Player Matchup

Chernobog
Chernobog
Cosmic_Aneyhys
Chernobog
Level 64
God Stats
4W - 8L
1,370 SR
Queue Stats
300W - 384L
1,354 Elo+
Party 2
Scylla
Scylla
Father Rican
Scylla
Level 45
God Stats
8W - 11L
1,412 SR
Queue Stats
99W - 110L
1,422 Elo+
Solo
Athena
Athena
Simply_Regret
Athena
Level 28
God Stats
27W - 17L
1,518 SR
Queue Stats
50W - 59L
1,364 Elo+
Party 2
Chaac
Chaac
TaxForeclosure33
Chaac
Level 60
God Stats
1W - 0L
1,722 SR
Queue Stats
96W - 107L
1,384 Elo+
Party 3
Baron Samedi
Baron Samedi
russ23hammy
Baron Samedi
Level 46
God Stats
10W - 5L
1,609 SR
Queue Stats
60W - 70L
1,375 Elo+
Party 3
Team Averages
Level 49
1,526 SR
1,380 Elo+

VS

Team Averages
Level 67
1,509 SR
1,345 Elo+
Mulan
Mulan
AmberUppie
Mulan
Level 66
God Stats
24W - 15L
1,667 SR
Queue Stats
194W - 228L
1,328 Elo+
Party 1
Artio
Artio
DannyRich
Artio
Level 81
God Stats
14W - 22L
1,443 SR
Queue Stats
452W - 543L
1,342 Elo+
Solo
Danzaburou
Danzaburou
Icerighty
Danzaburou
Level 27
God Stats
10W - 10L
1,503 SR
Queue Stats
19W - 35L
1,303 Elo+
Party 1
Sylvanus
Sylvanus
RUNNAWAY2014
Sylvanus
Level 57
God Stats
14W - 20L
1,411 SR
Queue Stats
149W - 166L
1,351 Elo+
Party 1
Hun Batz
Hun Batz
firelefty
Hun Batz
Level 103
God Stats
4W - 7L
1,523 SR
Queue Stats
349W - 319L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cosmic_Aneyhys
Chernobog
15
8 / 3 / 8
9,828
546
8,253
11,978
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
15
3 / 6 / 7
9,383
521
7,481
12,082
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 4 / 9
10,572
587
16,184
16,167
6,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 9
9,413
523
10,559
14,923
9,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
russ23hammy
Baron Samedi
16
8 / 4 / 9
10,354
575
10,598
10,058
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
4 / 6 / 0
8,635
480
14,324
16,874
13,654
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
DannyRich
Artio
11
0 / 5 / 4
7,683
427
1,922
14,206
9,597
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Icerighty
Danzaburou
12
1 / 7 / 2
7,917
440
3,941
12,905
4,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
RUNNAWAY2014
Sylvanus
14
4 / 5 / 4
9,398
522
8,205
16,072
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
firelefty
Hun Batz
16
13 / 7 / 5
11,203
622
17,180
15,805
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
30
Kills
22
22
Deaths
30
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
4
6
0
0.67
W
Chernobog
Cosmic_Aneyhys
Chernobog
8
3
8
4
L
Artio
DannyRich
Artio
0
5
4
0.4
W
Scylla
3
6
7
1.08
L
Danzaburou
Icerighty
Danzaburou
1
7
2
0.29
L
Sylvanus
RUNNAWAY2014
Sylvanus
4
5
4
1.2
W
9
4
9
3.38
W
2
5
9
1.3
L
Hun Batz
firelefty
Hun Batz
13
7
5
2.21
W
Baron Samedi
russ23hammy
Baron Samedi
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,075
Damage
45,572
65,208
Taken
75,862
26,996
Mitigated
41,237
17,611
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
14,324
2,274
0
1,538
16,874
13,654
417
6,274
10,536
0
48,046
W
Chernobog
Cosmic_Aneyhys
Chernobog
8,253
4,992
257
5,201
11,978
4,600
2,001
942
11,036
0
43,933
L
Artio
DannyRich
Artio
1,922
48
424
3,241
14,206
9,597
224
6,597
7,269
18,822
0
W
Scylla
7,481
585
79
1,412
12,082
2,978
598
3,512
8,570
45,915
0
L
Danzaburou
Icerighty
Danzaburou
3,941
936
0
2,128
12,905
4,142
1,188
5,695
6,758
0
48,840
L
Sylvanus
RUNNAWAY2014
Sylvanus
8,205
873
1,576
5,501
16,072
8,007
1,233
9,493
6,195
41,586
12,211
W
16,184
4,531
0
2,189
16,167
6,773
138
2,327
13,840
59,093
0
W
10,559
2,652
84
4,664
14,923
9,313
1,198
1,329
13,594
0
38,462
L
Hun Batz
firelefty
Hun Batz
17,180
7,783
0
3,698
15,805
5,837
352
4,804
10,841
0
63,294
W
Baron Samedi
russ23hammy
Baron Samedi
10,598
898
968
2,757
10,058
3,332
319
1,749
8,309
34,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,550
Gold Earned
44,836
395
Minions Killed
379
0
Camps Cleared
0
1,622,066
Distance Traveled
1,553,248
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,635
480
77
4
0
315,368
1
W
Chernobog
9,828
546
92
5
0
314,447
1
L
Artio
7,683
427
36
2
0
317,026
2
W
Scylla
9,383
521
98
5
0
284,440
4
L
Danzaburou
7,917
440
78
4
0
292,183
1
L
Sylvanus
9,398
522
94
5
0
294,895
3
W
Athena
10,572
587
87
5
0
340,730
1
W
Chaac
9,413
523
67
4
0
350,469
0
L
Hun Batz
11,203
622
94
5
0
333,776
1
W
Baron Samedi
10,354
575
51
3
0
331,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role