Player Matchup

Cernunnos
Cernunnos
Albion433
Cernunnos
Level 27
God Stats
9W - 6L
1,500 SR
Queue Stats
376W - 412L
1,362 Elo+
Solo
Arachne
Arachne
Buuks
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,528 Elo+
Party 2
Artio
Artio
Medibearable
Artio
Level 29
God Stats
7W - 6L
1,475 SR
Queue Stats
123W - 147L
1,484 Elo+
Solo
Anubis
Anubis
lumike22
Anubis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,528 Elo+
Party 2
Neith
Neith
Пиводел
Neith
Level 18
God Stats
42W - 41L
1,480 SR
Queue Stats
51W - 60L
1,360 Elo+
Solo
Team Averages
Level 26
1,491 SR
1,452 Elo+

VS

Team Averages
Level 12
1,530 SR
1,389 Elo+
Fenrir
Fenrir
MrFuturistic
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Tanshou
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Wodansson
Kukulkan
Level 9
God Stats
6W - 8L
1,582 SR
Queue Stats
84W - 81L
1,489 Elo+
Solo
Skadi
Skadi
heilarga
Skadi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 20L
1,183 Elo+
Party 1
Jormungandr
Jormungandr
igor41k
Jormungandr
Level 14
God Stats
3W - 5L
1,569 SR
Queue Stats
5W - 11L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Albion433
Cernunnos
17
3 / 4 / 13
9,838
1,093
9,727
9,294
3,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Buuks
Arachne
17
12 / 3 / 4
11,899
1,322
11,252
10,692
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 13
9,929
1,103
5,150
14,762
14,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
lumike22
Anubis
16
2 / 1 / 13
9,432
1,048
11,493
6,838
3,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 9
9,851
1,095
8,179
9,481
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

260

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 1 / 0
7,791
866
137
1,229
334
Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Tanshou
Loki
14
3 / 6 / 3
9,223
1,025
7,111
10,388
3,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Wodansson
Kukulkan
15
4 / 4 / 6
10,083
1,120
18,551
8,566
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
heilarga
Skadi
15
2 / 5 / 5
9,329
1,037
9,071
12,973
4,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
igor41k
Jormungandr
16
1 / 6 / 7
9,556
1,062
10,662
16,266
20,735
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
22
Kills
11
11
Deaths
22
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Albion433
Cernunnos
3
4
13
2.38
W
Arachne
Buuks
Arachne
12
3
4
4.67
W
2
1
13
8.5
L
Fenrir
1
1
0
1
L
Loki
Tanshou
Loki
3
6
3
0.75
L
Kukulkan
Wodansson
Kukulkan
4
4
6
1.75
L
Skadi
heilarga
Skadi
2
5
5
0.9
L
Jormungandr
igor41k
Jormungandr
1
6
7
0.75
W
Anubis
lumike22
Anubis
2
1
13
8.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,801
Damage
45,532
51,067
Taken
49,422
29,572
Mitigated
31,970
11,473
Healing
1,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Albion433
Cernunnos
9,727
5,233
0
1,255
9,294
3,299
0
5,265
4,029
0
35,848
W
Arachne
Buuks
Arachne
11,252
7,375
0
2,604
10,692
5,015
0
6,218
4,474
0
25,299
W
5,150
956
1,899
3,167
14,762
14,065
0
7,842
6,920
10,791
0
L
Fenrir
137
69
0
138
1,229
334
0
243
986
0
1,162
L
Loki
Tanshou
Loki
7,111
1,577
0
250
10,388
3,483
0
4,518
5,870
0
12,231
L
Kukulkan
Wodansson
Kukulkan
18,551
1,428
0
455
8,566
2,918
0
2,773
5,793
38,334
0
L
Skadi
heilarga
Skadi
9,071
4,661
0
699
12,973
4,500
0
3,849
9,124
0
26,350
L
Jormungandr
igor41k
Jormungandr
10,662
2,245
0
250
16,266
20,735
0
5,260
11,006
39,260
0
W
Anubis
lumike22
Anubis
11,493
268
356
1,963
6,838
3,744
0
4,488
2,350
26,345
0
W
8,179
4,947
0
229
9,481
3,449
0
5,400
4,081
0
24,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,949
Gold Earned
45,982
167
Minions Killed
171
9
Camps Cleared
2
891,323
Distance Traveled
731,218
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,838
1,093
60
7
2
160,280
0
W
Arachne
11,899
1,322
26
3
5
190,608
1
W
Artio
9,929
1,103
6
1
1
197,051
0
L
Fenrir
7,791
866
1
0
1
22,904
0
L
Loki
9,223
1,025
16
2
1
178,717
3
L
Kukulkan
10,083
1,120
49
5
0
188,593
3
L
Skadi
9,329
1,037
42
5
0
170,818
2
L
Jormungandr
9,556
1,062
63
7
0
170,186
0
W
Anubis
9,432
1,048
42
5
0
182,704
0
W
Neith
9,851
1,095
33
4
1
160,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role