Player Matchup

Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
NikoThaCapo
Bellona
Level 149
God Stats
2W - 3L
1,679 SR
Queue Stats
25W - 14L
1,663 Elo+
Party 1
Ne Zha
Ne Zha
TheNameIsSpawn
Ne Zha
Level 157
God Stats
1W - 0L
1,586 SR
Queue Stats
11W - 5L
1,489 Elo+
Party 1
Aphrodite
Aphrodite
cylas1212
Aphrodite
Level 155
God Stats
3W - 3L
1,793 SR
Queue Stats
46W - 40L
1,536 Elo+
Party 1
Team Averages
Level 145
1,639 SR
1,547 Elo+

VS

Team Averages
Level 93
1,507 SR
1,350 Elo+
Neith
Neith
GoztCrow
Neith
Level 127
God Stats
0W - 2L
1,608 SR
Queue Stats
4W - 5L
1,406 Elo+
Party 3
Ra
Ra
HadesDeManzanita
Ra
Level 17
God Stats
0W - 1L
1,859 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 3
Sylvanus
Sylvanus
MrZiriusGM
Sylvanus
Level 125
God Stats
1W - 5L
1,305 SR
Queue Stats
17W - 35L
1,337 Elo+
Party 2
Awilix
Awilix
darknatsuanbu
Awilix
Level 104
God Stats
0W - 1L
1,257 SR
Queue Stats
16W - 31L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 1 / 11
10,354
863
9,910
6,450
2,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
NikoThaCapo
Bellona
17
10 / 4 / 7
11,507
959
15,912
15,023
13,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 3 / 11
10,210
851
15,326
11,269
5,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Aphrodite
cylas1212
Aphrodite
17
5 / 2 / 11
10,826
902
8,113
8,815
7,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GoztCrow
Neith
17
3 / 4 / 4
10,272
856
8,782
10,954
4,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 6 / 2
8,873
739
4,602
9,467
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
MrZiriusGM
Sylvanus
14
2 / 5 / 4
9,444
787
6,647
20,087
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 9 / 2
9,111
759
3,653
14,458
4,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
24
Kills
10
10
Deaths
24
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
11
9.5
L
Neith
GoztCrow
Neith
3
4
4
1.25
L
3
6
2
0.67
L
Sylvanus
MrZiriusGM
Sylvanus
2
5
4
0.8
W
Bellona
NikoThaCapo
Bellona
10
4
7
3.38
W
5
3
11
3.5
W
Aphrodite
cylas1212
Aphrodite
5
2
11
5.25
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,261
Damage
23,684
41,557
Taken
54,966
28,879
Mitigated
28,110
15,641
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,910
1,256
0
797
6,450
2,057
1,466
2,830
3,620
33,177
0
L
Neith
GoztCrow
Neith
8,782
4,115
0
982
10,954
4,323
2,987
3,154
7,800
0
40,150
L
4,602
46
492
1,634
9,467
3,653
0
4,462
5,005
13,572
0
L
Sylvanus
MrZiriusGM
Sylvanus
6,647
1,080
1,717
4,087
20,087
15,233
0
6,304
13,783
15,515
0
W
Bellona
NikoThaCapo
Bellona
15,912
6,349
0
1,028
15,023
13,410
1,276
3,381
11,642
0
34,765
W
15,326
4,117
0
4,365
11,269
5,684
1,551
3,318
7,951
0
35,375
W
Aphrodite
cylas1212
Aphrodite
8,113
893
4,267
5,184
8,815
7,728
936
2,115
6,700
37,251
0
L
3,653
1,365
244
438
14,458
4,901
0
4,478
9,980
0
18,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
37,700
207
Minions Killed
143
11
Camps Cleared
9
968,763
Distance Traveled
676,736
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,354
863
55
5
1
215,943
1
L
Neith
10,272
856
85
7
6
181,721
2
L
Ra
8,873
739
21
2
1
134,962
2
L
Sylvanus
9,444
787
13
1
2
200,120
1
W
Bellona
11,507
959
34
3
2
268,349
2
W
Ne Zha
10,210
851
39
3
5
255,660
2
W
Aphrodite
10,826
902
79
7
3
228,811
0
L
Awilix
9,111
759
24
2
0
159,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role