Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KidxIcarus
Vulcan
Level 129
God Stats
10W - 8L
1,321 SR
Queue Stats
230W - 256L
1,393 Elo+
Solo
Hercules
Hercules
rumpranger55
Hercules
Level 94
God Stats
2W - 0L
1,678 SR
Queue Stats
9W - 11L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
xKLESHAYx64x
Sylvanus
Level 107
God Stats
2W - 0L
1,527 SR
Queue Stats
21W - 17L
1,453 Elo+
Party 1
Team Averages
Level 112
1,505 SR
1,465 Elo+

VS

Team Averages
Level 113
1,500 SR
1,480 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KitooMx
Merlin
Level 27
God Stats
6W - 7L
1,688 SR
Queue Stats
236W - 156L
1,554 Elo+
Solo
Achilles
Achilles
MANDO-_7
Achilles
Level 126
God Stats
1W - 3L
1,421 SR
Queue Stats
33W - 41L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Saururrex
Sun Wukong
Level 160
God Stats
6W - 6L
1,439 SR
Queue Stats
94W - 110L
1,405 Elo+
Solo
Ne Zha
Ne Zha
o MrPunisher
Ne Zha
Level 146
God Stats
13W - 21L
1,451 SR
Queue Stats
360W - 373L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 0 / 1
6,850
856
5,124
5,614
1,825
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
 
Bellona
11
0 / 0 / 3
5,843
730
5,690
7,956
5,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
KidxIcarus
Vulcan
11
1 / 1 / 1
5,745
718
4,808
4,111
1,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
rumpranger55
Hercules
11
0 / 2 / 3
5,448
681
3,264
7,341
6,656
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
xKLESHAYx64x
Sylvanus
11
1 / 1 / 1
5,798
725
2,745
7,519
4,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 2
5,438
680
1,179
4,413
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
KitooMx
Merlin
13
0 / 0 / 4
6,368
796
9,608
3,861
1,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MANDO-_7
Achilles
12
1 / 0 / 2
6,067
758
6,360
12,258
9,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Saururrex
Sun Wukong
11
1 / 1 / 0
5,560
695
1,876
4,393
3,885
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
12
2 / 1 / 1
6,450
806
6,084
4,691
1,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
4
Kills
4
4
Deaths
4
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
1
2.5
W
Bellona
 
Bellona
0
0
3
1.5
L
Izanami
 
Izanami
0
2
2
0.5
W
Vulcan
KidxIcarus
Vulcan
1
1
1
1.5
L
Merlin
KitooMx
Merlin
0
0
4
2
L
Achilles
MANDO-_7
Achilles
1
0
2
2
L
Sun Wukong
Saururrex
Sun Wukong
1
1
0
1
L
Ne Zha
2
1
1
2.5
W
Hercules
rumpranger55
Hercules
0
2
3
0.75
W
Sylvanus
xKLESHAYx64x
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,631
Damage
25,107
32,541
Taken
29,616
19,762
Mitigated
17,740
12,037
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,124
1,560
486
2,279
5,614
1,825
0
1,252
4,238
0
29,079
W
Bellona
 
Bellona
5,690
1,178
255
2,973
7,956
5,173
0
3,112
4,624
0
19,941
L
Izanami
 
Izanami
1,179
911
0
390
4,413
1,412
1,128
350
4,063
0
9,141
W
Vulcan
KidxIcarus
Vulcan
4,808
2,085
42
525
4,111
1,247
1
454
3,567
18,295
0
L
Merlin
KitooMx
Merlin
9,608
1,377
0
1,779
3,861
1,499
92
898
2,963
33,967
0
L
Achilles
MANDO-_7
Achilles
6,360
672
0
6,334
12,258
9,193
0
3,860
8,398
0
20,407
L
Sun Wukong
Saururrex
Sun Wukong
1,876
159
0
752
4,393
3,885
196
1,889
2,504
0
7,497
L
Ne Zha
6,084
427
0
351
4,691
1,751
0
1,132
3,559
0
17,608
W
Hercules
rumpranger55
Hercules
3,264
1,285
0
1,884
7,341
6,656
0
2,939
4,221
0
8,742
W
Sylvanus
xKLESHAYx64x
Sylvanus
2,745
600
1,899
1,694
7,519
4,861
0
2,426
4,843
9,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
29,883
175
Minions Killed
181
7
Camps Cleared
6
862,054
Distance Traveled
699,843
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,850
856
70
9
3
169,942
3
W
Bellona
5,843
730
36
5
1
196,340
2
L
Izanami
5,438
680
28
4
1
90,751
0
W
Vulcan
5,745
718
39
5
1
168,248
1
L
Merlin
6,368
796
76
10
1
155,739
3
L
Achilles
6,067
758
28
4
2
166,484
0
L
Sun Wukong
5,560
695
15
2
0
137,494
0
L
Ne Zha
6,450
806
34
4
2
149,375
3
W
Hercules
5,448
681
18
2
2
170,054
1
W
Sylvanus
5,798
725
12
2
0
157,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role