Player Matchup

Da Ji
Da Ji
ExPLosioN_SlaYer
Da Ji
Level 15
God Stats
0W - 3L
1,231 SR
Queue Stats
16W - 12L
1,599 Elo+
Solo
Ullr
Ullr
Serpexus
Ullr
Level 24
God Stats
3W - 8L
1,500 SR
Queue Stats
94W - 101L
1,325 Elo+
Party 1
Bellona
Bellona
SwankiestEar
Bellona
Level 16
God Stats
0W - 2L
1,437 SR
Queue Stats
5W - 4L
1,468 Elo+
Solo
Danzaburou
Danzaburou
mini_keys
Danzaburou
Level 23
God Stats
3W - 1L
1,837 SR
Queue Stats
141W - 160L
1,348 Elo+
Party 1
Ra
Ra
xxCyberBullyxx
Ra
Level 18
God Stats
1W - 1L
1,688 SR
Queue Stats
55W - 33L
1,622 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,473 Elo+

VS

Team Averages
Level 20
1,588 SR
1,468 Elo+
King Arthur
King Arthur
DARK Lone Range
King Arthur
Level 17
God Stats
3W - 3L
1,583 SR
Queue Stats
10W - 9L
1,550 Elo+
Solo
Neith
Neith
FinalStand889
Neith
Level 13
God Stats
8W - 6L
1,591 SR
Queue Stats
23W - 24L
1,449 Elo+
Solo
Fenrir
Fenrir
Skadi Solo Main
Fenrir
Level 24
God Stats
8W - 4L
1,552 SR
Queue Stats
139W - 116L
1,536 Elo+
Solo
Hades
Hades
X_Koruto_X
Hades
Level 29
God Stats
8W - 7L
1,436 SR
Queue Stats
111W - 126L
1,399 Elo+
Solo
Geb
Geb
Zer0_Light_
Geb
Level 15
God Stats
5W - 4L
1,778 SR
Queue Stats
171W - 136L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 6
11,473
478
8,184
21,392
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
17
3 / 8 / 5
10,582
441
7,315
13,609
3,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SwankiestEar
Bellona
16
3 / 8 / 2
10,781
449
10,638
19,070
15,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
mini_keys
Danzaburou
16
5 / 10 / 5
11,709
488
10,470
18,635
4,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
12 / 4 / 2
14,555
606
14,201
16,963
8,041
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DARK Lone Range
King Arthur
18
6 / 6 / 7
12,524
522
12,573
21,662
9,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 7 / 5
14,264
594
18,714
19,040
7,810
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
23 / 5 / 2
17,022
709
26,354
22,110
12,031
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
7
0 / 3 / 0
7,578
316
1,082
3,421
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 7
10,349
431
2,305
14,331
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
24
Kills
41
41
Deaths
24
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DARK Lone Range
King Arthur
6
6
7
1.58
L
1
11
6
0.36
W
11
7
5
1.93
L
Ullr
3
8
5
0.69
W
23
5
2
4.8
L
Bellona
SwankiestEar
Bellona
3
8
2
0.5
W
Hades
0
3
0
0
W
1
3
7
1.5
L
Danzaburou
mini_keys
Danzaburou
5
10
5
0.75
L
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,808
Damage
61,028
89,669
Taken
80,564
40,086
Mitigated
43,072
16,241
Healing
28,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DARK Lone Range
King Arthur
12,573
2,242
0
7,679
21,662
9,548
594
3,212
18,450
0
71,470
L
8,184
2,700
0
2,161
21,392
7,504
0
200
21,192
0
94,391
W
18,714
9,957
0
8,159
19,040
7,810
2,026
5,883
13,157
0
96,235
L
Ullr
7,315
3,823
0
170
13,609
3,705
700
1,082
12,527
0
37,865
W
26,354
9,850
0
10,734
22,110
12,031
3,050
4,946
17,164
0
140,233
L
Bellona
SwankiestEar
Bellona
10,638
3,688
0
1,035
19,070
15,858
1,080
1,096
17,974
0
49,536
W
Hades
1,082
263
0
262
3,421
1,241
0
1,341
2,080
8,452
0
W
2,305
524
0
1,577
14,331
12,442
213
3,217
11,114
25,854
0
L
Danzaburou
mini_keys
Danzaburou
10,470
4,246
398
3,165
18,635
4,978
1,274
738
17,897
0
48,090
L
14,201
1,876
1,448
7,864
16,963
8,041
1,449
1,367
15,596
122,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,100
Gold Earned
61,737
587
Minions Killed
488
0
Camps Cleared
0
2,017,223
Distance Traveled
1,759,706
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,524
522
128
5
0
399,528
0
L
Da Ji
11,473
478
143
6
0
452,508
0
W
Neith
14,264
594
149
6
0
383,307
6
L
Ullr
10,582
441
55
2
0
410,203
1
W
Fenrir
17,022
709
165
7
0
453,498
6
L
Bellona
10,781
449
82
3
0
384,321
0
W
Hades
7,578
316
13
1
0
90,521
2
W
Geb
10,349
431
33
1
0
432,852
3
L
Danzaburou
11,709
488
86
4
0
364,820
0
L
Ra
14,555
606
221
9
0
405,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role