Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MouTen-Vogabal
Izanami
Level 160
God Stats
2W - 0L
1,608 SR
Queue Stats
178W - 116L
1,574 Elo+
Solo
Kumbhakarna
Kumbhakarna
NationalArmy
Kumbhakarna
Level 125
God Stats
1W - 3L
1,181 SR
Queue Stats
475W - 439L
1,615 Elo+
Solo
Janus
Janus
ShowDeSka
Janus
Level 126
God Stats
2W - 0L
1,705 SR
Queue Stats
63W - 29L
1,694 Elo+
Party 2
Hel
Hel
кpaпива
Hel
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 161L
1,501 Elo+
Party 2
Team Averages
Level 143
1,499 SR
1,577 Elo+

VS

Team Averages
Level 106
1,547 SR
1,543 Elo+
Tyr
Tyr
 
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
A1P3R
Athena
Level 102
God Stats
0W - 2L
1,578 SR
Queue Stats
136W - 117L
1,584 Elo+
Solo
Yemoja
Yemoja
JezusOnlline
Yemoja
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 195L
1,532 Elo+
Solo
Serqet
Serqet
OlaKochaEevee
Serqet
Level 50
God Stats
2W - 1L
1,659 SR
Queue Stats
47W - 55L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
Thraotslit2
Ne Zha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
540W - 539L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 1 / 14
8,520
852
12,421
7,356
3,492
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 18
8,454
845
10,732
6,949
3,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
NationalArmy
Kumbhakarna
14
4 / 1 / 14
8,256
826
3,686
15,290
16,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
ShowDeSka
Janus
16
6 / 1 / 12
9,060
906
14,143
8,738
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 11
9,470
947
9,739
8,169
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 5 / 2
5,975
598
7,632
14,138
7,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
A1P3R
Athena
14
1 / 6 / 4
7,477
748
8,118
12,811
10,206
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
12
0 / 3 / 3
6,403
640
5,086
5,758
2,649
14
2 / 4 / 1
7,732
773
6,246
9,147
7,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
14
3 / 6 / 2
7,607
761
8,906
14,752
10,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
24
Kills
6
6
Deaths
24
69
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
14
12
L
Tyr
 
Tyr
0
5
2
0.2
L
Athena
A1P3R
Athena
1
6
4
0.5
L
Yemoja
0
3
3
0.5
W
2
1
18
11
W
Kumbhakarna
NationalArmy
Kumbhakarna
4
1
14
11
L
2
4
1
0.63
W
Janus
ShowDeSka
Janus
6
1
12
12
L
Ne Zha
3
6
2
0.67
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,721
Damage
35,988
46,502
Taken
56,606
32,573
Mitigated
38,117
23,012
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,421
520
1,436
1,078
7,356
3,492
1,186
1,432
5,506
20,241
0
L
Tyr
 
Tyr
7,632
580
0
3,584
14,138
7,470
0
9,594
4,352
0
10,251
L
Athena
A1P3R
Athena
8,118
2,059
54
572
12,811
10,206
0
7,868
4,681
17,215
0
L
Yemoja
5,086
620
2,980
815
5,758
2,649
0
4,364
1,328
10,980
0
W
10,732
7,593
368
1,223
6,949
3,558
2,716
2,092
4,681
0
25,068
W
Kumbhakarna
NationalArmy
Kumbhakarna
3,686
472
1,637
4,085
15,290
16,227
232
5,095
9,408
5,891
0
L
6,246
798
71
1,406
9,147
7,397
0
7,121
1,842
358
8,408
W
Janus
ShowDeSka
Janus
14,143
1,507
406
1,387
8,738
3,947
222
1,575
7,041
25,564
0
L
Ne Zha
8,906
1,448
353
3,298
14,752
10,395
0
10,180
4,414
0
18,835
W
9,739
483
7,555
3,837
8,169
5,349
123
2,439
5,324
18,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,760
Gold Earned
35,194
111
Minions Killed
62
0
Camps Cleared
0
996,460
Distance Traveled
844,181
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,520
852
10
1
0
183,225
1
L
Tyr
5,975
598
4
0
0
160,449
0
L
Athena
7,477
748
27
3
0
176,696
0
L
Yemoja
6,403
640
7
1
0
133,803
0
W
Izanami
8,454
845
34
3
0
157,321
0
W
Kumbhakarna
8,256
826
2
0
0
213,679
2
L
Serqet
7,732
773
10
1
0
209,939
3
W
Janus
9,060
906
37
4
0
219,548
2
L
Ne Zha
7,607
761
14
1
0
163,294
0
W
Hel
9,470
947
28
3
0
222,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role