Player Matchup

Gilgamesh
Gilgamesh
LongJohn_7
Gilgamesh
Level 125
God Stats
5W - 1L
1,337 SR
Queue Stats
25W - 17L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
StickyPause
Ne Zha
Level 160
God Stats
9W - 3L
1,644 SR
Queue Stats
115W - 62L
1,652 Elo+
Party 1
Raijin
Raijin
Vault__Legend
Raijin
Level 99
God Stats
2W - 0L
1,300 SR
Queue Stats
19W - 11L
1,533 Elo+
Party 1
Team Averages
Level 128
1,427 SR
1,566 Elo+

VS

Team Averages
Level 77
1,572 SR
1,426 Elo+
Geb
Geb
Leleyat
Geb
Level 65
God Stats
3W - 1L
1,851 SR
Queue Stats
227W - 218L
1,507 Elo+
Party 2
Skadi
Skadi
TotallyTerry
Skadi
Level 43
God Stats
20W - 26L
1,569 SR
Queue Stats
47W - 66L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
perciouz
Zhong Kui
Level 122
God Stats
1W - 3L
1,294 SR
Queue Stats
628W - 633L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LongJohn_7
Gilgamesh
11
5 / 0 / 7
7,361
736
3,585
4,700
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
11
1 / 1 / 9
6,763
676
6,541
5,798
3,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 0 / 6
8,043
804
5,505
5,609
2,087
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 1 / 0
6,167
617
2,171
6,606
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 5 / 0
5,541
554
3,709
5,254
1,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
perciouz
Zhong Kui
8
0 / 6 / 0
5,559
556
4,534
7,982
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
1
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
0
1
0
0
W
Gilgamesh
LongJohn_7
Gilgamesh
5
0
7
8.5
W
Ne Zha
1
1
9
5.5
L
0
5
0
0
W
6
0
6
9
L
Zhong Kui
perciouz
Zhong Kui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,631
Damage
10,414
16,107
Taken
19,842
7,090
Mitigated
9,068
5,155
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
2,171
101
195
1,826
6,606
4,187
0
2,141
4,425
10,255
0
W
Gilgamesh
LongJohn_7
Gilgamesh
3,585
1,027
0
1,644
4,700
1,857
42
3,137
1,563
0
15,211
W
Ne Zha
6,541
1,057
0
1,590
5,798
3,146
794
2,143
3,655
0
20,867
L
3,709
1,554
0
263
5,254
1,171
0
1,317
3,875
0
13,958
W
5,505
1,030
0
1,921
5,609
2,087
452
2,117
3,492
28,772
0
L
Zhong Kui
perciouz
Zhong Kui
4,534
149
0
1,027
7,982
3,710
26
1,855
6,037
13,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,167
Gold Earned
17,267
130
Minions Killed
69
8
Camps Cleared
1
526,502
Distance Traveled
437,809
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,167
617
17
2
0
169,637
3
W
Gilgamesh
7,361
736
30
3
4
177,313
2
W
Ne Zha
6,763
676
25
3
3
179,190
4
L
Skadi
5,541
554
22
2
0
119,227
0
W
Raijin
8,043
804
75
8
1
169,999
3
L
Zhong Kui
5,559
556
30
3
1
148,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role