Player Matchup

Ah Puch
Ah Puch
NelsonELP_toAmo
Ah Puch
Level 67
God Stats
2W - 2L
1,395 SR
Queue Stats
276W - 332L
1,361 Elo+
Party 1
Kali
Kali
TFA_Rmichael093
Kali
Level 53
God Stats
2W - 6L
1,549 SR
Queue Stats
202W - 302L
1,335 Elo+
Party 1
Rama
Rama
cheshireknight
Rama
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
129W - 133L
1,452 Elo+
Solo
Neith
Neith
dakingeleee
Neith
Level 85
God Stats
0W - 1L
1,437 SR
Queue Stats
11W - 18L
1,395 Elo+
Solo
Ares
Ares
kebous
Ares
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 169L
1,412 Elo+
Solo
Team Averages
Level 73
1,476 SR
1,391 Elo+

VS

Team Averages
Level 79
1,490 SR
1,403 Elo+
Sun Wukong
Sun Wukong
KennyMyers41
Sun Wukong
Level 107
God Stats
39W - 21L
1,599 SR
Queue Stats
64W - 51L
1,524 Elo+
Party 2
Mercury
Mercury
Pegine1232
Mercury
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,237 Elo+
Solo
Horus
Horus
YODJ2415
Horus
Level 58
God Stats
1W - 2L
1,347 SR
Queue Stats
55W - 72L
1,340 Elo+
Solo
Janus
Janus
jfersaus
Janus
Level 90
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 62L
1,515 Elo+
Party 2
Neith
Neith
zubzero214
Neith
Level 98
God Stats
12W - 9L
1,505 SR
Queue Stats
117W - 138L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
9,225
513
9,033
9,140
3,813
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 1
8,208
456
3,077
11,403
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 7 / 1
8,228
457
8,873
12,135
3,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 5 / 1
8,627
479
5,339
14,949
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
kebous
Ares
11
1 / 7 / 3
7,890
438
6,580
20,911
13,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KennyMyers41
Sun Wukong
17
7 / 0 / 4
10,677
593
13,094
12,658
10,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Pegine1232
Mercury
14
6 / 3 / 12
9,097
505
12,658
12,096
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
YODJ2415
Horus
13
4 / 1 / 10
9,189
511
6,206
14,884
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
jfersaus
Janus
16
2 / 1 / 5
9,275
515
5,001
7,130
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
5 / 2 / 8
9,017
501
10,608
11,860
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
7
Kills
24
24
Deaths
7
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
KennyMyers41
Sun Wukong
7
0
4
9
L
3
2
0
1.5
W
Mercury
Pegine1232
Mercury
6
3
12
4
L
0
3
1
0.17
W
Horus
YODJ2415
Horus
4
1
10
9
L
3
7
1
0.5
L
0
5
1
0.1
W
Janus
jfersaus
Janus
2
1
5
4.5
L
Ares
kebous
Ares
1
7
3
0.36
W
Neith
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
47,567
68,538
Taken
58,628
31,337
Mitigated
39,083
20,535
Healing
26,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
KennyMyers41
Sun Wukong
13,094
3,259
0
7,718
12,658
10,628
38
1,562
11,096
0
78,247
L
9,033
478
79
3,069
9,140
3,813
444
770
8,316
63,249
0
W
Mercury
Pegine1232
Mercury
12,658
6,380
0
1,886
12,096
5,787
0
3,005
9,091
0
48,617
L
3,077
467
0
3,788
11,403
5,107
114
1,562
9,697
0
61,839
W
Horus
YODJ2415
Horus
6,206
3,393
1,582
6,180
14,884
15,740
776
4,912
9,972
0
23,559
L
8,873
6,902
0
2,249
12,135
3,517
592
846
11,251
0
49,740
L
5,339
3,151
0
7,199
14,949
4,985
1,268
0
14,949
0
57,353
W
Janus
jfersaus
Janus
5,001
677
0
2,786
7,130
2,302
0
2,972
4,158
64,367
0
L
Ares
kebous
Ares
6,580
136
1,628
2,523
20,911
13,915
0
1,735
19,062
22,439
0
W
Neith
10,608
5,759
0
6,211
11,860
4,626
1,652
3,162
8,698
0
68,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
47,255
431
Minions Killed
484
0
Camps Cleared
0
1,633,744
Distance Traveled
1,844,292
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,677
593
144
8
0
400,229
0
L
Ah Puch
9,225
513
106
6
0
333,989
4
W
Mercury
9,097
505
45
3
0
442,174
6
L
Kali
8,208
456
104
6
0
376,249
0
W
Horus
9,189
511
28
2
0
334,509
2
L
Rama
8,228
457
83
5
0
281,577
1
L
Neith
8,627
479
115
6
0
286,069
2
W
Janus
9,275
515
133
7
0
349,587
7
L
Ares
7,890
438
23
1
0
355,860
5
W
Neith
9,017
501
134
7
0
317,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role