Player Matchup

Fenrir
Fenrir
ARGENTUM-HYDRA
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,435 Elo+
Party 2
Zeus
Zeus
AllecS_pR0
Zeus
Level 6
God Stats
18W - 43L
1,500 SR
Queue Stats
23W - 54L
1,346 Elo+
Solo
Ah Puch
Ah Puch
LittleSophh
Ah Puch
Level 26
God Stats
5W - 3L
1,889 SR
Queue Stats
12W - 10L
1,475 Elo+
Solo
Neith
Neith
The Gwydion00
Neith
Level 5
God Stats
0W - 2L
1,221 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
laserman3
Cthulhu
Level 14
God Stats
10W - 12L
1,410 SR
Queue Stats
27W - 30L
1,391 Elo+
Party 2
Team Averages
Level 13
1,504 SR
1,429 Elo+

VS

Team Averages
Level 35
1,458 SR
1,412 Elo+
Jormungandr
Jormungandr
CallMeKenty2k
Jormungandr
Level 6
God Stats
15W - 17L
1,427 SR
Queue Stats
21W - 22L
1,394 Elo+
Party 1
Chaac
Chaac
Golyith27
Chaac
Level 126
God Stats
1W - 0L
1,705 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 3
Ao Kuang
Ao Kuang
Hutrobin_14
Ao Kuang
Level 11
God Stats
13W - 17L
1,219 SR
Queue Stats
19W - 22L
1,399 Elo+
Party 1
Hera
Hera
OctagonalKiwi
Hera
Level 7
God Stats
4W - 6L
1,359 SR
Queue Stats
6W - 10L
1,242 Elo+
Party 3
Persephone
Persephone
piokatotero
Persephone
Level 27
God Stats
4W - 1L
1,579 SR
Queue Stats
52W - 31L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 12
10,748
896
10,615
24,370
14,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 15 / 9
11,788
982
12,229
19,507
6,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
LittleSophh
Ah Puch
19
10 / 8 / 8
13,844
1,154
23,870
16,328
5,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 8 / 12
12,030
1,003
11,299
15,187
4,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
laserman3
Cthulhu
19
4 / 7 / 12
12,529
1,044
10,656
22,722
22,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CallMeKenty2k
Jormungandr
20
8 / 4 / 26
13,427
1,119
16,069
15,063
20,102
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Golyith27
Chaac
20
10 / 3 / 19
13,600
1,133
15,384
21,409
10,904
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Hutrobin_14
Ao Kuang
19
13 / 7 / 13
13,508
1,126
19,009
19,797
6,897
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
1 / 7 / 17
11,188
932
11,483
12,421
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
piokatotero
Persephone
20
16 / 1 / 13
15,038
1,253
28,223
7,705
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
136
22
Kills
48
48
Deaths
22
53
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
10
12
0.8
L
3
15
9
0.5
W
Jormungandr
CallMeKenty2k
Jormungandr
8
4
26
5.25
W
Chaac
Golyith27
Chaac
10
3
19
6.5
W
Ao Kuang
Hutrobin_14
Ao Kuang
13
7
13
2.79
L
Ah Puch
LittleSophh
Ah Puch
10
8
8
1.75
W
1
7
17
1.36
L
3
8
12
1.13
L
Cthulhu
laserman3
Cthulhu
4
7
12
1.43
W
Persephone
piokatotero
Persephone
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,669
Damage
90,168
98,114
Taken
76,395
52,375
Mitigated
45,397
3,218
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,615
3,813
0
799
24,370
14,150
0
19,585
4,785
0
19,442
L
12,229
1,151
0
538
19,507
6,358
0
14,440
5,067
30,488
0
W
Jormungandr
CallMeKenty2k
Jormungandr
16,069
3,458
0
434
15,063
20,102
0
7,545
7,518
30,218
0
W
Chaac
Golyith27
Chaac
15,384
2,826
0
5,349
21,409
10,904
0
15,336
6,073
6,574
23,665
W
Ao Kuang
Hutrobin_14
Ao Kuang
19,009
7,251
0
3,175
19,797
6,897
0
12,288
7,509
24,375
0
L
Ah Puch
LittleSophh
Ah Puch
23,870
2,938
0
877
16,328
5,156
0
12,829
3,499
57,182
0
W
11,483
1,798
0
0
12,421
4,444
0
8,212
4,209
30,128
0
L
11,299
5,192
0
489
15,187
4,423
0
13,868
1,319
0
26,082
L
Cthulhu
laserman3
Cthulhu
10,656
697
425
90
22,722
22,288
0
16,518
6,204
32,731
0
W
Persephone
piokatotero
Persephone
28,223
778
508
3,749
7,705
3,050
0
3,374
4,330
69,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,939
Gold Earned
66,761
199
Minions Killed
226
3
Camps Cleared
6
1,025,839
Distance Traveled
1,056,532
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,748
896
18
2
0
218,145
0
L
Zeus
11,788
982
44
4
0
186,607
0
W
Jormungandr
13,427
1,119
59
5
0
204,252
1
W
Chaac
13,600
1,133
24
2
2
229,916
0
W
Ao Kuang
13,508
1,126
14
1
0
208,592
0
L
Ah Puch
13,844
1,154
64
5
1
205,839
2
W
Hera
11,188
932
38
3
0
208,469
0
L
Neith
12,030
1,003
32
3
0
204,754
0
L
Cthulhu
12,529
1,044
41
3
2
210,494
0
W
Persephone
15,038
1,253
91
8
4
205,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role