Player Matchup

Anubis
Anubis
Blackd270
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,357 Elo+
Solo
Nu Wa
Nu Wa
HIDEtheBODlES
Nu Wa
Level 80
God Stats
2W - 2L
1,476 SR
Queue Stats
117W - 111L
1,497 Elo+
Party 1
Bacchus
Bacchus
SaltierThanNaCl
Bacchus
Level 157
God Stats
5W - 5L
1,511 SR
Queue Stats
661W - 658L
1,547 Elo+
Party 1
Odin
Odin
VRUZPrismx
Odin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,462 Elo+
Solo
Hera
Hera
acde2590
Hera
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
25W - 38L
1,432 Elo+
Solo
Team Averages
Level 62
1,450 SR
1,459 Elo+

VS

Team Averages
Level 116
1,449 SR
1,546 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Gaedor570
Vulcan
Level 123
God Stats
3W - 2L
1,520 SR
Queue Stats
205W - 222L
1,438 Elo+
Solo
Raijin
Raijin
LinkVGC
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 3L
1,730 Elo+
Party 2
Apollo
Apollo
Zemie
Apollo
Level 127
God Stats
3W - 3L
1,494 SR
Queue Stats
356W - 397L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
scxtti
Sun Wukong
Level 144
God Stats
1W - 0L
1,229 SR
Queue Stats
100W - 65L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blackd270
Anubis
15
1 / 6 / 10
8,494
708
5,602
9,298
4,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 3 / 9
9,107
759
15,352
7,638
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 8 / 3
9,923
827
11,305
20,397
25,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 8 / 6
9,919
827
16,517
19,232
10,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
15
1 / 7 / 2
8,072
673
9,597
9,069
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 4 / 21
9,989
832
7,022
20,377
18,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Gaedor570
Vulcan
15
3 / 4 / 18
9,190
766
10,241
8,464
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
LinkVGC
Raijin
17
10 / 4 / 15
10,316
860
13,296
10,648
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Zemie
Apollo
17
3 / 4 / 17
9,753
813
8,827
13,816
5,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
scxtti
Sun Wukong
20
13 / 1 / 14
11,181
932
17,192
14,412
18,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
117
17
Kills
32
32
Deaths
17
30
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
4
21
3.38
L
Anubis
Blackd270
Anubis
1
6
10
1
W
Vulcan
Gaedor570
Vulcan
3
4
18
3
L
3
3
9
2.5
W
Raijin
LinkVGC
Raijin
10
4
15
4.38
L
7
8
3
1.06
L
5
8
6
1
W
Apollo
Zemie
Apollo
3
4
17
2.88
L
Hera
1
7
2
0.29
W
Sun Wukong
scxtti
Sun Wukong
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,373
Damage
56,578
65,634
Taken
67,717
47,607
Mitigated
51,421
15,195
Healing
30,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,022
2,274
7,948
5,077
20,377
18,302
212
12,987
6,989
10,968
0
L
Anubis
Blackd270
Anubis
5,602
514
0
1,570
9,298
4,485
0
4,874
4,075
12,252
0
W
Vulcan
Gaedor570
Vulcan
10,241
3,324
189
1,609
8,464
4,898
116
5,155
3,079
24,621
0
L
15,352
3,563
526
2,232
7,638
3,048
0
3,398
3,890
33,515
0
W
Raijin
LinkVGC
Raijin
13,296
1,762
1,093
2,106
10,648
3,958
118
6,075
4,331
32,031
0
L
11,305
162
30
3,577
20,397
25,586
0
8,618
10,946
21,811
0
L
16,517
3,042
1,838
3,992
19,232
10,964
0
8,294
10,310
0
25,896
W
Apollo
Zemie
Apollo
8,827
3,799
2,841
4,492
13,816
5,681
504
8,716
4,768
0
36,598
L
Hera
9,597
1,438
793
637
9,069
3,524
0
4,628
3,939
26,233
0
W
Sun Wukong
scxtti
Sun Wukong
17,192
2,411
674
4,397
14,412
18,582
23
7,414
6,694
0
36,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,515
Gold Earned
50,429
137
Minions Killed
175
0
Camps Cleared
0
1,101,679
Distance Traveled
1,202,166
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,989
832
3
0
0
251,126
1
L
Anubis
8,494
708
22
2
0
184,586
1
W
Vulcan
9,190
766
28
2
0
233,123
0
L
Nu Wa
9,107
759
42
4
0
240,886
0
W
Raijin
10,316
860
46
4
0
226,697
0
L
Bacchus
9,923
827
17
1
0
215,799
0
L
Odin
9,919
827
22
2
0
224,248
1
W
Apollo
9,753
813
64
5
0
212,804
0
L
Hera
8,072
673
34
3
0
236,160
0
W
Sun Wukong
11,181
932
34
3
0
278,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role