Player Matchup

Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dark Keondre
Danzaburou
Level 127
God Stats
5W - 2L
1,567 SR
Queue Stats
305W - 288L
1,481 Elo+
Solo
Hades
Hades
DreadfulRocket
Hades
Level 138
God Stats
5W - 3L
1,557 SR
Queue Stats
362W - 311L
1,560 Elo+
Party 1
Khepri
Khepri
HippieHeerow
Khepri
Level 149
God Stats
3W - 0L
1,713 SR
Queue Stats
73W - 64L
1,571 Elo+
Solo
Chang'e
Chang'e
SoakedBear63
Chang'e
Level 160
God Stats
6W - 4L
1,950 SR
Queue Stats
981W - 901L
1,532 Elo+
Party 1
Team Averages
Level 143
1,657 SR
1,529 Elo+

VS

Team Averages
Level 137
1,580 SR
1,540 Elo+
Ullr
Ullr
Arkkat
Ullr
Level 158
God Stats
0W - 1L
1,504 SR
Queue Stats
12W - 7L
1,554 Elo+
Party 2
Osiris
Osiris
GrandMasterBrik
Osiris
Level 128
God Stats
7W - 6L
1,706 SR
Queue Stats
181W - 184L
1,613 Elo+
Solo
Danzaburou
Danzaburou
IChazyI
Danzaburou
Level 123
God Stats
1W - 1L
1,702 SR
Queue Stats
260W - 243L
1,536 Elo+
Solo
Guan Yu
Guan Yu
KiraKimura
Guan Yu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,404 Elo+
Party 2
Agni
Agni
SuperNovahh
Agni
Level 157
God Stats
10W - 7L
1,488 SR
Queue Stats
285W - 210L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
7 / 2 / 14
11,605
774
21,368
7,862
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Dark Keondre
Danzaburou
20
9 / 2 / 15
12,957
864
32,648
17,798
9,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 14
10,293
686
14,327
16,182
15,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
16
1 / 2 / 16
9,931
662
7,974
16,400
22,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SoakedBear63
Chang'e
18
5 / 2 / 13
10,880
725
12,435
13,829
12,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Arkkat
Ullr
18
3 / 3 / 8
10,204
680
12,319
14,633
6,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 8
10,470
698
11,054
27,601
32,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
IChazyI
Danzaburou
15
1 / 5 / 8
9,200
613
8,917
15,901
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
KiraKimura
Guan Yu
17
3 / 6 / 8
10,574
705
9,240
23,937
23,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 6
9,671
645
20,054
15,657
6,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
25
Kills
13
13
Deaths
25
72
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
14
7
L
Ullr
Arkkat
Ullr
3
3
8
2.33
W
Danzaburou
Dark Keondre
Danzaburou
9
2
15
8.25
W
3
5
14
2
L
3
6
8
1.17
W
Khepri
1
2
16
4.5
L
Danzaburou
IChazyI
Danzaburou
1
5
8
1
L
Guan Yu
KiraKimura
Guan Yu
3
6
8
1.17
W
Chang'e
SoakedBear63
Chang'e
5
2
13
5.75
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,752
Damage
61,584
72,071
Taken
97,729
62,893
Mitigated
76,033
40,372
Healing
43,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,368
448
2,067
1,110
7,862
3,504
1,388
2,991
4,780
50,740
0
L
Ullr
Arkkat
Ullr
12,319
3,137
1,869
2,124
14,633
6,997
925
9,824
4,809
0
35,573
W
Danzaburou
Dark Keondre
Danzaburou
32,648
14,744
893
5,147
17,798
9,131
1,680
5,093
12,565
0
59,848
W
14,327
593
2,191
3,804
16,182
15,238
0
6,187
9,692
19,604
0
L
11,054
2,198
4,264
7,709
27,601
32,042
54
14,450
13,151
0
19,238
W
Khepri
7,974
468
2,224
2,376
16,400
22,540
577
3,701
12,225
12,548
0
L
Danzaburou
IChazyI
Danzaburou
8,917
2,030
1,755
3,571
15,901
6,588
970
10,690
5,211
0
21,296
L
Guan Yu
KiraKimura
Guan Yu
9,240
1,146
9,657
8,222
23,937
23,798
90
12,707
11,230
8,366
13,447
W
Chang'e
SoakedBear63
Chang'e
12,435
1,137
13,639
6,921
13,829
12,480
348
5,084
8,634
25,508
0
L
20,054
1,567
401
3,505
15,657
6,608
58
8,433
7,224
29,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,666
Gold Earned
50,119
174
Minions Killed
143
0
Camps Cleared
0
1,420,592
Distance Traveled
1,345,922
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,605
774
63
4
0
294,722
1
L
Ullr
10,204
680
57
4
0
268,926
0
W
Danzaburou
12,957
864
54
4
0
253,968
2
W
Hades
10,293
686
23
2
0
271,954
1
L
Osiris
10,470
698
10
1
0
275,687
0
W
Khepri
9,931
662
10
1
0
261,675
3
L
Danzaburou
9,200
613
38
3
0
236,308
0
L
Guan Yu
10,574
705
17
1
0
293,501
2
W
Chang'e
10,880
725
24
2
0
338,273
0
L
Agni
9,671
645
21
1
0
271,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role