
God Stats
31W - 28L
1,575 SR
Queue Stats
127W - 109L
1,570 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,395 Elo+

VS

Team Averages
Level 20
1,619 SR
1,529 Elo+
Chaac
Chaac
DeadChick956
Chaac
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 60L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DingDong3066
Morgan Le Fay
Level 27
God Stats
7W - 2L
1,586 SR
Queue Stats
214W - 183L
1,571 Elo+
Solo
Cupid
Cupid
M_walla
Cupid
Level 23
God Stats
14W - 7L
1,550 SR
Queue Stats
96W - 57L
1,515 Elo+
Solo
Chernobog
Chernobog
TheKidGolden
Chernobog
Level 29
God Stats
13W - 10L
1,571 SR
Queue Stats
180W - 195L
1,390 Elo+
Solo
Nox
Nox
spartan6134
Nox
Level 16
God Stats
15W - 4L
1,888 SR
Queue Stats
21W - 12L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 7 / 3
9,991
833
7,203
24,471
26,078
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
M4RV1N_R4
Merlin
16
2 / 2 / 3
10,852
904
5,722
7,041
2,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 6 / 3
11,802
984
11,338
17,909
7,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
17
2 / 10 / 4
11,380
948
11,624
24,311
15,222
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 2 / 2
9,364
780
3,479
3,292
1,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 9
10,974
915
3,230
5,740
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
DingDong3066
Morgan Le Fay
18
9 / 3 / 8
12,625
1,052
20,381
9,763
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
M_walla
Cupid
18
9 / 3 / 13
12,564
1,047
28,823
14,406
5,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
TheKidGolden
Chernobog
18
4 / 1 / 15
12,175
1,015
6,747
9,817
4,038
19
4 / 2 / 15
11,532
961
13,779
9,393
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
8
Kills
27
27
Deaths
9
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Morgan Le Fay
DingDong3066
Morgan Le Fay
9
3
8
4.33
L
Cthulhu
1
7
3
0.36
L
Merlin
M4RV1N_R4
Merlin
2
2
3
1.75
W
Cupid
M_walla
Cupid
9
3
13
5.17
W
Chernobog
TheKidGolden
Chernobog
4
1
15
11.5
L
3
6
3
0.75
W
4
2
15
5.75
L
Tiamat
2
10
4
0.4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,366
Damage
72,960
77,024
Taken
49,119
52,523
Mitigated
24,555
5,658
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,230
327
0
2,148
5,740
6,776
0
4,132
1,608
114
17,185
W
Morgan Le Fay
DingDong3066
Morgan Le Fay
20,381
1,597
243
1,853
9,763
4,261
0
5,717
4,046
50,563
0
L
Cthulhu
7,203
417
0
440
24,471
26,078
0
8,651
15,504
10,844
0
L
Merlin
M4RV1N_R4
Merlin
5,722
77
12
856
7,041
2,448
0
4,945
1,946
21,696
0
W
Cupid
M_walla
Cupid
28,823
15,316
620
2,562
14,406
5,753
0
8,924
5,482
0
45,378
W
Chernobog
TheKidGolden
Chernobog
6,747
3,807
0
794
9,817
4,038
0
4,482
4,744
0
24,326
L
11,338
1,730
115
1,478
17,909
7,769
0
7,831
9,914
0
34,241
W
13,779
749
0
240
9,393
3,727
0
4,773
4,045
25,495
0
L
Tiamat
11,624
583
0
1,694
24,311
15,222
0
11,083
12,594
24,478
0
L
3,479
115
399
664
3,292
1,006
0
865
2,373
8,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,389
Gold Earned
59,870
124
Minions Killed
221
4
Camps Cleared
9
784,163
Distance Traveled
1,117,381
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,974
915
42
4
0
230,808
2
W
Morgan Le Fay
12,625
1,052
78
7
2
209,084
1
L
Cthulhu
9,991
833
5
0
0
148,433
0
L
Merlin
10,852
904
24
2
0
158,201
1
W
Cupid
12,564
1,047
39
3
2
227,150
0
W
Chernobog
12,175
1,015
35
3
4
217,781
0
L
Neith
11,802
984
55
5
1
199,221
0
W
Nox
11,532
961
27
2
1
232,558
1
L
Tiamat
11,380
948
33
3
1
214,621
0
L
Hel
9,364
780
7
1
2
63,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role